Player Matchup

Da Ji
Da Ji
CyroCrow
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,793 Elo+
Party 3
Merlin
Merlin
MagnaDraco
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
RezyRoo
Artemis
Level 4
God Stats
3W - 0L
1,835 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
Vigilantwolf1
Thoth
Level 152
God Stats
1W - 0L
1,706 SR
Queue Stats
563W - 558L
1,637 Elo+
Party 3
Cthulhu
Cthulhu
jrhmfic
Cthulhu
Level 82
God Stats
21W - 3L
1,800 SR
Queue Stats
167W - 67L
1,836 Elo+
Party 2
Team Averages
Level 52
1,668 SR
1,653 Elo+

VS

Team Averages
Level 39
1,512 SR
1,429 Elo+
Artemis
Artemis
BalamG
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,581 Elo+
Solo
Sol
Sol
DesertxAngel
Sol
Level 63
God Stats
134W - 124L
1,490 SR
Queue Stats
183W - 178L
1,456 Elo+
Party 1
Fenrir
Fenrir
HotFierro
Fenrir
Level 106
God Stats
0W - 2L
1,340 SR
Queue Stats
336W - 325L
1,472 Elo+
Party 1
Yemoja
Yemoja
Spiderman_1363
Yemoja
Level 17
God Stats
1W - 1L
1,729 SR
Queue Stats
13W - 22L
1,347 Elo+
Party 1
Guan Yu
Guan Yu
spiderman1363
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CyroCrow
Da Ji
12
10 / 0 / 3
7,567
757
8,663
6,683
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
MagnaDraco
Merlin
10
2 / 2 / 1
5,955
596
2,496
4,131
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RezyRoo
Artemis
9
2 / 1 / 2
5,232
523
2,533
2,623
784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
6,309
631
1,757
3,209
1,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
jrhmfic
Cthulhu
10
4 / 0 / 5
6,384
638
3,866
8,064
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BalamG
Artemis
8
0 / 3 / 1
4,734
473
2,820
5,023
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 1
5,207
521
3,189
6,296
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
HotFierro
Fenrir
10
4 / 6 / 0
5,833
583
5,487
8,905
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 1
4,542
454
1,012
5,946
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
5
0 / 3 / 0
3,828
383
389
2,974
968
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
20
Kills
4
4
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
BalamG
Artemis
0
3
1
0.17
W
Da Ji
CyroCrow
Da Ji
10
0
3
11.5
L
0
4
1
0.13
L
Fenrir
HotFierro
Fenrir
4
6
0
0.67
W
Merlin
MagnaDraco
Merlin
2
2
1
1.25
W
Artemis
RezyRoo
Artemis
2
1
2
3
L
0
4
1
0.13
W
2
1
1
2.5
W
Cthulhu
jrhmfic
Cthulhu
4
0
5
6.5
L
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,315
Damage
12,897
24,710
Taken
29,144
10,793
Mitigated
9,989
8,778
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BalamG
Artemis
2,820
1,096
0
1,219
5,023
1,369
0
1,969
3,054
0
23,541
W
Da Ji
CyroCrow
Da Ji
8,663
3,069
0
3,403
6,683
2,237
0
2,333
4,350
0
40,056
L
3,189
1,020
0
2,378
6,296
1,324
601
1,408
4,848
29,307
0
L
Fenrir
HotFierro
Fenrir
5,487
1,475
0
1,791
8,905
2,599
0
2,617
6,249
0
22,034
W
Merlin
MagnaDraco
Merlin
2,496
414
0
568
4,131
1,154
360
885
3,246
29,450
0
W
Artemis
RezyRoo
Artemis
2,533
1,700
0
908
2,623
784
628
260
2,363
0
23,223
L
1,012
517
133
508
5,946
3,729
0
1,147
4,799
9,017
0
W
1,757
117
0
819
3,209
1,054
340
0
3,183
31,293
0
W
Cthulhu
jrhmfic
Cthulhu
3,866
296
38
3,042
8,064
5,564
338
771
7,293
23,495
0
L
Guan Yu
389
0
0
108
2,974
968
0
805
2,075
0
5,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
24,144
286
Minions Killed
174
0
Camps Cleared
0
945,164
Distance Traveled
781,665
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,734
473
48
5
0
157,192
0
W
Da Ji
7,567
757
78
8
0
231,140
3
L
Sol
5,207
521
56
6
0
164,010
10
L
Fenrir
5,833
583
40
4
0
198,239
2
W
Merlin
5,955
596
60
6
0
175,566
1
W
Artemis
5,232
523
52
5
0
175,912
1
L
Yemoja
4,542
454
18
2
0
143,866
0
W
Thoth
6,309
631
68
7
0
155,994
0
W
Cthulhu
6,384
638
28
3
0
206,552
4
L
Guan Yu
3,828
383
12
1
0
118,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role