Player Matchup

Jormungandr
Jormungandr
Bharalson3
Jormungandr
Level 87
God Stats
2W - 1L
1,826 SR
Queue Stats
49W - 41L
1,549 Elo+
Party 2
He Bo
He Bo
TheBobbyBear
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 54L
1,675 Elo+
Party 2
Kali
Kali
TobisSwish
Kali
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,498 Elo+
Party 2
Team Averages
Level 83
1,609 SR
1,574 Elo+

VS

Team Averages
Level 83
1,554 SR
1,542 Elo+
Chiron
Chiron
AIwaysVexed
Chiron
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
222W - 237L
1,514 Elo+
Party 1
Olorun
Olorun
AlMiGhTy--NiNjA
Olorun
Level 159
God Stats
11W - 13L
1,357 SR
Queue Stats
1,178W - 1,095L
1,596 Elo+
Party 1
Chaac
Chaac
daddydekuu
Chaac
Level 21
God Stats
34W - 11L
1,804 SR
Queue Stats
134W - 103L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bharalson3
Jormungandr
12
1 / 5 / 4
9,022
644
8,298
17,237
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 7 / 1
9,858
704
14,069
12,175
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 4
8,285
592
5,286
10,120
3,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
10 / 2 / 6
10,788
771
9,645
13,069
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 3 / 10
10,018
716
10,198
10,313
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
2 / 3 / 14
9,451
675
11,233
15,584
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
17
17
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
10
2
6
6.5
W
5
3
10
3.33
L
Jormungandr
Bharalson3
Jormungandr
1
5
4
0.6
L
5
7
1
0.79
L
1
5
4
0.6
W
Chaac
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,653
Damage
31,076
39,532
Taken
38,966
24,531
Mitigated
18,114
4,964
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
9,645
4,540
1,219
3,352
13,069
4,361
706
7,937
4,822
0
38,451
W
10,198
5,287
2,713
3,509
10,313
3,544
2,275
5,915
4,229
33,885
0
L
Jormungandr
Bharalson3
Jormungandr
8,298
947
0
1,126
17,237
17,235
0
6,207
10,562
22,464
0
L
14,069
638
0
2,668
12,175
3,747
0
2,851
9,091
38,264
0
L
5,286
1,238
0
1,170
10,120
3,549
0
1,576
8,313
0
15,253
W
Chaac
11,233
997
0
4,442
15,584
10,209
0
8,110
7,155
0
30,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
30,257
108
Minions Killed
155
3
Camps Cleared
9
694,223
Distance Traveled
762,174
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,788
771
60
4
5
256,690
2
W
Olorun
10,018
716
53
4
0
243,182
0
L
Jormungandr
9,022
644
33
2
2
240,929
0
L
He Bo
9,858
704
53
4
0
215,712
1
L
Kali
8,285
592
22
2
1
237,582
0
W
Chaac
9,451
675
42
3
4
262,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role