Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KornWet2
Neith
Level 67
God Stats
33W - 25L
1,597 SR
Queue Stats
313W - 320L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
LUISKYPR
Gilgamesh
Level 60
God Stats
5W - 8L
1,508 SR
Queue Stats
175W - 209L
1,376 Elo+
Party 1
Cerberus
Cerberus
TOMMYPLOWEDDIANE
Cerberus
Level 67
God Stats
19W - 11L
1,632 SR
Queue Stats
164W - 166L
1,482 Elo+
Party 3
Scylla
Scylla
iiiChuriii
Scylla
Level 80
God Stats
2W - 2L
1,487 SR
Queue Stats
209W - 244L
1,421 Elo+
Party 1
Team Averages
Level 72
1,545 SR
1,456 Elo+

VS

Team Averages
Level 104
1,458 SR
1,418 Elo+
Discordia
Discordia
Aus1Q
Discordia
Level 87
God Stats
0W - 4L
1,219 SR
Queue Stats
370W - 358L
1,549 Elo+
Party 2
Cupid
Cupid
MAIC0H
Cupid
Level 104
God Stats
3W - 3L
1,720 SR
Queue Stats
78W - 80L
1,397 Elo+
Solo
Chang'e
Chang'e
Saem74
Chang'e
Level 66
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Sylvanus
Sylvanus
WiIISand
Sylvanus
Level 104
God Stats
3W - 6L
1,467 SR
Queue Stats
611W - 610L
1,552 Elo+
Party 2
Awilix
Awilix
itcnagato
Awilix
Level 160
God Stats
9W - 8L
1,536 SR
Queue Stats
378W - 410L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 1 / 1
5,023
558
1,720
5,055
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
KornWet2
Neith
9
1 / 2 / 1
5,037
560
2,827
5,222
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LUISKYPR
Gilgamesh
10
2 / 0 / 2
5,545
616
3,086
5,629
3,403
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 1 / 2
4,414
490
2,481
4,265
1,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
iiiChuriii
Scylla
9
0 / 2 / 0
5,299
589
1,616
4,347
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aus1Q
Discordia
10
3 / 0 / 0
5,371
597
3,142
3,324
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
MAIC0H
Cupid
9
2 / 1 / 1
5,317
591
4,277
3,746
726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Saem74
Chang'e
8
0 / 4 / 0
4,612
512
3,092
5,758
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
WiIISand
Sylvanus
7
1 / 1 / 2
4,881
542
2,148
5,903
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
itcnagato
Awilix
1
0 / 0 / 0
3,262
362
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
6
6
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
1
3.5
L
Discordia
Aus1Q
Discordia
3
0
0
3
W
Neith
KornWet2
Neith
1
2
1
0.75
W
Gilgamesh
LUISKYPR
Gilgamesh
2
0
2
3
L
Cupid
MAIC0H
Cupid
2
1
1
2.5
L
Chang'e
Saem74
Chang'e
0
4
0
0
W
0
1
2
1
L
Sylvanus
WiIISand
Sylvanus
1
1
2
2
W
Scylla
iiiChuriii
Scylla
0
2
0
0
L
Awilix
itcnagato
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,730
Damage
12,659
24,518
Taken
18,731
9,069
Mitigated
7,077
9,332
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,720
196
0
4,850
5,055
1,791
0
1,326
3,703
0
24,619
L
Discordia
Aus1Q
Discordia
3,142
127
0
458
3,324
919
0
1,430
1,708
27,425
0
W
Neith
KornWet2
Neith
2,827
2,081
0
1,855
5,222
1,231
0
980
4,242
0
27,993
W
Gilgamesh
LUISKYPR
Gilgamesh
3,086
365
0
174
5,629
3,403
253
2,616
2,749
180
26,036
L
Cupid
MAIC0H
Cupid
4,277
1,863
270
918
3,746
726
0
992
2,754
0
28,870
L
Chang'e
Saem74
Chang'e
3,092
187
0
1,710
5,758
1,399
288
0
5,758
18,566
0
W
2,481
70
66
1,637
4,265
1,242
0
609
3,656
12,332
0
L
Sylvanus
WiIISand
Sylvanus
2,148
956
701
2,585
5,903
4,033
0
1,489
4,414
11,132
0
W
Scylla
iiiChuriii
Scylla
1,616
291
0
750
4,347
1,402
441
2,561
1,786
28,816
0
L
Awilix
itcnagato
Awilix
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
23,443
253
Minions Killed
169
0
Camps Cleared
0
871,338
Distance Traveled
700,179
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,023
558
56
6
0
201,259
4
L
Discordia
5,371
597
52
6
0
183,119
4
W
Neith
5,037
560
58
6
0
156,010
2
W
Gilgamesh
5,545
616
45
5
0
176,487
0
L
Cupid
5,317
591
59
7
0
169,597
0
L
Chang'e
4,612
512
39
4
0
163,534
1
W
Cerberus
4,414
490
28
3
0
184,021
1
L
Sylvanus
4,881
542
19
2
0
176,953
3
W
Scylla
5,299
589
66
7
0
153,561
0
L
Awilix
3,262
362
0
0
0
6,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role