Player Matchup

Zhong Kui
Zhong Kui
STONEY-TONY02
Zhong Kui
Level 26
God Stats
8W - 14L
1,409 SR
Queue Stats
14W - 23L
1,326 Elo+
Party 1
Kumbhakarna
Kumbhakarna
eagl3sfanrob
Kumbhakarna
Level 87
God Stats
1W - 3L
1,394 SR
Queue Stats
76W - 83L
1,410 Elo+
Party 1
Artemis
Artemis
ivan_titus12
Artemis
Level 27
God Stats
6W - 9L
1,373 SR
Queue Stats
68W - 70L
1,359 Elo+
Party 1
Team Averages
Level 47
1,392 SR
1,365 Elo+

VS

Team Averages
Level 110
1,430 SR
1,382 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Anthem3113
Fenrir
Level 44
God Stats
1W - 1L
1,457 SR
Queue Stats
133W - 198L
1,332 Elo+
Solo
Geb
Geb
Spyda_Ben
Geb
Level 128
God Stats
5W - 7L
1,334 SR
Queue Stats
297W - 398L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
STONEY-TONY02
Zhong Kui
14
3 / 3 / 7
10,569
622
14,838
12,075
11,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
eagl3sfanrob
Kumbhakarna
14
4 / 3 / 8
11,748
691
7,912
19,566
24,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
ivan_titus12
Artemis
16
9 / 8 / 5
12,749
750
17,267
17,065
6,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 5 / 8
10,782
634
16,906
15,054
4,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Anthem3113
Fenrir
15
7 / 3 / 7
11,799
694
11,761
21,145
12,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 8 / 8
11,607
683
10,296
18,932
18,039
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
16
Kills
14
14
Deaths
16
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
5
8
1.2
W
Fenrir
Anthem3113
Fenrir
7
3
7
3.5
L
Zhong Kui
STONEY-TONY02
Zhong Kui
3
3
7
2.17
W
5
8
8
1.13
L
Kumbhakarna
eagl3sfanrob
Kumbhakarna
4
3
8
2.67
L
Artemis
ivan_titus12
Artemis
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,017
Damage
38,963
48,706
Taken
55,131
42,810
Mitigated
34,476
12,917
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,906
4,234
825
5,393
15,054
4,270
2,160
5,523
9,531
53,387
0
W
Fenrir
Anthem3113
Fenrir
11,761
2,512
0
5,053
21,145
12,167
420
9,103
12,042
0
32,714
L
Zhong Kui
STONEY-TONY02
Zhong Kui
14,838
3,496
1,292
2,468
12,075
11,568
1,192
6,936
5,139
41,175
0
W
10,296
599
438
1,103
18,932
18,039
425
8,840
10,092
30,948
0
L
Kumbhakarna
eagl3sfanrob
Kumbhakarna
7,912
1,218
0
5,245
19,566
24,879
249
11,802
7,764
23,518
0
L
Artemis
ivan_titus12
Artemis
17,267
10,307
0
3,912
17,065
6,363
0
9,088
7,977
0
36,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
34,188
127
Minions Killed
162
1
Camps Cleared
8
803,539
Distance Traveled
810,481
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,782
634
70
4
1
243,161
4
W
Fenrir
11,799
694
51
3
3
300,206
3
L
Zhong Kui
10,569
622
61
4
1
258,906
4
W
Geb
11,607
683
41
2
4
267,114
0
L
Kumbhakarna
11,748
691
24
1
0
297,669
3
L
Artemis
12,749
750
42
2
0
246,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role