Player Matchup

Tiamat
Tiamat
Garix123
Tiamat
Level 53
God Stats
1W - 0L
1,627 SR
Queue Stats
13W - 6L
1,534 Elo+
Party 1
Artemis
Artemis
Kugurami
Artemis
Level 29
God Stats
2W - 1L
1,729 SR
Queue Stats
22W - 13L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
MiisterLee
Cthulhu
Level 28
God Stats
1W - 0L
1,680 SR
Queue Stats
6W - 4L
1,411 Elo+
Party 1
Team Averages
Level 37
1,679 SR
1,503 Elo+

VS

Team Averages
Level 79
1,596 SR
1,486 Elo+
Sol
Sol
Isaiaac
Sol
Level 111
God Stats
10W - 12L
1,536 SR
Queue Stats
123W - 138L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
Nilico
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,518 Elo+
Party 2
Chernobog
Chernobog
Paddypi
Chernobog
Level 119
God Stats
1W - 2L
1,751 SR
Queue Stats
62W - 67L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Garix123
Tiamat
18
12 / 2 / 8
16,261
678
22,130
12,973
9,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Kugurami
Artemis
20
8 / 1 / 11
16,168
674
24,002
15,480
8,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MiisterLee
Cthulhu
17
5 / 3 / 14
16,088
670
9,201
20,592
27,021
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 11 / 3
13,657
569
10,936
26,949
7,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Nilico
Sun Wukong
13
2 / 4 / 3
13,104
546
1,151
13,228
7,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Paddypi
Chernobog
16
3 / 10 / 2
13,968
582
11,329
27,599
8,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
6
6
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Garix123
Tiamat
12
2
8
8
L
Sol
1
11
3
0.23
W
Artemis
Kugurami
Artemis
8
1
11
13.5
W
Cthulhu
MiisterLee
Cthulhu
5
3
14
4
L
Sun Wukong
Nilico
Sun Wukong
2
4
3
0.88
L
Chernobog
Paddypi
Chernobog
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,333
Damage
23,416
49,045
Taken
67,776
45,168
Mitigated
23,432
18,951
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Garix123
Tiamat
22,130
1,353
126
4,617
12,973
9,930
776
4,176
8,797
64,751
0
L
Sol
10,936
3,547
0
7,446
26,949
7,877
2,899
11,411
15,108
74,020
0
W
Artemis
Kugurami
Artemis
24,002
14,053
0
8,076
15,480
8,217
3,397
3,897
11,583
0
104,609
W
Cthulhu
MiisterLee
Cthulhu
9,201
308
1,648
4,484
20,592
27,021
478
4,058
16,534
35,188
0
L
Sun Wukong
Nilico
Sun Wukong
1,151
463
0
365
13,228
7,101
188
6,891
6,119
0
14,487
L
Chernobog
Paddypi
Chernobog
11,329
5,069
0
2,170
27,599
8,454
323
12,976
14,280
0
52,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,517
Gold Earned
40,729
252
Minions Killed
217
13
Camps Cleared
5
1,239,367
Distance Traveled
898,468
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,261
678
73
3
8
405,982
5
L
Sol
13,657
569
108
5
4
370,164
4
W
Artemis
16,168
674
150
6
2
426,616
3
W
Cthulhu
16,088
670
29
1
3
406,769
1
L
Sun Wukong
13,104
546
38
2
0
171,352
0
L
Chernobog
13,968
582
71
3
1
356,952
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role