Player Matchup

Charybdis
Charybdis
Anikha
Charybdis
Level 59
God Stats
5W - 5L
1,440 SR
Queue Stats
24W - 28L
1,400 Elo+
Solo
Ymir
Ymir
Morikh
Ymir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Ra
Ra
kenez14
Ra
Level 125
God Stats
97W - 113L
1,525 SR
Queue Stats
177W - 211L
1,475 Elo+
Solo
Team Averages
Level 87
1,489 SR
1,373 Elo+

VS

Team Averages
Level 82
1,611 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
AngelicalDemon
Morgan Le Fay
Level 106
God Stats
14W - 5L
1,690 SR
Queue Stats
137W - 157L
1,525 Elo+
Party 1
Khepri
Khepri
KelMon
Khepri
Level 108
God Stats
12W - 10L
1,644 SR
Queue Stats
263W - 325L
1,528 Elo+
Party 1
Izanami
Izanami
curvinus
Izanami
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anikha
Charybdis
13
4 / 6 / 1
9,704
693
9,573
12,946
5,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Morikh
Ymir
12
0 / 7 / 4
8,102
579
4,560
17,503
16,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 4
8,732
624
8,085
12,838
5,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AngelicalDemon
Morgan Le Fay
16
7 / 1 / 11
11,332
809
15,194
12,634
6,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
KelMon
Khepri
13
2 / 0 / 13
10,483
749
4,970
13,651
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
curvinus
Izanami
14
9 / 4 / 7
11,185
799
14,241
10,514
4,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
18
18
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AngelicalDemon
Morgan Le Fay
7
1
11
12.5
L
Charybdis
Anikha
Charybdis
4
6
1
0.75
W
Khepri
KelMon
Khepri
2
0
13
8.5
L
Ymir
Morikh
Ymir
0
7
4
0.29
W
Izanami
curvinus
Izanami
9
4
7
3.13
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,218
Damage
34,405
43,287
Taken
36,799
27,396
Mitigated
24,927
5,596
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AngelicalDemon
Morgan Le Fay
15,194
940
116
6,333
12,634
6,133
1,435
3,937
8,520
53,822
0
L
Charybdis
Anikha
Charybdis
9,573
4,598
0
1,700
12,946
5,670
262
7,274
5,672
0
23,104
W
Khepri
KelMon
Khepri
4,970
182
899
2,541
13,651
14,468
294
3,495
9,919
16,006
0
L
Ymir
Morikh
Ymir
4,560
573
0
0
17,503
16,324
0
6,536
10,967
10,272
0
W
Izanami
curvinus
Izanami
14,241
8,529
0
1,308
10,514
4,326
1,059
4,670
5,622
0
32,131
L
8,085
794
1,042
2,854
12,838
5,402
0
6,715
6,123
51,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
33,000
139
Minions Killed
153
6
Camps Cleared
4
689,606
Distance Traveled
779,132
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,332
809
104
7
3
262,544
2
L
Charybdis
9,704
693
36
3
1
235,453
7
W
Khepri
10,483
749
15
1
1
278,144
2
L
Ymir
8,102
579
12
1
0
195,786
0
W
Izanami
11,185
799
34
2
0
238,444
2
L
Ra
8,732
624
91
7
5
258,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role