Player Matchup

Baron Samedi
Baron Samedi
RelentlessXX
Baron Samedi
Level 108
God Stats
0W - 2L
1,385 SR
Queue Stats
17W - 22L
1,511 Elo+
Solo
Sylvanus
Sylvanus
bassikilla
Sylvanus
Level 100
God Stats
0W - 1L
1,400 SR
Queue Stats
8W - 13L
1,230 Elo+
Party 1
Medusa
Medusa
sonix187
Medusa
Level 63
God Stats
21W - 32L
1,408 SR
Queue Stats
81W - 138L
1,306 Elo+
Party 1
Team Averages
Level 90
1,398 SR
1,349 Elo+

VS

Team Averages
Level 83
1,386 SR
1,445 Elo+
Nemesis
Nemesis
GravesJK
Nemesis
Level 39
God Stats
8W - 2L
1,157 SR
Queue Stats
65W - 40L
1,363 Elo+
Party 2
Freya
Freya
Qdj252
Freya
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 173L
1,499 Elo+
Solo
Bacchus
Bacchus
smithab1
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 81L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RelentlessXX
Baron Samedi
15
6 / 7 / 7
11,471
675
10,509
15,788
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
bassikilla
Sylvanus
16
4 / 3 / 11
11,875
699
12,580
21,899
27,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
sonix187
Medusa
16
5 / 6 / 8
11,675
687
17,854
15,630
5,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GravesJK
Nemesis
15
4 / 6 / 8
11,540
679
11,853
14,368
7,684
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Qdj252
Freya
17
7 / 5 / 6
12,752
750
15,217
17,884
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
smithab1
Bacchus
16
5 / 5 / 10
13,146
773
15,333
23,886
35,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
15
Kills
16
16
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GravesJK
Nemesis
4
6
8
1.33
W
Freya
Qdj252
Freya
7
5
6
2
L
Baron Samedi
RelentlessXX
Baron Samedi
6
7
7
1.36
L
Sylvanus
bassikilla
Sylvanus
4
3
11
3.17
W
Bacchus
smithab1
Bacchus
5
5
10
2
L
Medusa
sonix187
Medusa
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
42,403
53,317
Taken
56,138
39,097
Mitigated
49,685
16,835
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GravesJK
Nemesis
11,853
3,933
0
1,159
14,368
7,684
1,604
7,080
7,288
0
25,922
W
Freya
Qdj252
Freya
15,217
4,192
0
6,852
17,884
6,996
1,027
8,060
9,824
49,523
4,557
L
Baron Samedi
RelentlessXX
Baron Samedi
10,509
1,133
1,776
2,231
15,788
6,402
925
9,866
5,922
40,477
0
L
Sylvanus
bassikilla
Sylvanus
12,580
3,320
2,442
6,607
21,899
27,088
250
8,617
12,982
31,953
0
W
Bacchus
smithab1
Bacchus
15,333
1,517
529
2,918
23,886
35,005
537
8,388
15,498
28,743
0
L
Medusa
sonix187
Medusa
17,854
13,353
0
3,779
15,630
5,607
1,361
11,250
4,380
0
47,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,021
Gold Earned
37,438
185
Minions Killed
129
11
Camps Cleared
3
831,838
Distance Traveled
912,032
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,540
679
31
2
0
304,540
0
W
Freya
12,752
750
84
5
2
285,939
4
L
Baron Samedi
11,471
675
64
4
2
284,698
3
L
Sylvanus
11,875
699
50
3
2
256,614
1
W
Bacchus
13,146
773
14
1
1
321,553
0
L
Medusa
11,675
687
71
4
7
290,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role