Player Matchup

Rama
Rama
Krumblastd
Rama
Level 125
God Stats
1W - 5L
1,314 SR
Queue Stats
258W - 239L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Malware626
Gilgamesh
Level 67
God Stats
2W - 3L
1,601 SR
Queue Stats
146W - 165L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
RiverRogue11
Baron Samedi
Level 148
God Stats
5W - 4L
1,552 SR
Queue Stats
347W - 406L
1,360 Elo+
Solo
Zeus
Zeus
timoteoivanez
Zeus
Level 102
God Stats
11W - 5L
1,691 SR
Queue Stats
313W - 322L
1,471 Elo+
Solo
Osiris
Osiris
walper159
Osiris
Level 64
God Stats
1W - 0L
1,212 SR
Queue Stats
17W - 36L
1,320 Elo+
Solo
Team Averages
Level 101
1,474 SR
1,414 Elo+

VS

Team Averages
Level 89
1,441 SR
1,427 Elo+
Hades
Hades
AngustheBraveMN
Hades
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,368 Elo+
Solo
Mercury
Mercury
Malaniz777
Mercury
Level 103
God Stats
4W - 9L
1,353 SR
Queue Stats
318W - 352L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Ragnarok1083
Gilgamesh
Level 106
God Stats
1W - 1L
1,766 SR
Queue Stats
79W - 95L
1,440 Elo+
Solo
Cupid
Cupid
ShomGamer
Cupid
Level 60
God Stats
1W - 3L
1,345 SR
Queue Stats
225W - 225L
1,432 Elo+
Solo
Janus
Janus
nacho cheese433
Janus
Level 96
God Stats
0W - 2L
1,243 SR
Queue Stats
71W - 82L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 15
10,631
818
14,342
11,007
4,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Malware626
Gilgamesh
18
12 / 5 / 18
11,870
913
18,361
21,172
15,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
RiverRogue11
Baron Samedi
18
5 / 5 / 23
11,239
865
13,261
15,823
8,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 4 / 21
12,857
989
19,966
16,151
6,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Osiris
walper159
Osiris
19
10 / 3 / 23
11,374
875
16,037
20,278
16,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 11
12,485
960
17,395
22,844
22,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Malaniz777
Mercury
14
2 / 12 / 6
9,469
728
9,805
15,788
6,042
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Ragnarok1083
Gilgamesh
18
7 / 9 / 7
11,916
917
12,999
27,593
24,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
ShomGamer
Cupid
17
3 / 9 / 8
9,977
767
7,542
14,311
6,108
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 9 / 9
9,656
743
12,508
13,163
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
63
46
Kills
22
22
Deaths
46
100
Assists
41
Player
Kills
Deaths
Assists
KDA
L
9
7
11
2.07
W
6
5
15
2.7
L
Mercury
Malaniz777
Mercury
2
12
6
0.42
W
Gilgamesh
Malware626
Gilgamesh
12
5
18
4.2
L
Gilgamesh
Ragnarok1083
Gilgamesh
7
9
7
1.17
W
Baron Samedi
RiverRogue11
Baron Samedi
5
5
23
3.3
L
Cupid
ShomGamer
Cupid
3
9
8
0.78
L
1
9
9
0.61
W
13
4
21
5.88
W
Osiris
walper159
Osiris
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,967
Damage
60,249
84,431
Taken
93,699
50,684
Mitigated
64,273
34,858
Healing
25,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,395
431
1,119
8,443
22,844
22,542
240
8,248
13,662
32,684
0
W
14,342
8,008
1,748
1,764
11,007
4,505
2,207
4,086
6,787
0
26,798
L
Mercury
Malaniz777
Mercury
9,805
4,824
1,052
1,312
15,788
6,042
0
5,207
10,068
0
17,931
W
Gilgamesh
Malware626
Gilgamesh
18,361
5,494
898
4,326
21,172
15,076
355
6,504
14,366
0
25,983
L
Gilgamesh
Ragnarok1083
Gilgamesh
12,999
3,060
1,537
5,792
27,593
24,873
390
9,086
17,444
0
22,337
W
Baron Samedi
RiverRogue11
Baron Samedi
13,261
516
5,911
6,464
15,823
8,121
445
4,310
11,280
35,912
0
L
Cupid
ShomGamer
Cupid
7,542
4,346
1,635
1,472
14,311
6,108
1,026
5,683
8,313
0
20,675
L
12,508
319
1,512
1,585
13,163
4,708
290
4,671
8,238
24,330
0
W
19,966
2,782
860
5,103
16,151
6,488
1,532
6,889
9,070
47,341
0
W
Osiris
walper159
Osiris
16,037
5,747
1,447
6,337
20,278
16,494
374
7,079
13,025
0
18,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,971
Gold Earned
53,503
145
Minions Killed
114
0
Camps Cleared
0
1,152,102
Distance Traveled
1,016,621
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,485
960
30
2
0
210,276
1
W
Rama
10,631
818
32
2
0
186,423
0
L
Mercury
9,469
728
9
1
0
232,232
0
W
Gilgamesh
11,870
913
15
1
0
239,576
0
L
Gilgamesh
11,916
917
23
2
0
210,477
0
W
Baron Samedi
11,239
865
46
4
0
226,385
4
L
Cupid
9,977
767
26
2
0
160,562
1
L
Janus
9,656
743
26
2
0
203,074
0
W
Zeus
12,857
989
47
4
0
224,789
2
W
Osiris
11,374
875
5
0
0
274,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role