Player Matchup

Danzaburou
Danzaburou
Engagepwner
Danzaburou
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 50L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
Zekestorm1
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,606 Elo+
Party 1
Geb
Geb
jlamb5
Geb
Level 86
God Stats
27W - 17L
1,689 SR
Queue Stats
247W - 204L
1,625 Elo+
Party 1
Team Averages
Level 44
1,563 SR
1,557 Elo+

VS

Team Averages
Level 41
1,493 SR
1,335 Elo+
Gilgamesh
Gilgamesh
AnarchyAngel_720
Gilgamesh
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 43L
1,472 Elo+
Solo
Ra
Ra
IsThisFunny
Ra
Level 87
God Stats
33W - 63L
1,350 SR
Queue Stats
917W - 1,306L
1,271 Elo+
Solo
Danzaburou
Danzaburou
VINNJUSTSU
Danzaburou
Level 12
God Stats
1W - 2L
1,627 SR
Queue Stats
10W - 19L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Engagepwner
Danzaburou
10
9 / 1 / 1
7,805
867
7,275
5,386
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zekestorm1
Baron Samedi
9
0 / 2 / 9
5,996
666
4,128
4,995
1,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
jlamb5
Geb
10
2 / 0 / 9
7,105
789
4,528
8,336
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
2 / 4 / 1
6,575
731
5,663
11,574
4,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 2
6,271
697
4,393
5,730
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
VINNJUSTSU
Danzaburou
7
0 / 2 / 0
5,152
572
2,012
4,582
1,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
4
1
0.63
W
Danzaburou
Engagepwner
Danzaburou
9
1
1
9.5
L
1
5
2
0.4
L
Danzaburou
VINNJUSTSU
Danzaburou
0
2
0
0
W
Baron Samedi
Zekestorm1
Baron Samedi
0
2
9
2.25
W
Geb
jlamb5
Geb
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,931
Damage
12,068
18,717
Taken
21,886
9,841
Mitigated
7,927
5,980
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
5,663
1,725
0
2,348
11,574
4,764
0
3,810
7,764
0
9,859
W
Danzaburou
Engagepwner
Danzaburou
7,275
2,833
0
1,498
5,386
1,881
803
998
4,388
0
17,505
L
4,393
70
810
749
5,730
1,760
0
2,836
2,894
21,659
0
L
Danzaburou
VINNJUSTSU
Danzaburou
2,012
560
213
689
4,582
1,403
9
2,253
2,329
0
6,253
W
Baron Samedi
Zekestorm1
Baron Samedi
4,128
1,210
1,468
1,052
4,995
1,922
320
1,641
3,354
14,125
0
W
Geb
jlamb5
Geb
4,528
757
0
1,962
8,336
6,038
0
1,754
6,582
9,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,906
Gold Earned
17,998
57
Minions Killed
72
1
Camps Cleared
1
461,293
Distance Traveled
404,896
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,575
731
14
2
0
177,360
0
W
Danzaburou
7,805
867
25
3
0
155,769
0
L
Ra
6,271
697
39
4
1
130,290
1
L
Danzaburou
5,152
572
19
2
0
97,246
1
W
Baron Samedi
5,996
666
25
3
1
145,223
0
W
Geb
7,105
789
7
1
0
160,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role