Player Matchup

Neith
Neith
AXELG903
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Blazemoisty
Hades
Level 15
God Stats
4W - 7L
1,362 SR
Queue Stats
38W - 61L
1,452 Elo+
Solo
Thor
Thor
Juliatte1985
Thor
Level 25
God Stats
34W - 43L
1,440 SR
Queue Stats
36W - 45L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Unevenbeast007
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
XxLemonsxX
Baron Samedi
Level 22
God Stats
1W - 3L
1,382 SR
Queue Stats
52W - 54L
1,369 Elo+
Solo
Team Averages
Level 18
1,437 SR
1,443 Elo+

VS

Team Averages
Level 19
1,488 SR
1,462 Elo+
Apollo
Apollo
BeniShinmon-
Apollo
Level 16
God Stats
6W - 2L
1,899 SR
Queue Stats
36W - 34L
1,473 Elo+
Solo
Scylla
Scylla
GrislyTV
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,645 Elo+
Solo
Olorun
Olorun
Kezego
Olorun
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 55L
1,343 Elo+
Solo
Cu Chulainn
Cu Chulainn
Moctezuma_1440
Cu Chulainn
Level 27
God Stats
4W - 2L
1,145 SR
Queue Stats
71W - 57L
1,492 Elo+
Solo
Loki
Loki
RobX11
Loki
Level 26
God Stats
41W - 44L
1,396 SR
Queue Stats
115W - 129L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AXELG903
Neith
9
0 / 3 / 1
5,550
370
4,421
5,818
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,862
391
2,217
5,501
1,846
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 3 / 0
6,711
447
3,906
9,274
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 3 / 2
6,965
464
6,813
12,741
10,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
XxLemonsxX
Baron Samedi
2
0 / 1 / 0
4,426
295
240
724
194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 0 / 1
9,444
630
6,270
7,934
2,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
GrislyTV
Scylla
9
0 / 5 / 1
6,308
421
1,976
4,443
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Kezego
Olorun
11
1 / 2 / 2
7,418
495
5,271
8,861
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Moctezuma_1440
Cu Chulainn
13
3 / 1 / 3
8,144
543
4,283
6,127
3,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
RobX11
Loki
12
4 / 0 / 1
7,817
521
4,221
9,422
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
13
13
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
AXELG903
Neith
0
3
1
0.17
W
Apollo
5
0
1
5.5
L
1
3
0
0.33
W
Scylla
GrislyTV
Scylla
0
5
1
0.1
L
2
3
0
0.67
W
Olorun
Kezego
Olorun
1
2
2
1
W
Cu Chulainn
Moctezuma_1440
Cu Chulainn
3
1
3
4.5
W
Loki
RobX11
Loki
4
0
1
4.5
L
4
3
2
1.67
L
Baron Samedi
XxLemonsxX
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
22,021
34,058
Taken
36,787
16,916
Mitigated
15,284
7,654
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AXELG903
Neith
4,421
493
0
582
5,818
1,759
0
1,243
4,549
0
21,598
W
Apollo
6,270
4,091
0
2,136
7,934
2,778
4,296
2,100
5,834
0
69,120
L
2,217
804
168
571
5,501
1,846
0
514
4,987
14,748
0
W
Scylla
GrislyTV
Scylla
1,976
805
0
0
4,443
1,283
419
2,130
2,313
14,350
0
L
3,906
455
0
2,295
9,274
2,897
156
1,262
8,012
0
32,258
W
Olorun
Kezego
Olorun
5,271
2,430
0
2,845
8,861
3,715
1,865
2,891
5,950
32,878
4,313
W
Cu Chulainn
Moctezuma_1440
Cu Chulainn
4,283
1,200
0
1,744
6,127
3,620
291
814
5,313
0
36,435
W
Loki
RobX11
Loki
4,221
1,418
0
4,440
9,422
3,888
673
1,315
8,107
0
38,674
L
6,813
1,086
948
2,936
12,741
10,220
186
3,252
9,415
31,959
0
L
Baron Samedi
XxLemonsxX
Baron Samedi
240
41
0
154
724
194
0
293
431
1,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
39,131
181
Minions Killed
379
0
Camps Cleared
0
1,065,803
Distance Traveled
1,375,489
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,550
370
39
3
0
277,793
1
W
Apollo
9,444
630
138
9
0
288,554
1
L
Hades
5,862
391
32
2
0
199,693
1
W
Scylla
6,308
421
22
1
0
268,992
0
L
Thor
6,711
447
73
5
0
277,740
2
W
Olorun
7,418
495
73
5
0
220,718
0
W
Cu Chulainn
8,144
543
75
5
0
281,175
1
W
Loki
7,817
521
71
5
0
316,050
0
L
Cthulhu
6,965
464
32
2
0
273,717
2
L
Baron Samedi
4,426
295
5
0
0
36,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role