Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
DopeMastaFresh
Thoth
Level 148
God Stats
10W - 2L
1,580 SR
Queue Stats
79W - 66L
1,585 Elo+
Party 1
Chaac
Chaac
SoyPyro
Chaac
Level 95
God Stats
4W - 2L
1,603 SR
Queue Stats
26W - 17L
1,597 Elo+
Solo
Arachne
Arachne
oGxGrimReaper
Arachne
Level 128
God Stats
12W - 11L
1,601 SR
Queue Stats
73W - 75L
1,595 Elo+
Party 1
Horus
Horus
oGxKryptonite
Horus
Level 158
God Stats
17W - 10L
1,849 SR
Queue Stats
244W - 252L
1,640 Elo+
Party 1
Team Averages
Level 129
1,626 SR
1,583 Elo+

VS

Team Averages
Level 113
1,584 SR
1,564 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AZHLAN
King Arthur
Level 153
God Stats
2W - 4L
1,601 SR
Queue Stats
112W - 95L
1,578 Elo+
Solo
Artio
Artio
MasterTard
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,569 Elo+
Solo
Eset
Eset
r4n63r_g0rdon
Eset
Level 111
God Stats
3W - 3L
1,737 SR
Queue Stats
235W - 211L
1,593 Elo+
Solo
Cupid
Cupid
sixthcents
Cupid
Level 66
God Stats
22W - 20L
1,583 SR
Queue Stats
430W - 401L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
5 / 0 / 4
6,919
692
5,783
6,030
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 5
5,663
566
2,727
3,153
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
SoyPyro
Chaac
11
2 / 1 / 1
6,289
629
4,857
6,762
6,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
10
4 / 2 / 2
6,287
629
2,916
7,581
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 0 / 5
5,998
600
5,803
4,121
2,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 5 / 0
4,622
462
1,006
4,973
682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
AZHLAN
King Arthur
8
0 / 3 / 0
4,724
472
2,716
8,051
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
8
1 / 3 / 0
4,648
465
2,107
10,400
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 3
5,356
536
3,227
4,826
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
12
3 / 2 / 1
6,358
636
2,575
4,941
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
6
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
4
7
L
Danzaburou
 
Danzaburou
0
5
0
0
L
King Arthur
AZHLAN
King Arthur
0
3
0
0
W
1
3
5
1.17
L
Artio
1
3
0
0.33
W
Chaac
SoyPyro
Chaac
2
1
1
2.5
W
Arachne
4
2
2
2.5
W
4
0
5
6.5
L
1
3
3
0.83
L
Cupid
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,086
Damage
11,631
27,647
Taken
33,191
14,895
Mitigated
11,900
12,047
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,783
1,943
416
3,753
6,030
2,808
660
1,048
4,954
31,071
9,043
L
Danzaburou
 
Danzaburou
1,006
130
117
514
4,973
682
0
2,465
2,387
0
16,563
L
King Arthur
AZHLAN
King Arthur
2,716
201
0
2,092
8,051
3,813
0
250
7,764
0
18,556
W
2,727
279
0
369
3,153
775
0
1,126
1,905
27,304
0
L
Artio
2,107
293
140
1,584
10,400
4,622
0
3,274
6,828
11,523
0
W
Chaac
SoyPyro
Chaac
4,857
315
0
2,622
6,762
6,189
0
0
6,227
0
35,900
W
Arachne
2,916
1,968
0
3,512
7,581
2,215
0
1,506
5,985
0
28,499
W
5,803
1,739
259
1,116
4,121
2,908
19
1,374
2,707
5,628
14,508
L
3,227
153
306
698
4,826
1,393
0
1,456
3,256
28,899
0
L
Cupid
2,575
1,218
198
1,856
4,941
1,390
0
1,379
3,562
0
34,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,156
Gold Earned
25,708
306
Minions Killed
244
0
Camps Cleared
0
1,004,717
Distance Traveled
951,285
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,919
692
77
8
0
198,507
2
L
Danzaburou
4,622
462
36
4
0
171,464
0
L
King Arthur
4,724
472
37
4
0
203,133
0
W
Thoth
5,663
566
55
6
0
178,453
2
L
Artio
4,648
465
14
1
0
190,420
2
W
Chaac
6,289
629
81
8
0
195,399
4
W
Arachne
6,287
629
51
5
0
213,631
3
W
Horus
5,998
600
42
4
0
218,727
9
L
Eset
5,356
536
59
6
0
197,340
8
L
Cupid
6,358
636
98
10
0
188,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role