Player Matchup

Anhur
Anhur
Jesus938
Anhur
Level 105
God Stats
4W - 7L
1,426 SR
Queue Stats
191W - 149L
1,599 Elo+
Party 1
Hercules
Hercules
KoPWrite
Hercules
Level 98
God Stats
3W - 7L
1,490 SR
Queue Stats
227W - 168L
1,621 Elo+
Party 1
Poseidon
Poseidon
Sinrow
Poseidon
Level 118
God Stats
5W - 4L
1,465 SR
Queue Stats
242W - 182L
1,649 Elo+
Party 1
Team Averages
Level 107
1,460 SR
1,623 Elo+

VS

Team Averages
Level 95
1,501 SR
1,550 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
minim4n321
Neith
Level 78
God Stats
0W - 3L
1,495 SR
Queue Stats
211W - 171L
1,564 Elo+
Solo
Achilles
Achilles
notArtes
Achilles
Level 80
God Stats
1W - 1L
1,507 SR
Queue Stats
70W - 79L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jesus938
Anhur
13
9 / 1 / 3
8,548
950
10,194
6,191
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
KoPWrite
Hercules
11
2 / 0 / 11
7,688
854
4,691
11,194
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
Sinrow
Poseidon
11
3 / 1 / 8
7,074
786
4,977
5,035
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 1
6,551
728
3,753
4,057
1,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
9
1 / 6 / 1
6,016
668
5,949
7,332
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
notArtes
Achilles
7
0 / 6 / 1
5,244
583
2,376
10,486
4,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
W
Anhur
Jesus938
Anhur
9
1
3
10.5
W
Hercules
KoPWrite
Hercules
2
0
11
7.5
W
Poseidon
Sinrow
Poseidon
3
1
8
7
L
Neith
1
6
1
0.25
L
Achilles
notArtes
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,862
Damage
12,078
22,420
Taken
21,875
11,772
Mitigated
8,613
6,658
Healing
1,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,753
71
0
401
4,057
1,811
0
1,234
2,701
25,789
0
W
Anhur
Jesus938
Anhur
10,194
5,458
0
427
6,191
1,784
1,313
1,908
4,283
0
32,496
W
Hercules
KoPWrite
Hercules
4,691
1,157
0
5,769
11,194
8,778
0
1,337
9,857
0
7,877
W
Poseidon
Sinrow
Poseidon
4,977
777
0
462
5,035
1,210
191
1,002
4,033
23,666
0
L
Neith
5,949
2,813
0
673
7,332
2,071
0
946
6,250
0
12,065
L
Achilles
notArtes
Achilles
2,376
297
0
871
10,486
4,731
0
2,491
7,685
0
5,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
17,811
106
Minions Killed
60
8
Camps Cleared
1
550,582
Distance Traveled
456,729
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,551
728
42
5
1
156,192
1
W
Anhur
8,548
950
59
7
2
166,521
0
W
Hercules
7,688
854
9
1
2
195,364
0
W
Poseidon
7,074
786
38
4
4
188,697
1
L
Neith
6,016
668
15
2
0
159,513
4
L
Achilles
5,244
583
3
0
0
141,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role