Player Matchup

Amaterasu
Amaterasu
Crotalvs
Amaterasu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Fabsat
Nu Wa
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
UnicornoTonnato
Cupid
Level 158
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 3L
1,464 Elo+
Party 2
Team Averages
Level 67
1,438 SR
1,488 Elo+

VS

Team Averages
Level 84
1,502 SR
1,454 Elo+
Zeus
Zeus
MadDogMcVicar
Zeus
Level 61
God Stats
4W - 2L
1,427 SR
Queue Stats
131W - 103L
1,474 Elo+
Party 1
Neith
Neith
StreamLight
Neith
Level 64
God Stats
13W - 13L
1,487 SR
Queue Stats
160W - 224L
1,361 Elo+
Solo
Cerberus
Cerberus
Toppingsaucer7
Cerberus
Level 128
God Stats
3W - 0L
1,593 SR
Queue Stats
86W - 59L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crotalvs
Amaterasu
10
1 / 4 / 1
6,163
616
1,834
7,841
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Fabsat
Nu Wa
9
1 / 7 / 0
6,186
619
3,827
9,016
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 0
5,835
584
4,567
8,418
2,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 3
9,360
936
12,580
3,963
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 8
7,162
716
3,919
5,425
2,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
12
1 / 0 / 15
7,854
785
5,578
9,986
10,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
16
16
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Crotalvs
Amaterasu
1
4
1
0.38
L
Nu Wa
Fabsat
Nu Wa
1
7
0
0.14
W
13
0
3
14.5
W
2
2
8
3
W
Cerberus
1
0
15
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,228
Damage
22,077
25,275
Taken
19,374
10,063
Mitigated
13,873
3,064
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Crotalvs
Amaterasu
1,834
259
0
1,332
7,841
5,217
0
5,071
2,548
0
8,147
L
Nu Wa
Fabsat
Nu Wa
3,827
741
31
645
9,016
2,259
0
6,451
2,301
8,501
0
W
12,580
1,265
0
0
3,963
1,566
645
600
3,171
29,230
0
W
3,919
1,684
462
1,345
5,425
2,269
1,406
934
4,316
0
26,437
W
Cerberus
5,578
56
520
2,280
9,986
10,038
535
1,938
7,774
17,972
0
L
4,567
1,670
104
952
8,418
2,587
0
6,228
1,856
0
23,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,184
Gold Earned
24,376
71
Minions Killed
144
2
Camps Cleared
6
475,162
Distance Traveled
548,832
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,163
616
16
2
0
179,828
0
L
Nu Wa
6,186
619
14
1
0
127,838
1
W
Zeus
9,360
936
51
5
0
186,181
0
W
Neith
7,162
716
56
6
5
178,906
3
W
Cerberus
7,854
785
37
4
1
183,745
1
L
Cupid
5,835
584
41
4
2
167,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role