Player Matchup

Thanatos
Thanatos
EC_Flaminguito
Thanatos
Level 20
God Stats
4W - 10L
1,422 SR
Queue Stats
63W - 71L
1,361 Elo+
Solo
Ares
Ares
FirstMeerkat162
Ares
Level 21
God Stats
0W - 1L
1,262 SR
Queue Stats
22W - 36L
1,258 Elo+
Solo
Neith
Neith
Hazy5298
Neith
Level 3
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 4L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Y U Childish
Morgan Le Fay
Level 23
God Stats
7W - 3L
1,659 SR
Queue Stats
37W - 56L
1,241 Elo+
Party 1
Scylla
Scylla
Zoinks Scoob942
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,248 Elo+
Party 1
Team Averages
Level 18
1,503 SR
1,310 Elo+

VS

Team Averages
Level 18
1,560 SR
1,341 Elo+
Medusa
Medusa
CacaBroy_jj
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Agni
Agni
IronExploder
Agni
Level 14
God Stats
1W - 1L
1,402 SR
Queue Stats
3W - 2L
1,383 Elo+
Solo
Bellona
Bellona
KillingJester25
Bellona
Level 26
God Stats
4W - 4L
1,430 SR
Queue Stats
7W - 10L
1,236 Elo+
Solo
Charybdis
Charybdis
Shrekkguy13
Charybdis
Level 25
God Stats
6W - 2L
1,781 SR
Queue Stats
12W - 14L
1,250 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRobHd031021
Tsukuyomi
Level 23
God Stats
2W - 1L
1,687 SR
Queue Stats
38W - 57L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
14 / 3 / 2
8,336
641
8,627
8,332
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 2
5,554
427
2,248
11,641
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Hazy5298
Neith
8
0 / 6 / 0
5,499
423
2,243
6,524
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Y U Childish
Morgan Le Fay
9
2 / 4 / 1
5,856
450
2,837
5,316
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 8 / 4
5,786
445
3,538
7,990
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 5 / 3
6,630
510
3,002
5,737
1,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 11
6,965
536
4,731
5,558
1,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 2 / 8
8,472
652
9,064
7,481
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Shrekkguy13
Charybdis
10
4 / 3 / 8
7,191
553
5,910
7,856
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
TheRobHd031021
Tsukuyomi
13
9 / 1 / 3
8,084
622
5,860
7,716
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
17
Kills
25
26
Deaths
17
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
5
3
0.7
L
Thanatos
14
3
2
5
L
0
5
2
0.2
L
Neith
Hazy5298
Neith
0
6
0
0
W
2
6
11
1.25
W
8
2
8
6
W
Charybdis
Shrekkguy13
Charybdis
4
3
8
2.67
W
Tsukuyomi
TheRobHd031021
Tsukuyomi
9
1
3
10.5
L
Morgan Le Fay
Y U Childish
Morgan Le Fay
2
4
1
0.63
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
28,567
39,803
Taken
34,348
17,659
Mitigated
10,854
11,191
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,002
1,689
0
487
5,737
1,346
1,809
2,005
3,504
0
26,888
L
Thanatos
8,627
1,745
0
7,425
8,332
3,079
0
695
7,637
0
30,934
L
2,248
139
0
2,209
11,641
9,610
528
2,077
9,564
12,961
0
L
Neith
Hazy5298
Neith
2,243
1,441
0
600
6,524
1,318
770
110
6,414
0
19,667
W
4,731
539
0
684
5,558
1,143
682
833
4,681
25,492
0
W
9,064
4,162
243
1,748
7,481
4,154
0
2,016
5,343
0
34,009
W
Charybdis
Shrekkguy13
Charybdis
5,910
3,399
0
1,221
7,856
1,716
2,112
1,851
5,843
0
23,922
W
Tsukuyomi
TheRobHd031021
Tsukuyomi
5,860
1,548
0
3,620
7,716
2,495
24
1,280
6,354
0
40,106
L
Morgan Le Fay
Y U Childish
Morgan Le Fay
2,837
508
0
343
5,316
1,432
494
0
5,316
21,287
0
L
3,538
1,175
0
614
7,990
2,220
108
1,849
6,141
16,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
37,342
179
Minions Killed
264
0
Camps Cleared
0
1,120,531
Distance Traveled
1,228,193
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,630
510
48
4
0
227,638
0
L
Thanatos
8,336
641
59
5
0
257,406
1
L
Ares
5,554
427
21
2
0
226,134
1
L
Neith
5,499
423
36
3
0
205,556
2
W
Agni
6,965
536
48
4
0
241,472
2
W
Bellona
8,472
652
60
5
0
256,829
0
W
Charybdis
7,191
553
35
3
0
206,453
0
W
Tsukuyomi
8,084
622
73
6
0
295,801
0
L
Morgan Le Fay
5,856
450
39
3
0
215,200
0
L
Scylla
5,786
445
24
2
0
216,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role