Player Matchup

Bellona
Bellona
LegendOfBundy
Bellona
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Bacchus
Bacchus
Odinson124
Bacchus
Level 159
God Stats
15W - 13L
1,616 SR
Queue Stats
665W - 645L
1,484 Elo+
Solo
Cliodhna
Cliodhna
Whossurprise
Cliodhna
Level 127
God Stats
4W - 8L
1,288 SR
Queue Stats
416W - 358L
1,486 Elo+
Solo
Scylla
Scylla
YungSIugg3r
Scylla
Level 108
God Stats
4W - 8L
1,456 SR
Queue Stats
167W - 157L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zabuden
Ah Muzen Cab
Level 101
God Stats
16W - 20L
1,470 SR
Queue Stats
235W - 218L
1,526 Elo+
Solo
Team Averages
Level 116
1,466 SR
1,506 Elo+

VS

Team Averages
Level 117
1,590 SR
1,534 Elo+
Ullr
Ullr
CarlosHeinz
Ullr
Level 128
God Stats
4W - 2L
1,629 SR
Queue Stats
16W - 21L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Dïehl
Gilgamesh
Level 141
God Stats
6W - 7L
1,522 SR
Queue Stats
105W - 83L
1,573 Elo+
Solo
Heimdallr
Heimdallr
FяєαkŞђǿw
Heimdallr
Level 159
God Stats
14W - 8L
1,691 SR
Queue Stats
343W - 347L
1,557 Elo+
Solo
Fafnir
Fafnir
Naturelly
Fafnir
Level 96
God Stats
9W - 8L
1,300 SR
Queue Stats
185W - 163L
1,515 Elo+
Solo
Zeus
Zeus
jardtrolol4
Zeus
Level 63
God Stats
1W - 0L
1,810 SR
Queue Stats
199W - 177L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
4 / 7 / 5
10,354
471
9,321
17,806
14,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Odinson124
Bacchus
14
4 / 7 / 11
10,253
466
12,190
20,813
33,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Whossurprise
Cliodhna
19
5 / 6 / 15
11,888
540
17,964
17,895
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
8 / 9 / 7
10,850
493
16,377
13,934
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Zabuden
Ah Muzen Cab
16
8 / 4 / 9
11,427
519
21,786
14,094
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 8
13,797
627
11,746
18,409
8,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Dïehl
Gilgamesh
19
6 / 8 / 5
12,674
576
9,755
21,972
9,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
FяєαkŞђǿw
Heimdallr
20
6 / 3 / 6
13,390
609
10,432
20,344
11,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Naturelly
Fafnir
18
2 / 6 / 16
12,689
577
8,200
27,876
32,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 8 / 8
13,056
593
21,629
21,429
7,643
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
75
29
Kills
32
33
Deaths
29
47
Assists
43
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
W
Gilgamesh
Dïehl
Gilgamesh
6
8
5
1.06
W
Heimdallr
FяєαkŞђǿw
Heimdallr
6
3
6
3
L
Bellona
4
7
5
0.93
W
Fafnir
Naturelly
Fafnir
2
6
16
1.67
L
Bacchus
Odinson124
Bacchus
4
7
11
1.36
L
Cliodhna
Whossurprise
Cliodhna
5
6
15
2.08
L
Scylla
8
9
7
1.28
L
Ah Muzen Cab
Zabuden
Ah Muzen Cab
8
4
9
3.13
W
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,638
Damage
61,762
84,542
Taken
110,030
66,130
Mitigated
68,842
12,283
Healing
40,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,746
4,712
0
6,269
18,409
8,096
2,867
5,396
12,929
0
103,896
W
Gilgamesh
Dïehl
Gilgamesh
9,755
2,563
0
5,575
21,972
9,209
635
4,882
16,926
0
74,544
W
Heimdallr
FяєαkŞђǿw
Heimdallr
10,432
4,329
0
9,575
20,344
11,025
808
5,914
14,302
0
99,592
L
Bellona
9,321
796
0
1,625
17,806
14,131
563
6,111
11,695
4,635
36,831
W
Fafnir
Naturelly
Fafnir
8,200
2,921
3,218
8,347
27,876
32,869
398
6,828
20,871
28,784
0
L
Bacchus
Odinson124
Bacchus
12,190
2,175
0
1,781
20,813
33,756
87
7,278
13,535
35,372
0
L
Cliodhna
Whossurprise
Cliodhna
17,964
1,927
0
4,738
17,895
7,769
0
8,234
9,661
0
94,595
L
Scylla
16,377
587
0
665
13,934
4,235
63
3,844
10,090
54,633
0
L
Ah Muzen Cab
Zabuden
Ah Muzen Cab
21,786
9,493
0
3,474
14,094
6,239
1,422
4,528
9,566
0
78,307
W
21,629
5,101
0
7,652
21,429
7,643
210
7,360
13,767
101,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,772
Gold Earned
65,606
471
Minions Killed
595
0
Camps Cleared
0
2,197,219
Distance Traveled
2,063,540
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,797
627
163
7
0
416,724
6
W
Gilgamesh
12,674
576
113
5
0
443,946
8
W
Heimdallr
13,390
609
155
7
0
392,397
6
L
Bellona
10,354
471
82
4
0
491,564
4
W
Fafnir
12,689
577
26
1
0
419,904
5
L
Bacchus
10,253
466
35
2
0
435,154
7
L
Cliodhna
11,888
540
139
6
0
484,287
4
L
Scylla
10,850
493
74
3
0
367,610
8
L
Ah Muzen Cab
11,427
519
141
6
0
418,604
3
W
Zeus
13,056
593
138
6
0
390,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role