Player Matchup

Gilgamesh
Gilgamesh
NÏÏNÕ
Gilgamesh
Level 8
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Ofra23
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Unoff-Red-Ranger
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
UweHoltDasBier
Olorun
Level 14
God Stats
16W - 17L
1,436 SR
Queue Stats
37W - 47L
1,319 Elo+
Party 1
Arachne
Arachne
x7DS-Meliodas
Arachne
Level 14
God Stats
8W - 12L
1,340 SR
Queue Stats
41W - 61L
1,323 Elo+
Party 1
Team Averages
Level 11
1,440 SR
1,428 Elo+

VS

Team Averages
Level 19
1,582 SR
1,312 Elo+
Ares
Ares
AArdalaNN
Ares
Level 12
God Stats
2W - 0L
1,638 SR
Queue Stats
9W - 12L
1,341 Elo+
Party 3
Amaterasu
Amaterasu
HypnotizeOG
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,376 Elo+
Solo
Medusa
Medusa
arsalan1161
Medusa
Level 29
God Stats
4W - 2L
1,720 SR
Queue Stats
51W - 66L
1,344 Elo+
Solo
Cupid
Cupid
hooman_33
Cupid
Level 29
God Stats
55W - 63L
1,551 SR
Queue Stats
82W - 102L
1,388 Elo+
Party 3
Artemis
Artemis
iConcentration
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NÏÏNÕ
Gilgamesh
12
1 / 4 / 0
7,067
393
9,081
14,812
8,948
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Ofra23
Thor
10
1 / 11 / 1
6,877
382
3,334
11,987
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 12 / 1
7,514
417
4,122
22,052
19,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
6,854
381
3,887
10,038
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
14
3 / 9 / 0
8,496
472
7,375
17,250
8,056
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 1 / 12
7,845
436
2,918
7,657
6,955
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
HypnotizeOG
Amaterasu
16
5 / 1 / 1
9,782
543
8,130
11,995
11,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
16
14 / 1 / 6
10,524
585
15,451
9,905
4,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
hooman_33
Cupid
17
11 / 0 / 7
10,715
595
11,237
9,190
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
10 / 4 / 6
9,697
539
18,894
12,411
4,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
6
Kills
41
41
Deaths
7
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
12
7
W
Amaterasu
HypnotizeOG
Amaterasu
5
1
1
5.5
L
Gilgamesh
NÏÏNÕ
Gilgamesh
1
4
0
0.25
L
Thor
Ofra23
Thor
1
11
1
0.14
L
1
12
1
0.13
L
0
5
0
0
W
Medusa
14
1
6
17
W
Cupid
hooman_33
Cupid
11
0
7
14.5
W
10
4
6
3.25
L
Arachne
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
56,630
76,139
Taken
51,158
44,660
Mitigated
30,698
8,818
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,918
531
0
0
7,657
6,955
121
1,128
6,529
18,980
0
W
Amaterasu
HypnotizeOG
Amaterasu
8,130
3,024
0
5,622
11,995
11,269
364
180
11,815
0
53,581
L
Gilgamesh
NÏÏNÕ
Gilgamesh
9,081
2,056
36
1,240
14,812
8,948
0
1,157
13,655
0
32,610
L
Thor
Ofra23
Thor
3,334
907
0
0
11,987
3,880
56
273
11,714
0
16,213
L
4,122
1,097
0
660
22,052
19,620
84
1,258
20,794
20,553
0
L
3,887
1,229
213
1,667
10,038
4,156
1,020
151
9,887
30,318
3,802
W
Medusa
15,451
9,261
0
2,504
9,905
4,330
1,269
2,536
7,369
0
73,584
W
Cupid
hooman_33
Cupid
11,237
7,200
46
3,227
9,190
3,516
589
1,468
7,722
0
68,438
W
18,894
10,450
0
3,837
12,411
4,628
2,988
2,396
10,015
0
57,276
L
Arachne
7,375
4,293
0
5,002
17,250
8,056
364
79
17,171
0
62,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,808
Gold Earned
48,563
269
Minions Killed
467
0
Camps Cleared
0
1,434,216
Distance Traveled
1,637,453
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,845
436
15
1
0
331,033
0
W
Amaterasu
9,782
543
98
5
0
370,332
4
L
Gilgamesh
7,067
393
52
3
0
354,194
0
L
Thor
6,877
382
26
1
0
263,346
0
L
Ymir
7,514
417
24
1
0
259,811
1
L
Olorun
6,854
381
59
3
0
270,231
0
W
Medusa
10,524
585
127
7
0
307,647
0
W
Cupid
10,715
595
132
7
0
355,368
0
W
Artemis
9,697
539
95
5
0
273,073
4
L
Arachne
8,496
472
108
6
0
286,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role