Player Matchup

King Arthur
King Arthur
AcidicPlayer381
King Arthur
Level 127
God Stats
38W - 33L
1,578 SR
Queue Stats
769W - 720L
1,509 Elo+
Solo
Ah Puch
Ah Puch
DracarysTheKing
Ah Puch
Level 68
God Stats
4W - 3L
1,200 SR
Queue Stats
89W - 83L
1,548 Elo+
Solo
Da Ji
Da Ji
GingerKangaroo
Da Ji
Level 63
God Stats
3W - 5L
1,492 SR
Queue Stats
340W - 339L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OverIord Bunny
Ah Muzen Cab
Level 98
God Stats
10W - 4L
1,805 SR
Queue Stats
310W - 283L
1,495 Elo+
Party 1
Cerberus
Cerberus
TheGreatCO2
Cerberus
Level 100
God Stats
6W - 8L
1,596 SR
Queue Stats
608W - 631L
1,519 Elo+
Solo
Team Averages
Level 91
1,534 SR
1,516 Elo+

VS

Team Averages
Level 96
1,620 SR
1,548 Elo+
Mercury
Mercury
IzzzyTheDino
Mercury
Level 96
God Stats
28W - 32L
1,476 SR
Queue Stats
446W - 487L
1,525 Elo+
Party 2
Medusa
Medusa
KbigDaddy101
Medusa
Level 87
God Stats
17W - 11L
1,700 SR
Queue Stats
216W - 201L
1,587 Elo+
Solo
Fafnir
Fafnir
MonkeyID223
Fafnir
Level 63
God Stats
7W - 4L
1,709 SR
Queue Stats
85W - 74L
1,545 Elo+
Solo
Persephone
Persephone
ghostpruff125
Persephone
Level 105
God Stats
31W - 21L
1,641 SR
Queue Stats
193W - 193L
1,518 Elo+
Party 2
Mulan
Mulan
zaqueo
Mulan
Level 127
God Stats
17W - 13L
1,572 SR
Queue Stats
404W - 393L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcidicPlayer381
King Arthur
13
0 / 4 / 0
7,500
500
3,910
9,990
5,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 3
7,846
523
10,140
12,538
4,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 6 / 0
7,559
504
3,999
14,188
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
OverIord Bunny
Ah Muzen Cab
13
2 / 6 / 3
7,785
519
8,622
11,659
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheGreatCO2
Cerberus
11
3 / 5 / 3
7,324
488
6,702
16,250
15,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IzzzyTheDino
Mercury
17
9 / 2 / 6
10,184
679
13,709
10,500
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
14
3 / 5 / 5
8,578
572
11,246
12,502
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
13
3 / 1 / 3
8,391
559
4,585
12,016
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
ghostpruff125
Persephone
14
2 / 2 / 5
8,622
575
8,797
6,282
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
zaqueo
Mulan
15
8 / 0 / 1
9,466
631
12,295
11,136
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
25
25
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AcidicPlayer381
King Arthur
0
4
0
0
L
1
4
3
0.63
L
4
6
0
0.67
W
Mercury
IzzzyTheDino
Mercury
9
2
6
6
W
Medusa
3
5
5
1.1
W
Fafnir
3
1
3
4.5
L
Ah Muzen Cab
OverIord Bunny
Ah Muzen Cab
2
6
3
0.58
L
Cerberus
TheGreatCO2
Cerberus
3
5
3
0.9
W
Persephone
ghostpruff125
Persephone
2
2
5
2.25
W
Mulan
zaqueo
Mulan
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
50,632
64,625
Taken
52,436
34,717
Mitigated
30,998
15,836
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AcidicPlayer381
King Arthur
3,910
628
0
1,543
9,990
5,381
210
928
8,437
1,891
46,396
L
10,140
127
74
5,481
12,538
4,538
0
5,338
6,768
48,708
0
L
3,999
633
0
2,570
14,188
5,466
0
3,106
10,851
0
40,080
W
Mercury
IzzzyTheDino
Mercury
13,709
8,608
0
291
10,500
3,454
0
3,448
7,012
0
80,920
W
Medusa
11,246
4,524
0
5,232
12,502
2,998
541
3,106
9,396
0
60,080
W
Fafnir
4,585
1,634
0
2,331
12,016
13,951
277
4,579
7,437
16,005
0
L
Ah Muzen Cab
OverIord Bunny
Ah Muzen Cab
8,622
3,821
0
3,284
11,659
3,995
1,005
739
10,824
0
54,632
L
Cerberus
TheGreatCO2
Cerberus
6,702
627
0
2,884
16,250
15,337
0
4,629
11,258
28,216
0
W
Persephone
ghostpruff125
Persephone
8,797
195
0
1,637
6,282
2,097
119
3,520
2,760
57,785
0
W
Mulan
zaqueo
Mulan
12,295
1,281
0
5,260
11,136
8,498
147
2,383
8,343
9,212
45,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,014
Gold Earned
45,241
441
Minions Killed
524
0
Camps Cleared
0
1,367,606
Distance Traveled
1,500,012
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,500
500
113
8
0
284,402
1
L
Ah Puch
7,846
523
109
7
0
266,289
0
L
Da Ji
7,559
504
76
5
0
281,720
3
W
Mercury
10,184
679
124
8
0
367,188
2
W
Medusa
8,578
572
133
9
0
271,517
7
W
Fafnir
8,391
559
24
2
0
299,232
2
L
Ah Muzen Cab
7,785
519
91
6
0
264,927
3
L
Cerberus
7,324
488
52
3
0
270,268
4
W
Persephone
8,622
575
128
9
0
293,424
1
W
Mulan
9,466
631
115
8
0
268,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role