Player Matchup

Neith
Neith
 
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alphalight24
Hercules
Level 64
God Stats
9W - 6L
1,528 SR
Queue Stats
182W - 163L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
Fabrizzio0708
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,695 Elo+
Party 1
Charybdis
Charybdis
Joseph_Jurado
Charybdis
Level 27
God Stats
2W - 0L
1,591 SR
Queue Stats
14W - 7L
1,731 Elo+
Party 1
Chaac
Chaac
Sergiord99
Chaac
Level 13
God Stats
1W - 0L
1,627 SR
Queue Stats
4W - 2L
1,440 Elo+
Party 1
Team Averages
Level 26
1,549 SR
1,600 Elo+

VS

Team Averages
Level 18
1,419 SR
1,544 Elo+
Achilles
Achilles
 
Achilles
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Remrik
Merlin
Level 16
God Stats
23W - 27L
1,600 SR
Queue Stats
31W - 38L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RoyaItyy
Ah Muzen Cab
Level 26
God Stats
0W - 3L
1,206 SR
Queue Stats
129W - 133L
1,536 Elo+
Solo
Cerberus
Cerberus
TankshellSniper
Cerberus
Level 28
God Stats
0W - 2L
1,290 SR
Queue Stats
18W - 21L
1,482 Elo+
Solo
Camazotz
Camazotz
Theyloose
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 2 / 7
9,104
650
10,400
8,052
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Alphalight24
Hercules
12
6 / 2 / 6
7,877
563
7,871
10,980
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Fabrizzio0708
Kukulkan
13
3 / 3 / 6
7,950
568
7,132
6,582
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Joseph_Jurado
Charybdis
15
4 / 0 / 7
9,042
646
6,983
7,520
2,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
13
1 / 1 / 2
7,886
563
4,974
13,708
10,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 1 / 0
7,644
546
5,678
7,475
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Remrik
Merlin
12
3 / 7 / 1
7,635
545
4,791
9,135
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
RoyaItyy
Ah Muzen Cab
12
1 / 3 / 1
7,220
516
6,925
9,819
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
9
1 / 5 / 2
6,821
487
2,913
11,816
5,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Theyloose
Camazotz
13
2 / 6 / 1
7,405
529
4,200
14,071
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
22
Kills
8
8
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
7
5.75
L
Achilles
 
Achilles
1
1
0
1
W
Hercules
Alphalight24
Hercules
6
2
6
4.5
W
Kukulkan
Fabrizzio0708
Kukulkan
3
3
6
2
W
Charybdis
Joseph_Jurado
Charybdis
4
0
7
7.5
L
Merlin
Remrik
Merlin
3
7
1
0.5
L
Ah Muzen Cab
RoyaItyy
Ah Muzen Cab
1
3
1
0.5
W
Chaac
1
1
2
2
L
Cerberus
1
5
2
0.4
L
Camazotz
Theyloose
Camazotz
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
24,507
46,842
Taken
52,316
25,816
Mitigated
18,945
15,407
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,400
4,986
0
2,475
8,052
3,439
2,068
1,951
6,067
0
65,954
L
Achilles
 
Achilles
5,678
2,100
0
2,763
7,475
3,863
0
0
7,475
1,960
41,633
W
Hercules
Alphalight24
Hercules
7,871
3,117
0
3,380
10,980
6,895
868
2,803
8,177
2,078
22,291
W
Kukulkan
Fabrizzio0708
Kukulkan
7,132
351
0
290
6,582
2,065
1,271
1,261
5,321
47,822
0
W
Charybdis
Joseph_Jurado
Charybdis
6,983
3,774
0
2,214
7,520
2,580
976
106
7,414
0
60,022
L
Merlin
Remrik
Merlin
4,791
161
0
570
9,135
3,005
0
2,163
6,741
40,204
0
L
Ah Muzen Cab
RoyaItyy
Ah Muzen Cab
6,925
3,345
0
4,589
9,819
2,091
0
892
8,808
0
49,202
W
Chaac
4,974
1,159
433
6,615
13,708
10,837
349
1,610
11,518
0
43,038
L
Cerberus
2,913
347
843
2,696
11,816
5,560
0
2,486
9,119
12,690
0
L
Camazotz
Theyloose
Camazotz
4,200
1,081
0
5,739
14,071
4,426
0
2,703
11,169
0
47,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
36,725
471
Minions Killed
411
0
Camps Cleared
0
1,378,161
Distance Traveled
1,330,978
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,104
650
107
8
0
251,757
4
L
Achilles
7,644
546
102
7
0
269,163
2
W
Hercules
7,877
563
48
3
0
300,397
0
W
Kukulkan
7,950
568
86
6
0
275,100
7
W
Charybdis
9,042
646
122
9
0
272,667
4
L
Merlin
7,635
545
102
7
0
246,403
2
L
Ah Muzen Cab
7,220
516
92
7
0
255,230
1
W
Chaac
7,886
563
108
8
0
278,240
1
L
Cerberus
6,821
487
23
2
0
274,806
4
L
Camazotz
7,405
529
92
7
0
285,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role