Player Matchup

Ra
Ra
ErniKoks
Ra
Level 6
God Stats
0W - 1L
1,731 SR
Queue Stats
3W - 7L
1,271 Elo+
Solo
Neith
Neith
Maxox7
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,226 Elo+
Party 2
Da Ji
Da Ji
TXC_Carter
Da Ji
Level 27
God Stats
2W - 1L
1,807 SR
Queue Stats
78W - 77L
1,317 Elo+
Party 2
Bellona
Bellona
noks10
Bellona
Level 13
God Stats
1W - 2L
1,504 SR
Queue Stats
35W - 36L
1,362 Elo+
Party 2
Gilgamesh
Gilgamesh
stibbae
Gilgamesh
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,188 Elo+
Solo
Team Averages
Level 13
1,608 SR
1,273 Elo+

VS

Team Averages
Level 21
1,427 SR
1,389 Elo+
Thanatos
Thanatos
DoraiguDawn
Thanatos
Level 26
God Stats
3W - 8L
1,237 SR
Queue Stats
52W - 54L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Dyablox619
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Tsauq
Amaterasu
Level 18
God Stats
3W - 3L
1,398 SR
Queue Stats
31W - 33L
1,394 Elo+
Solo
Skadi
Skadi
chichochi
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,395 Elo+
Party 1
Zeus
Zeus
michaelms1992
Zeus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 0
8,143
452
4,825
17,751
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Maxox7
Neith
12
4 / 9 / 2
8,067
448
6,576
10,491
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
12
4 / 8 / 0
8,060
448
5,646
14,336
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
noks10
Bellona
12
1 / 7 / 4
7,424
412
7,111
17,586
12,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
stibbae
Gilgamesh
10
1 / 6 / 0
7,185
399
5,945
14,119
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DoraiguDawn
Thanatos
18
4 / 3 / 3
10,866
604
3,844
10,818
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Dyablox619
Cthulhu
15
4 / 3 / 12
10,136
563
8,504
14,020
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Tsauq
Amaterasu
20
7 / 1 / 7
12,023
668
12,306
10,880
9,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
chichochi
Skadi
17
18 / 2 / 8
11,618
645
24,750
13,251
5,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 3 / 4
10,983
610
12,196
9,309
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
12
Kills
42
42
Deaths
12
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DoraiguDawn
Thanatos
4
3
3
1.83
W
Cthulhu
Dyablox619
Cthulhu
4
3
12
3.33
L
2
12
0
0.17
L
Neith
Maxox7
Neith
4
9
2
0.56
L
Da Ji
4
8
0
0.5
W
Amaterasu
Tsauq
Amaterasu
7
1
7
10.5
W
Skadi
chichochi
Skadi
18
2
8
11
W
9
3
4
3.67
L
Bellona
noks10
Bellona
1
7
4
0.43
L
Gilgamesh
stibbae
Gilgamesh
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,103
Damage
61,600
74,283
Taken
58,278
33,585
Mitigated
34,259
11,634
Healing
28,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DoraiguDawn
Thanatos
3,844
1,795
0
12,672
10,818
3,981
0
415
10,349
0
90,528
W
Cthulhu
Dyablox619
Cthulhu
8,504
609
966
2,882
14,020
12,655
256
613
13,407
42,851
0
L
4,825
575
21
2,733
17,751
5,331
409
6,852
10,415
43,740
0
L
Neith
Maxox7
Neith
6,576
3,392
0
161
10,491
3,211
0
3,194
7,257
0
31,157
L
Da Ji
5,646
1,750
0
3,660
14,336
4,747
672
1,545
12,749
0
39,959
W
Amaterasu
Tsauq
Amaterasu
12,306
5,685
0
6,093
10,880
9,164
2,405
827
9,622
0
82,587
W
Skadi
chichochi
Skadi
24,750
16,305
0
4,596
13,251
5,010
3,082
1,826
11,283
0
68,896
W
12,196
2,572
0
875
9,309
3,449
1,582
2,424
6,649
77,975
0
L
Bellona
noks10
Bellona
7,111
1,700
0
3,733
17,586
12,881
0
6,490
10,976
8,032
30,064
L
Gilgamesh
stibbae
Gilgamesh
5,945
1,483
0
1,326
14,119
7,415
478
2,127
11,924
335
22,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
55,626
351
Minions Killed
582
0
Camps Cleared
0
1,436,443
Distance Traveled
1,826,083
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,866
604
141
8
0
378,207
0
W
Cthulhu
10,136
563
77
4
0
352,876
5
L
Ra
8,143
452
93
5
0
234,359
1
L
Neith
8,067
448
65
4
0
294,774
0
L
Da Ji
8,060
448
80
4
0
322,222
1
W
Amaterasu
12,023
668
143
8
0
373,322
2
W
Skadi
11,618
645
89
5
0
371,770
1
W
Zeus
10,983
610
132
7
0
349,908
0
L
Bellona
7,424
412
53
3
0
330,670
1
L
Gilgamesh
7,185
399
60
3
0
254,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role