Player Matchup

Guan Yu
Guan Yu
DeBlue21
Guan Yu
Level 29
God Stats
2W - 4L
1,383 SR
Queue Stats
55W - 70L
1,370 Elo+
Solo
Neith
Neith
Dliniy
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 1
Bakasura
Bakasura
ElPituf0
Bakasura
Level 27
God Stats
12W - 15L
1,420 SR
Queue Stats
30W - 46L
1,311 Elo+
Solo
Vulcan
Vulcan
Galerius95
Vulcan
Level 16
God Stats
7W - 7L
1,487 SR
Queue Stats
25W - 30L
1,406 Elo+
Solo
Sobek
Sobek
MKIF
Sobek
Level 28
God Stats
0W - 2L
1,154 SR
Queue Stats
5W - 8L
1,426 Elo+
Party 1
Team Averages
Level 20
1,389 SR
1,342 Elo+

VS

Team Averages
Level 19
1,562 SR
1,403 Elo+
Nemesis
Nemesis
 
Nemesis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AnimeSpeedrunner
Kuzenbo
Level 28
God Stats
28W - 19L
1,531 SR
Queue Stats
99W - 107L
1,390 Elo+
Solo
Neith
Neith
Durchaushaarig
Neith
Level 5
God Stats
2W - 1L
1,527 SR
Queue Stats
2W - 4L
1,382 Elo+
Solo
Olorun
Olorun
GrALE
Olorun
Level 6
God Stats
1W - 1L
1,762 SR
Queue Stats
2W - 6L
1,412 Elo+
Party 2
Guan Yu
Guan Yu
mixaliska
Guan Yu
Level 24
God Stats
1W - 1L
1,491 SR
Queue Stats
23W - 34L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeBlue21
Guan Yu
14
5 / 5 / 2
9,284
464
6,844
19,974
18,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Dliniy
Neith
6
0 / 5 / 1
6,143
307
1,144
3,931
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
ElPituf0
Bakasura
16
6 / 6 / 3
10,027
501
11,880
19,277
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Galerius95
Vulcan
15
4 / 6 / 4
9,684
484
10,254
14,105
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
MKIF
Sobek
11
1 / 4 / 1
7,272
364
1,435
12,795
12,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 3 / 4
11,012
551
9,438
13,081
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 11
11,107
555
10,846
16,967
23,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
10 / 0 / 8
12,516
626
19,297
10,335
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
GrALE
Olorun
16
4 / 6 / 2
10,713
536
6,037
11,124
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
mixaliska
Guan Yu
14
4 / 4 / 2
10,050
503
7,337
15,305
15,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
16
Kills
26
26
Deaths
17
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
4
1.67
W
5
4
11
2.63
L
Guan Yu
DeBlue21
Guan Yu
5
5
2
1.2
L
Neith
Dliniy
Neith
0
5
1
0.1
W
10
0
8
14
L
Bakasura
ElPituf0
Bakasura
6
6
3
1.25
L
Vulcan
Galerius95
Vulcan
4
6
4
1
W
Olorun
GrALE
Olorun
4
6
2
0.83
L
Sobek
MKIF
Sobek
1
4
1
0.38
W
Guan Yu
mixaliska
Guan Yu
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
52,955
70,082
Taken
66,812
42,539
Mitigated
54,628
13,815
Healing
20,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,438
4,143
0
5,185
13,081
6,244
949
3,814
8,557
0
72,702
W
10,846
4,245
0
3,985
16,967
23,056
1,900
2,551
13,634
34,316
0
L
Guan Yu
DeBlue21
Guan Yu
6,844
891
502
4,886
19,974
18,047
424
5,928
14,046
2,460
35,218
L
Neith
Dliniy
Neith
1,144
312
0
390
3,931
1,153
0
585
3,346
0
7,176
W
19,297
9,478
0
4,979
10,335
4,591
5,243
2,163
7,626
0
93,561
L
Bakasura
ElPituf0
Bakasura
11,880
7,820
0
4,746
19,277
6,396
0
3,477
15,800
0
50,598
L
Vulcan
Galerius95
Vulcan
10,254
2,219
0
1,484
14,105
4,687
744
4,017
10,088
47,348
0
W
Olorun
GrALE
Olorun
6,037
2,130
280
1,824
11,124
5,212
6,156
1,716
8,968
62,278
3,487
L
Sobek
MKIF
Sobek
1,435
206
0
1,807
12,795
12,256
0
3,075
9,720
17,513
0
W
Guan Yu
mixaliska
Guan Yu
7,337
1,006
1,340
3,336
15,305
15,525
995
2,076
12,409
1,445
40,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,410
Gold Earned
55,398
294
Minions Killed
480
0
Camps Cleared
0
1,525,561
Distance Traveled
1,793,622
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,012
551
115
6
0
355,468
0
W
Kuzenbo
11,107
555
40
2
0
395,721
4
L
Guan Yu
9,284
464
76
4
0
392,719
1
L
Neith
6,143
307
15
1
0
142,694
0
W
Neith
12,516
626
139
7
0
364,950
1
L
Bakasura
10,027
501
95
5
0
412,632
0
L
Vulcan
9,684
484
85
4
0
338,162
4
W
Olorun
10,713
536
114
6
0
324,778
1
L
Sobek
7,272
364
23
1
0
239,354
0
W
Guan Yu
10,050
503
72
4
0
352,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role