Player Matchup

Erlang Shen
Erlang Shen
ClawzForPrez
Erlang Shen
Level 29
God Stats
0W - 2L
1,326 SR
Queue Stats
19W - 13L
1,567 Elo+
Party 2
Eset
Eset
DrShizno
Eset
Level 135
God Stats
2W - 1L
1,789 SR
Queue Stats
235W - 238L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
ShakerTheChief
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 195L
1,560 Elo+
Party 2
Arachne
Arachne
rodrigoronces
Arachne
Level 44
God Stats
1W - 25L
979 SR
Queue Stats
143W - 275L
1,194 Elo+
Party 4
Yemoja
Yemoja
sammuso05
Yemoja
Level 51
God Stats
2W - 11L
1,288 SR
Queue Stats
181W - 322L
1,199 Elo+
Party 4
Team Averages
Level 77
1,376 SR
1,424 Elo+

VS

Team Averages
Level 62
1,551 SR
1,501 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
FRIVAK
Bacchus
Level 72
God Stats
37W - 24L
1,494 SR
Queue Stats
225W - 212L
1,482 Elo+
Party 1
Neith
Neith
jbenweed
Neith
Level 19
God Stats
4W - 2L
1,703 SR
Queue Stats
37W - 47L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
lSrTutul
Guan Yu
Level 26
God Stats
4W - 0L
1,543 SR
Queue Stats
57W - 40L
1,545 Elo+
Party 3
Thor
Thor
yaniyankov
Thor
Level 39
God Stats
85W - 103L
1,512 SR
Queue Stats
167W - 192L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ClawzForPrez
Erlang Shen
17
1 / 6 / 2
10,490
477
11,269
22,551
20,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
20
3 / 2 / 2
12,088
549
9,391
10,513
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ShakerTheChief
Danzaburou
18
3 / 3 / 2
11,162
507
12,865
16,331
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
16
3 / 10 / 3
10,334
470
4,875
20,830
12,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
sammuso05
Yemoja
14
0 / 7 / 3
9,184
417
5,809
17,902
15,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
8 / 3 / 3
14,284
649
15,717
10,280
5,137
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
FRIVAK
Bacchus
18
7 / 1 / 9
12,432
565
7,497
21,015
29,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
jbenweed
Neith
17
1 / 2 / 8
10,714
487
13,482
10,122
2,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
lSrTutul
Guan Yu
18
4 / 2 / 9
11,906
541
10,100
18,502
19,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 2 / 11
13,412
610
18,027
18,343
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
10
Kills
28
28
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
3
3
3.17
L
Erlang Shen
ClawzForPrez
Erlang Shen
1
6
2
0.33
L
Eset
3
2
2
2
W
Bacchus
FRIVAK
Bacchus
7
1
9
11.5
L
Danzaburou
ShakerTheChief
Danzaburou
3
3
2
1.33
W
Neith
jbenweed
Neith
1
2
8
2.5
W
Guan Yu
lSrTutul
Guan Yu
4
2
9
4.25
L
Arachne
3
10
3
0.45
L
Yemoja
sammuso05
Yemoja
0
7
3
0.21
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,209
Damage
64,823
88,127
Taken
78,262
58,734
Mitigated
65,781
24,812
Healing
30,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,717
1,697
0
2,336
10,280
5,137
4,154
3,522
6,678
131,991
0
L
Erlang Shen
ClawzForPrez
Erlang Shen
11,269
3,595
0
7,616
22,551
20,211
276
4,808
16,782
18,062
53,465
L
Eset
9,391
121
248
1,126
10,513
4,250
0
2,407
8,106
96,865
0
W
Bacchus
FRIVAK
Bacchus
7,497
536
0
6,071
21,015
29,587
746
6,954
13,746
20,724
0
L
Danzaburou
ShakerTheChief
Danzaburou
12,865
6,190
0
6,094
16,331
6,289
364
2,650
13,586
0
100,816
W
Neith
jbenweed
Neith
13,482
2,500
0
2,960
10,122
2,999
1,898
2,439
7,683
0
76,957
W
Guan Yu
lSrTutul
Guan Yu
10,100
2,003
3,162
9,568
18,502
19,909
1,791
3,542
14,208
8,243
44,845
L
Arachne
4,875
3,365
0
4,520
20,830
12,613
314
6,847
13,910
0
57,838
L
Yemoja
sammuso05
Yemoja
5,809
1,056
3,234
1,974
17,902
15,371
872
7,744
10,068
26,355
0
W
18,027
4,162
0
6,897
18,343
8,149
0
5,593
12,526
0
107,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,258
Gold Earned
62,748
637
Minions Killed
638
0
Camps Cleared
0
1,903,372
Distance Traveled
2,166,323
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,284
649
237
11
0
415,539
1
L
Erlang Shen
10,490
477
133
6
0
383,744
1
L
Eset
12,088
549
197
9
0
460,332
9
W
Bacchus
12,432
565
32
1
0
452,727
3
L
Danzaburou
11,162
507
161
7
0
385,027
6
W
Neith
10,714
487
135
6
0
385,817
8
W
Guan Yu
11,906
541
97
4
0
445,878
3
L
Arachne
10,334
470
106
5
0
341,299
0
L
Yemoja
9,184
417
40
2
0
332,970
0
W
Thor
13,412
610
137
6
0
466,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role