Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
GodoftheBlood
Thoth
Level 109
God Stats
1W - 2L
1,553 SR
Queue Stats
96W - 89L
1,551 Elo+
Party 1
Osiris
Osiris
TioJenkins
Osiris
Level 159
God Stats
3W - 5L
1,518 SR
Queue Stats
550W - 547L
1,563 Elo+
Solo
Horus
Horus
hgygn1
Horus
Level 126
God Stats
10W - 7L
1,650 SR
Queue Stats
686W - 673L
1,564 Elo+
Solo
Ullr
Ullr
nixolais
Ullr
Level 114
God Stats
11W - 19L
1,535 SR
Queue Stats
234W - 204L
1,570 Elo+
Solo
Team Averages
Level 130
1,551 SR
1,550 Elo+

VS

Team Averages
Level 107
1,596 SR
1,534 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Djmasers_187
Nike
Level 149
God Stats
4W - 1L
1,735 SR
Queue Stats
576W - 544L
1,490 Elo+
Party 2
Chang'e
Chang'e
SanNicolas8005
Chang'e
Level 69
God Stats
20W - 7L
1,764 SR
Queue Stats
335W - 294L
1,593 Elo+
Solo
Ymir
Ymir
sMacKaVeLy
Ymir
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 56L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
tyronator
Danzaburou
Level 117
God Stats
6W - 1L
1,482 SR
Queue Stats
403W - 390L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 1 / 2
7,648
546
6,071
9,721
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,400
529
2,920
6,299
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
TioJenkins
Osiris
13
2 / 1 / 3
7,661
547
7,709
7,699
6,628
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
hgygn1
Horus
9
0 / 4 / 2
5,889
421
2,878
9,702
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
10
1 / 4 / 1
6,161
440
3,018
8,104
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 1 / 3
6,954
497
3,107
6,905
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 0
6,551
468
3,334
11,099
5,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 1 / 0
9,150
654
6,919
7,813
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 6
5,840
417
1,706
6,918
2,655
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
tyronator
Danzaburou
14
8 / 0 / 0
8,647
618
11,945
8,372
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
13
13
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
1
2
5
W
Cliodhna
 
Cliodhna
0
1
3
1.5
W
0
5
0
0
L
2
3
0
0.67
W
5
1
0
5
L
Osiris
TioJenkins
Osiris
2
1
3
3.5
L
Horus
hgygn1
Horus
0
4
2
0.25
L
Ullr
1
4
1
0.38
W
0
2
6
1.5
W
Danzaburou
tyronator
Danzaburou
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
27,011
41,525
Taken
41,107
19,005
Mitigated
16,187
14,351
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,071
1,170
0
6,566
9,721
3,280
0
2,685
6,890
43,682
0
W
Cliodhna
 
Cliodhna
3,107
478
0
3,790
6,905
2,352
203
1,751
5,094
0
41,561
W
3,334
751
0
700
11,099
5,736
78
3,338
7,761
0
37,813
L
2,920
211
0
1,206
6,299
2,284
0
4,315
1,760
52,680
0
W
6,919
464
411
4,764
7,813
2,784
117
3,198
4,461
64,292
0
L
Osiris
TioJenkins
Osiris
7,709
2,542
0
3,000
7,699
6,628
396
303
7,376
8,325
39,864
L
Horus
hgygn1
Horus
2,878
1,294
280
1,913
9,702
6,047
0
896
8,806
0
11,757
L
Ullr
3,018
879
0
1,386
8,104
766
0
36
8,068
0
33,622
W
1,706
333
0
105
6,918
2,655
216
1,757
5,111
12,116
0
W
Danzaburou
tyronator
Danzaburou
11,945
6,252
0
5,666
8,372
2,660
2,858
400
7,972
0
67,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
37,142
403
Minions Killed
440
0
Camps Cleared
0
1,320,040
Distance Traveled
1,327,709
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,648
546
87
6
0
294,551
3
W
Cliodhna
6,954
497
86
6
0
309,180
3
W
Nike
6,551
468
75
5
0
265,829
1
L
Thoth
7,400
529
123
9
0
259,886
0
W
Chang'e
9,150
654
141
10
0
265,938
3
L
Osiris
7,661
547
112
8
0
266,802
3
L
Horus
5,889
421
17
1
0
259,091
7
L
Ullr
6,161
440
64
5
0
239,710
2
W
Ymir
5,840
417
16
1
0
239,870
1
W
Danzaburou
8,647
618
122
9
0
246,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role