Player Matchup

Jing Wei
Jing Wei
BlandGeneric
Jing Wei
Level 16
God Stats
31W - 40L
1,491 SR
Queue Stats
40W - 57L
1,448 Elo+
Solo
Bellona
Bellona
Catastrophink
Bellona
Level 5
God Stats
2W - 9L
1,292 SR
Queue Stats
2W - 11L
1,198 Elo+
Party 2
Scylla
Scylla
Linkels
Scylla
Level 5
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1
Artio
Artio
RCT MadMax69
Artio
Level 7
God Stats
1W - 2L
1,369 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1
Kali
Kali
RagnaroKxFenrir
Kali
Level 22
God Stats
1W - 2L
1,394 SR
Queue Stats
15W - 23L
1,366 Elo+
Party 2
Team Averages
Level 11
1,445 SR
1,293 Elo+

VS

Team Averages
Level 19
1,628 SR
1,461 Elo+
Arachne
Arachne
MrMobley
Arachne
Level 24
God Stats
31W - 18L
1,611 SR
Queue Stats
44W - 28L
1,513 Elo+
Solo
The Morrigan
The Morrigan
Raven6609
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,422 Elo+
Party 4
Nox
Nox
Saggles
Nox
Level 16
God Stats
9W - 6L
1,957 SR
Queue Stats
30W - 33L
1,410 Elo+
Party 4
Mulan
Mulan
TheOneGasCan
Mulan
Level 26
God Stats
8W - 5L
1,586 SR
Queue Stats
85W - 75L
1,490 Elo+
Party 3
Ullr
Ullr
YungDurt0
Ullr
Level 5
God Stats
6W - 5L
1,487 SR
Queue Stats
16W - 21L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlandGeneric
Jing Wei
17
3 / 8 / 5
11,229
1,021
14,480
19,216
6,553
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
18
1 / 11 / 7
10,861
987
13,954
24,833
29,577
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Linkels
Scylla
17
2 / 13 / 5
10,505
955
13,000
19,691
5,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 14 / 10
12,174
1,107
8,513
34,871
33,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 9 / 3
13,397
1,218
12,468
18,876
7,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrMobley
Arachne
20
18 / 4 / 21
14,226
1,293
28,540
19,909
9,833
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Raven6609
The Morrigan
18
3 / 6 / 27
11,279
1,025
14,098
11,954
4,720
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
20
7 / 1 / 37
12,846
1,168
15,648
7,054
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
20 / 1 / 26
15,532
1,412
35,684
20,710
15,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
20
7 / 2 / 33
12,424
1,129
14,265
9,574
4,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
199
14
Kills
55
55
Deaths
14
30
Assists
144
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlandGeneric
Jing Wei
3
8
5
0.69
L
Bellona
1
11
7
0.41
L
Scylla
Linkels
Scylla
2
13
5
0.35
W
Arachne
MrMobley
Arachne
18
4
21
7.13
L
1
14
10
0.43
L
7
9
3
0.94
W
The Morrigan
Raven6609
The Morrigan
3
6
27
2.75
W
Nox
7
1
37
25.5
W
20
1
26
33
W
Ullr
7
2
33
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,415
Damage
108,235
117,487
Taken
69,201
82,440
Mitigated
37,224
7,774
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlandGeneric
Jing Wei
14,480
13,736
0
1,429
19,216
6,553
0
4,993
13,966
0
45,689
L
Bellona
13,954
6,344
183
240
24,833
29,577
0
6,858
17,729
0
37,877
L
Scylla
Linkels
Scylla
13,000
1,461
0
335
19,691
5,804
0
4,631
14,885
34,056
0
W
Arachne
MrMobley
Arachne
28,540
19,924
0
5,910
19,909
9,833
0
6,955
12,954
0
36,129
L
8,513
1,128
1,123
3,434
34,871
33,214
0
7,237
27,063
21,389
0
L
12,468
4,785
0
1,030
18,876
7,292
0
6,027
12,582
0
34,563
W
The Morrigan
Raven6609
The Morrigan
14,098
4,942
0
1,218
11,954
4,720
0
5,173
6,781
24,292
0
W
Nox
15,648
722
0
0
7,054
2,840
0
2,736
4,318
33,679
0
W
35,684
19,335
112
8,802
20,710
15,576
0
4,062
16,648
0
64,551
W
Ullr
14,265
7,389
0
0
9,574
4,255
0
2,587
6,987
0
18,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,166
Gold Earned
66,307
236
Minions Killed
174
5
Camps Cleared
10
1,038,255
Distance Traveled
1,006,582
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,229
1,021
42
4
2
218,451
0
L
Bellona
10,861
987
61
6
0
222,886
0
L
Scylla
10,505
955
51
5
0
181,804
0
W
Arachne
14,226
1,293
12
1
2
239,138
0
L
Artio
12,174
1,107
19
2
1
203,132
1
L
Kali
13,397
1,218
63
6
2
211,982
6
W
The Morrigan
11,279
1,025
28
3
1
158,681
0
W
Nox
12,846
1,168
71
6
0
200,314
0
W
Mulan
15,532
1,412
54
5
7
206,767
0
W
Ullr
12,424
1,129
9
1
0
201,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role