Player Matchup

Jormungandr
Jormungandr
Eyelezz04
Jormungandr
Level 22
God Stats
6W - 1L
1,749 SR
Queue Stats
25W - 15L
1,504 Elo+
Party 2
Cliodhna
Cliodhna
F4llOutNoob
Cliodhna
Level 24
God Stats
17W - 11L
1,572 SR
Queue Stats
31W - 27L
1,410 Elo+
Party 3
Skadi
Skadi
Illuminia
Skadi
Level 37
God Stats
8W - 9L
1,506 SR
Queue Stats
148W - 129L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
MardaBarda
Cthulhu
Level 15
God Stats
3W - 1L
1,622 SR
Queue Stats
23W - 21L
1,453 Elo+
Solo
Nox
Nox
SenbonzakuraUK
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,417 Elo+
Party 3
Team Averages
Level 25
1,590 SR
1,435 Elo+

VS

Team Averages
Level 21
1,672 SR
1,473 Elo+
Nox
Nox
Arlouro
Nox
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 167L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
BrunoSantosPH
Gilgamesh
Level 25
God Stats
2W - 1L
1,800 SR
Queue Stats
16W - 20L
1,434 Elo+
Party 1
Susano
Susano
Ventocus
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,485 Elo+
Solo
Neith
Neith
plrquel
Neith
Level 2
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
xXBigAbilioXx
Ymir
Level 11
God Stats
7W - 5L
1,837 SR
Queue Stats
12W - 11L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eyelezz04
Jormungandr
10
1 / 2 / 1
5,629
563
5,216
5,486
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
F4llOutNoob
Cliodhna
9
4 / 1 / 3
5,537
554
4,354
5,723
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Illuminia
Skadi
11
7 / 0 / 5
6,454
645
8,253
5,434
1,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MardaBarda
Cthulhu
9
6 / 1 / 4
5,935
594
4,399
7,266
2,623
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 2 / 3
5,241
524
4,698
4,187
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
1 / 4 / 1
5,204
520
4,352
6,083
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
BrunoSantosPH
Gilgamesh
10
2 / 1 / 1
5,394
539
5,122
9,043
4,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
Ventocus
Susano
8
2 / 4 / 1
5,106
511
3,248
7,941
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
plrquel
Neith
7
0 / 6 / 1
4,422
442
3,232
5,542
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 5 / 0
4,713
471
2,068
9,405
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
6
6
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
1
4
1
0.38
L
Gilgamesh
BrunoSantosPH
Gilgamesh
2
1
1
2.5
W
Jormungandr
Eyelezz04
Jormungandr
1
2
1
0.75
W
Cliodhna
F4llOutNoob
Cliodhna
4
1
3
5.5
W
Skadi
Illuminia
Skadi
7
0
5
9.5
W
Cthulhu
MardaBarda
Cthulhu
6
1
4
8
W
2
2
3
1.75
L
Susano
Ventocus
Susano
2
4
1
0.63
L
Neith
plrquel
Neith
0
6
1
0.08
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,920
Damage
18,022
28,096
Taken
38,014
9,408
Mitigated
13,677
7,041
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
4,352
270
0
973
6,083
1,879
162
2,763
3,141
19,542
0
L
Gilgamesh
BrunoSantosPH
Gilgamesh
5,122
758
0
2,185
9,043
4,110
81
5,582
3,387
2,744
21,817
W
Jormungandr
Eyelezz04
Jormungandr
5,216
2,105
0
506
5,486
2,235
264
945
4,529
30,575
0
W
Cliodhna
F4llOutNoob
Cliodhna
4,354
608
0
2,662
5,723
1,841
0
1,414
4,179
0
20,656
W
Skadi
Illuminia
Skadi
8,253
4,175
0
2,488
5,434
1,447
876
1,382
4,052
0
32,928
W
Cthulhu
MardaBarda
Cthulhu
4,399
525
53
1,171
7,266
2,623
0
1,486
5,736
21,360
0
W
4,698
1,047
0
161
4,187
1,262
0
1,772
2,291
18,335
0
L
Susano
Ventocus
Susano
3,248
559
0
3,058
7,941
2,155
0
1,859
6,012
0
24,504
L
Neith
plrquel
Neith
3,232
1,669
0
415
5,542
1,785
0
1,779
3,763
0
18,542
L
2,068
639
0
1,223
9,405
3,748
0
2,007
7,398
14,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
24,839
243
Minions Killed
198
0
Camps Cleared
0
964,460
Distance Traveled
880,364
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,204
520
33
3
0
173,916
1
L
Gilgamesh
5,394
539
60
6
0
198,498
1
W
Jormungandr
5,629
563
65
7
0
173,546
0
W
Cliodhna
5,537
554
48
5
0
221,584
4
W
Skadi
6,454
645
54
5
0
173,662
3
W
Cthulhu
5,935
594
32
3
0
202,282
2
W
Nox
5,241
524
44
4
0
193,386
0
L
Susano
5,106
511
47
5
0
170,034
0
L
Neith
4,422
442
36
4
0
161,704
1
L
Ymir
4,713
471
22
2
0
176,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role