Player Matchup

Hachiman
Hachiman
LemonBuds98
Hachiman
Level 21
God Stats
7W - 7L
1,750 SR
Queue Stats
9W - 7L
1,554 Elo+
Party 2
Da Ji
Da Ji
Rez I Reaper
Da Ji
Level 128
God Stats
1W - 0L
1,659 SR
Queue Stats
19W - 19L
1,542 Elo+
Party 2
Mulan
Mulan
Tenpusuki
Mulan
Level 155
God Stats
7W - 4L
1,664 SR
Queue Stats
28W - 17L
1,694 Elo+
Party 2
Anubis
Anubis
xSTiNGvi
Anubis
Level 140
God Stats
6W - 3L
1,866 SR
Queue Stats
18W - 17L
1,567 Elo+
Party 2
Team Averages
Level 111
1,735 SR
1,589 Elo+

VS

Team Averages
Level 91
1,590 SR
1,375 Elo+
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Funkadelic1
Medusa
Level 147
God Stats
2W - 3L
1,513 SR
Queue Stats
68W - 94L
1,324 Elo+
Solo
Da Ji
Da Ji
Lusteria225
Da Ji
Level 25
God Stats
5W - 5L
1,585 SR
Queue Stats
18W - 28L
1,387 Elo+
Solo
Geb
Geb
Unmichi
Geb
Level 83
God Stats
8W - 7L
1,762 SR
Queue Stats
43W - 45L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LemonBuds98
Hachiman
18
3 / 3 / 11
12,360
773
9,140
8,630
2,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 4 / 17
12,083
755
13,270
15,966
6,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Tenpusuki
Mulan
20
14 / 2 / 8
14,245
890
22,636
17,534
19,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
xSTiNGvi
Anubis
20
13 / 1 / 11
14,708
919
21,508
10,893
5,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 7 / 2
10,584
662
5,905
24,339
23,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
19
7 / 7 / 0
13,253
828
11,386
14,310
4,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 9 / 3
10,535
658
8,538
17,990
6,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
15
1 / 9 / 1
9,838
615
5,293
21,206
23,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
32
Kills
9
10
Deaths
32
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
2
0.14
L
Medusa
7
7
0
1
W
Hachiman
LemonBuds98
Hachiman
3
3
11
2.83
L
1
9
3
0.28
W
2
4
17
2.63
W
Mulan
Tenpusuki
Mulan
14
2
8
9
L
Geb
1
9
1
0.17
W
Anubis
xSTiNGvi
Anubis
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,554
Damage
31,122
53,023
Taken
77,845
34,456
Mitigated
57,845
13,326
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,905
432
0
3,354
24,339
23,683
0
8,263
15,834
32,376
0
L
Medusa
11,386
4,373
0
0
14,310
4,783
2,008
4,111
9,909
0
58,995
W
Hachiman
LemonBuds98
Hachiman
9,140
4,889
0
1,060
8,630
2,778
2,340
1,422
7,208
0
43,561
L
8,538
1,446
0
1,450
17,990
6,296
0
3,484
14,265
0
29,939
W
13,270
3,935
0
572
15,966
6,210
1,737
3,119
12,847
0
36,336
W
Mulan
Tenpusuki
Mulan
22,636
5,533
0
6,001
17,534
19,571
1,080
4,180
13,354
0
56,551
L
Geb
5,293
908
15
1,381
21,206
23,083
96
6,358
14,192
25,068
0
W
Anubis
xSTiNGvi
Anubis
21,508
1,717
0
5,693
10,893
5,897
2,217
3,035
7,858
70,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,396
Gold Earned
44,210
270
Minions Killed
245
17
Camps Cleared
9
1,263,096
Distance Traveled
973,458
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,584
662
63
4
3
259,943
2
L
Medusa
13,253
828
98
6
2
235,042
2
W
Hachiman
12,360
773
49
3
5
320,397
0
L
Da Ji
10,535
658
43
3
3
240,107
1
W
Da Ji
12,083
755
27
2
6
326,517
1
W
Mulan
14,245
890
74
5
4
318,196
1
L
Geb
9,838
615
41
3
1
238,366
2
W
Anubis
14,708
919
120
8
2
297,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role