Player Matchup

Osiris
Osiris
MateusXiii
Osiris
Level 21
God Stats
5W - 5L
1,593 SR
Queue Stats
71W - 76L
1,608 Elo+
Solo
Thanatos
Thanatos
MrWhiteOut
Thanatos
Level 16
God Stats
8W - 10L
1,500 SR
Queue Stats
42W - 51L
1,253 Elo+
Party 1
Discordia
Discordia
MrsWhiteOut
Discordia
Level 16
God Stats
6W - 5L
1,570 SR
Queue Stats
49W - 58L
1,292 Elo+
Party 1
Charybdis
Charybdis
carrothigh
Charybdis
Level 29
God Stats
4W - 7L
1,478 SR
Queue Stats
200W - 196L
1,583 Elo+
Party 2
Terra
Terra
saltdream
Terra
Level 23
God Stats
11W - 18L
1,528 SR
Queue Stats
42W - 55L
1,541 Elo+
Party 2
Team Averages
Level 21
1,534 SR
1,455 Elo+

VS

Team Averages
Level 19
1,504 SR
1,501 Elo+
Arachne
Arachne
Guizmothegods
Arachne
Level 22
God Stats
3W - 1L
1,669 SR
Queue Stats
49W - 26L
1,640 Elo+
Solo
Ra
Ra
Horse740
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IMThecarringnow
Cthulhu
Level 22
God Stats
2W - 2L
1,515 SR
Queue Stats
86W - 42L
1,680 Elo+
Solo
Yemoja
Yemoja
LadyBonar
Yemoja
Level 27
God Stats
3W - 7L
1,360 SR
Queue Stats
75W - 85L
1,386 Elo+
Party 3
Chernobog
Chernobog
Quilden
Chernobog
Level 22
God Stats
17W - 13L
1,478 SR
Queue Stats
57W - 66L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MateusXiii
Osiris
10
0 / 1 / 1
5,578
507
2,948
8,086
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
MrWhiteOut
Thanatos
8
1 / 6 / 0
5,254
478
2,496
7,898
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MrsWhiteOut
Discordia
9
0 / 3 / 0
5,001
455
2,005
4,874
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
carrothigh
Charybdis
10
0 / 2 / 0
5,441
495
5,140
6,619
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
saltdream
Terra
8
0 / 2 / 0
5,161
469
3,099
6,838
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
5 / 1 / 2
6,646
604
4,836
7,676
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 0 / 2
7,817
711
6,177
5,354
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 1
7,199
654
6,364
5,480
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
LadyBonar
Yemoja
10
1 / 0 / 2
6,020
547
1,463
6,349
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
Quilden
Chernobog
10
0 / 0 / 2
5,833
530
2,949
5,203
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
13
14
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
1
2
6
W
5
0
2
6
W
2
0
1
2.5
W
Yemoja
LadyBonar
Yemoja
1
0
2
2
L
Osiris
MateusXiii
Osiris
0
1
1
0.5
L
Thanatos
MrWhiteOut
Thanatos
1
6
0
0.17
L
Discordia
MrsWhiteOut
Discordia
0
3
0
0
W
Chernobog
Quilden
Chernobog
0
0
2
1
L
Charybdis
carrothigh
Charybdis
0
2
0
0
L
Terra
saltdream
Terra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,688
Damage
21,789
34,315
Taken
30,062
13,101
Mitigated
13,156
12,429
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,836
3,167
0
4,842
7,676
2,244
0
883
6,685
0
35,050
W
6,177
462
82
2,767
5,354
1,973
0
1,725
3,405
49,918
0
W
6,364
278
54
2,607
5,480
4,462
0
0
4,933
42,318
0
W
Yemoja
LadyBonar
Yemoja
1,463
213
854
2,928
6,349
3,033
471
1,466
4,883
16,416
0
L
Osiris
MateusXiii
Osiris
2,948
367
0
2,845
8,086
4,175
0
4,805
2,478
0
25,884
L
Thanatos
MrWhiteOut
Thanatos
2,496
664
0
4,283
7,898
2,857
0
1,764
6,032
0
21,280
L
Discordia
MrsWhiteOut
Discordia
2,005
231
0
184
4,874
1,298
0
2,727
2,147
23,322
0
W
Chernobog
Quilden
Chernobog
2,949
2,218
0
960
5,203
1,444
629
768
4,435
0
33,030
L
Charybdis
carrothigh
Charybdis
5,140
4,045
0
2,233
6,619
1,711
0
1,033
5,586
0
41,621
L
Terra
saltdream
Terra
3,099
524
693
2,191
6,838
3,060
0
2,770
4,068
12,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
33,515
282
Minions Killed
356
0
Camps Cleared
0
1,003,636
Distance Traveled
1,127,406
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,646
604
70
6
0
264,535
8
W
Ra
7,817
711
106
10
0
235,870
0
W
Cthulhu
7,199
654
84
8
0
245,627
2
W
Yemoja
6,020
547
27
2
0
188,290
4
L
Osiris
5,578
507
67
6
0
210,518
3
L
Thanatos
5,254
478
47
4
0
204,261
0
L
Discordia
5,001
455
54
5
0
165,717
0
W
Chernobog
5,833
530
69
6
0
193,084
3
L
Charybdis
5,441
495
88
8
0
192,207
2
L
Terra
5,161
469
26
2
0
230,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role