Player Matchup

Izanami
Izanami
Demigod G
Izanami
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 9L
1,481 Elo+
Solo
Sol
Sol
UwU_BingBong
Sol
Level 13
God Stats
10W - 5L
1,703 SR
Queue Stats
34W - 27L
1,500 Elo+
Solo
Olorun
Olorun
Virkx
Olorun
Level 40
God Stats
88W - 61L
1,577 SR
Queue Stats
96W - 83L
1,489 Elo+
Party 1
Fenrir
Fenrir
venix7531
Fenrir
Level 15
God Stats
7W - 4L
1,872 SR
Queue Stats
8W - 10L
1,681 Elo+
Party 1
Chaac
Chaac
xInFaCT ZITRONE
Chaac
Level 28
God Stats
20W - 11L
1,557 SR
Queue Stats
98W - 85L
1,462 Elo+
Solo
Team Averages
Level 20
1,642 SR
1,523 Elo+

VS

Team Averages
Level 39
1,558 SR
1,474 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CURSE GHOST 14
Izanami
Level 28
God Stats
45W - 50L
1,359 SR
Queue Stats
229W - 276L
1,377 Elo+
Solo
Jormungandr
Jormungandr
Kwsmith92
Jormungandr
Level 16
God Stats
1W - 2L
1,703 SR
Queue Stats
52W - 47L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Livid710
Danzaburou
Level 15
God Stats
21W - 22L
1,501 SR
Queue Stats
22W - 22L
1,417 Elo+
Solo
Vamana
Vamana
Shokolat56
Vamana
Level 8
God Stats
1W - 1L
1,725 SR
Queue Stats
7W - 9L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Demigod G
Izanami
12
4 / 1 / 3
6,794
679
5,552
4,983
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 0 / 2
6,246
625
5,362
6,351
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Virkx
Olorun
10
6 / 0 / 0
6,197
620
4,496
2,814
1,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
venix7531
Fenrir
9
2 / 0 / 2
5,550
555
1,330
4,598
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 6
5,138
514
2,505
3,119
2,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 3 / 0
5,098
510
4,966
7,335
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
4,700
470
1,201
5,200
1,107
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Kwsmith92
Jormungandr
8
0 / 3 / 0
4,440
444
2,135
6,788
3,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Livid710
Danzaburou
7
0 / 6 / 0
4,611
461
1,340
5,422
1,504
Vamana
Shokolat56
Vamana
7
0 / 4 / 0
4,176
418
967
4,982
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
18
Kills
1
1
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
0
0.33
L
0
3
0
0
W
Izanami
Demigod G
Izanami
4
1
3
5.5
L
Jormungandr
Kwsmith92
Jormungandr
0
3
0
0
L
Danzaburou
Livid710
Danzaburou
0
6
0
0
L
Vamana
Shokolat56
Vamana
0
4
0
0
W
5
0
2
6
W
Olorun
Virkx
Olorun
6
0
0
6
W
Fenrir
venix7531
Fenrir
2
0
2
3
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,245
Damage
10,609
21,865
Taken
29,727
8,718
Mitigated
9,459
10,991
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,966
1,567
0
2,375
7,335
1,800
0
1,073
6,262
0
21,693
L
1,201
1,039
68
449
5,200
1,107
903
1,886
3,314
0
25,398
W
Izanami
Demigod G
Izanami
5,552
3,330
0
2,507
4,983
1,949
826
855
4,014
0
41,117
L
Jormungandr
Kwsmith92
Jormungandr
2,135
615
13
154
6,788
3,105
0
1,679
5,109
17,109
0
L
Danzaburou
Livid710
Danzaburou
1,340
714
0
1,099
5,422
1,504
0
3,676
1,746
0
13,851
L
Vamana
Shokolat56
Vamana
967
258
0
628
4,982
1,943
0
1,103
3,879
0
8,731
W
5,362
2,048
0
3,258
6,351
2,152
1,068
29
6,322
26,698
2,579
W
Olorun
Virkx
Olorun
4,496
2,571
229
1,280
2,814
1,181
1,318
299
2,447
34,856
0
W
Fenrir
venix7531
Fenrir
1,330
329
0
2,048
4,598
1,357
0
0
4,598
0
25,565
W
2,505
303
105
1,564
3,119
2,079
104
952
2,167
0
12,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
23,025
306
Minions Killed
181
0
Camps Cleared
0
905,203
Distance Traveled
931,242
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,098
510
39
4
0
208,189
1
L
Izanami
4,700
470
56
6
0
189,234
1
W
Izanami
6,794
679
86
9
0
172,055
2
L
Jormungandr
4,440
444
33
3
0
192,088
1
L
Danzaburou
4,611
461
35
4
0
166,562
2
L
Vamana
4,176
418
18
2
0
175,169
0
W
Sol
6,246
625
72
7
0
162,506
4
W
Olorun
6,197
620
69
7
0
178,063
0
W
Fenrir
5,550
555
59
6
0
188,733
0
W
Chaac
5,138
514
20
2
0
203,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role