Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BrandonFett2
Zeus
Level 153
God Stats
3W - 1L
1,683 SR
Queue Stats
128W - 129L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
IuqirGoku
Kuzenbo
Level 89
God Stats
1W - 0L
1,689 SR
Queue Stats
9W - 11L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
Thad Ziegler
Gilgamesh
Level 66
God Stats
5W - 4L
1,598 SR
Queue Stats
7W - 7L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
Wally Donkus
Cernunnos
Level 49
God Stats
2W - 2L
1,607 SR
Queue Stats
15W - 12L
1,516 Elo+
Party 1
Team Averages
Level 79
1,615 SR
1,482 Elo+

VS

Team Averages
Level 88
1,523 SR
1,386 Elo+
Fafnir
Fafnir
ZaddyRey
Fafnir
Level 99
God Stats
1W - 2L
1,723 SR
Queue Stats
349W - 461L
1,342 Elo+
Solo
Thoth
Thoth
acrownand3nails
Thoth
Level 109
God Stats
2W - 2L
1,572 SR
Queue Stats
462W - 495L
1,375 Elo+
Party 2
Cupid
Cupid
beefy_rubble3
Cupid
Level 44
God Stats
0W - 2L
1,217 SR
Queue Stats
32W - 44L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
nadertots
Gilgamesh
Level 120
God Stats
130W - 108L
1,564 SR
Queue Stats
605W - 605L
1,473 Elo+
Solo
Pele
Pele
tygamer4
Pele
Level 68
God Stats
9W - 9L
1,538 SR
Queue Stats
314W - 370L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 1 / 8
9,316
621
9,284
10,031
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 4
8,414
561
10,807
9,709
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
IuqirGoku
Kuzenbo
13
3 / 0 / 6
7,155
477
7,986
8,445
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Thad Ziegler
Gilgamesh
13
1 / 3 / 3
7,816
521
4,749
10,845
5,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Wally Donkus
Cernunnos
12
5 / 1 / 2
7,451
497
7,098
9,319
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ZaddyRey
Fafnir
10
0 / 3 / 1
6,081
405
5,927
13,858
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 8 / 1
6,571
438
2,796
9,727
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 0
6,170
411
3,351
8,874
2,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
nadertots
Gilgamesh
15
3 / 3 / 1
8,565
571
6,751
11,634
7,431
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
13
3 / 5 / 1
7,715
514
8,429
11,672
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
23
Kills
6
6
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
8
10
W
8
1
4
10
W
Kuzenbo
IuqirGoku
Kuzenbo
3
0
6
6
W
Gilgamesh
Thad Ziegler
Gilgamesh
1
3
3
0.83
W
Cernunnos
Wally Donkus
Cernunnos
5
1
2
6
L
Fafnir
ZaddyRey
Fafnir
0
3
1
0.17
L
0
8
1
0.06
L
0
4
0
0
L
Gilgamesh
nadertots
Gilgamesh
3
3
1
1.17
L
Pele
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,924
Damage
27,254
48,349
Taken
55,765
23,800
Mitigated
26,190
16,713
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,284
638
1,327
5,595
10,031
2,938
66
2,724
6,989
65,482
0
W
10,807
2,676
0
3,993
9,709
2,782
988
780
8,851
50,153
0
W
Kuzenbo
IuqirGoku
Kuzenbo
7,986
2,168
0
1,378
8,445
9,514
0
2,243
5,852
28,693
0
W
Gilgamesh
Thad Ziegler
Gilgamesh
4,749
1,282
788
938
10,845
5,818
378
1,140
9,705
0
29,946
W
Cernunnos
Wally Donkus
Cernunnos
7,098
3,948
0
2,694
9,319
2,748
0
2,248
6,801
0
52,327
L
Fafnir
ZaddyRey
Fafnir
5,927
1,799
186
5,032
13,858
9,256
72
4,453
8,986
21,818
0
L
2,796
355
0
342
9,727
3,094
163
8,372
1,355
32,403
0
L
3,351
1,225
659
1,745
8,874
2,401
624
3,471
5,035
0
34,500
L
Gilgamesh
nadertots
Gilgamesh
6,751
853
0
547
11,634
7,431
0
4,274
7,360
7,755
40,412
L
Pele
8,429
1,728
0
3,184
11,672
4,008
0
6,534
4,952
0
48,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,152
Gold Earned
35,102
408
Minions Killed
372
0
Camps Cleared
0
1,409,207
Distance Traveled
1,276,394
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,316
621
128
9
0
275,304
4
W
Zeus
8,414
561
84
6
0
252,996
1
W
Kuzenbo
7,155
477
32
2
0
310,896
1
W
Gilgamesh
7,816
521
66
4
0
291,861
0
W
Cernunnos
7,451
497
98
7
0
278,150
0
L
Fafnir
6,081
405
20
1
0
233,177
1
L
Thoth
6,571
438
73
5
0
219,411
9
L
Cupid
6,170
411
78
5
0
261,105
1
L
Gilgamesh
8,565
571
109
7
0
260,508
6
L
Pele
7,715
514
92
6
0
302,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role