Player Matchup

Ne Zha
Ne Zha
HateTrain95
Ne Zha
Level 26
God Stats
1W - 5L
1,313 SR
Queue Stats
78W - 70L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
ImSpyrO
Sun Wukong
Level 8
God Stats
4W - 0L
1,603 SR
Queue Stats
4W - 1L
1,458 Elo+
Party 2
Hachiman
Hachiman
TheBluerx
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
hainesworth
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 121L
1,283 Elo+
Solo
Tiamat
Tiamat
scorp1onking
Tiamat
Level 4
God Stats
1W - 0L
1,157 SR
Queue Stats
2W - 2L
1,411 Elo+
Solo
Team Averages
Level 13
1,415 SR
1,439 Elo+

VS

Team Averages
Level 15
1,533 SR
1,612 Elo+
He Bo
He Bo
GeneralKraken42
He Bo
Level 23
God Stats
0W - 2L
1,353 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 1
Loki
Loki
ItsVladPutin
Loki
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LetMeGoatYou
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
Roy892
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 3
Thanatos
Thanatos
Veridiann
Thanatos
Level 18
God Stats
2W - 3L
1,812 SR
Queue Stats
3W - 4L
1,832 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
35 / 2 / 5
17,317
722
34,622
20,521
9,933
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
ImSpyrO
Sun Wukong
20
6 / 1 / 7
13,777
574
7,681
16,380
12,527
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
TheBluerx
Hachiman
16
2 / 8 / 2
10,664
444
6,735
14,579
4,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
hainesworth
Cthulhu
16
1 / 6 / 5
10,488
437
5,844
20,677
20,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
18
4 / 8 / 8
13,081
545
8,316
13,103
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 5
9,264
386
7,911
14,207
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 11 / 4
10,380
433
3,811
14,441
3,194
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
LetMeGoatYou
Cu Chulainn
9
2 / 12 / 5
8,063
336
3,650
16,176
6,200
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Roy892
Ullr
20
13 / 5 / 4
13,983
583
23,023
21,223
8,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Veridiann
Thanatos
17
6 / 9 / 4
11,014
459
9,788
21,593
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
48
Kills
25
25
Deaths
49
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
12
5
0.21
W
Ne Zha
35
2
5
18.75
W
Sun Wukong
ImSpyrO
Sun Wukong
6
1
7
9.5
L
4
11
4
0.55
L
Cu Chulainn
LetMeGoatYou
Cu Chulainn
2
12
5
0.38
L
Ullr
Roy892
Ullr
13
5
4
3
W
Hachiman
TheBluerx
Hachiman
2
8
2
0.38
L
Thanatos
Veridiann
Thanatos
6
9
4
0.89
W
Cthulhu
hainesworth
Cthulhu
1
6
5
0.58
W
Tiamat
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,198
Damage
48,183
85,260
Taken
87,640
54,034
Mitigated
26,701
23,429
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,911
679
0
829
14,207
2,609
437
1,475
12,608
42,725
0
W
Ne Zha
34,622
10,347
0
8,180
20,521
9,933
5,172
3,331
16,956
0
138,723
W
Sun Wukong
ImSpyrO
Sun Wukong
7,681
1,740
0
6,683
16,380
12,527
2,492
2,085
14,117
0
88,140
L
3,811
2,132
0
2,155
14,441
3,194
492
2,067
12,113
0
35,702
L
Cu Chulainn
LetMeGoatYou
Cu Chulainn
3,650
1,588
0
460
16,176
6,200
115
2,042
13,799
1,242
12,533
L
Ullr
Roy892
Ullr
23,023
7,435
0
1,329
21,223
8,055
2,335
4,636
15,864
0
115,918
W
Hachiman
TheBluerx
Hachiman
6,735
4,310
0
3,592
14,579
4,913
2,008
317
14,262
0
65,330
L
Thanatos
Veridiann
Thanatos
9,788
2,952
0
12,959
21,593
6,643
0
2,271
19,096
0
64,677
W
Cthulhu
hainesworth
Cthulhu
5,844
907
0
1,750
20,677
20,974
560
511
20,134
43,894
0
W
Tiamat
8,316
2,123
0
3,224
13,103
5,687
710
1,822
11,208
51,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,327
Gold Earned
52,704
638
Minions Killed
431
0
Camps Cleared
0
2,092,251
Distance Traveled
1,861,734
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,264
386
71
3
0
346,849
0
W
Ne Zha
17,317
722
197
8
0
471,972
1
W
Sun Wukong
13,777
574
170
7
0
508,506
4
L
Loki
10,380
433
48
2
0
404,726
0
L
Cu Chulainn
8,063
336
24
1
0
281,752
0
L
Ullr
13,983
583
198
8
0
411,841
12
W
Hachiman
10,664
444
112
5
0
370,739
0
L
Thanatos
11,014
459
90
4
0
416,566
1
W
Cthulhu
10,488
437
60
3
0
357,542
0
W
Tiamat
13,081
545
99
4
0
383,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role