Player Matchup

Bellona
Bellona
HopeShesLVL18
Bellona
Level 47
God Stats
9W - 14L
1,385 SR
Queue Stats
47W - 62L
1,320 Elo+
Party 2
Da Ji
Da Ji
NUTRIOSO
Da Ji
Level 45
God Stats
1W - 3L
1,427 SR
Queue Stats
87W - 118L
1,309 Elo+
Solo
Artemis
Artemis
YoshidaCalled1st
Artemis
Level 43
God Stats
72W - 59L
1,522 SR
Queue Stats
81W - 84L
1,379 Elo+
Party 2
Team Averages
Level 45
1,445 SR
1,336 Elo+

VS

Team Averages
Level 80
1,578 SR
1,344 Elo+
Cabrakan
Cabrakan
Argus Lasher
Cabrakan
Level 119
God Stats
2W - 3L
1,432 SR
Queue Stats
129W - 194L
1,251 Elo+
Party 1
Ra
Ra
ViscoseTripod88
Ra
Level 65
God Stats
4W - 3L
1,465 SR
Queue Stats
26W - 42L
1,281 Elo+
Party 1
Bastet
Bastet
critopher2_0
Bastet
Level 56
God Stats
2W - 1L
1,836 SR
Queue Stats
26W - 24L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
4 / 8 / 5
7,934
721
5,781
11,935
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
NUTRIOSO
Da Ji
9
2 / 7 / 5
7,136
649
3,844
10,417
3,223
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 5
8,491
772
12,203
10,825
3,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Argus Lasher
Cabrakan
13
5 / 3 / 11
9,133
830
10,140
13,741
13,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 5 / 10
9,019
820
8,217
8,213
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
12
7 / 4 / 8
9,196
836
10,201
10,181
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
18
18
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Argus Lasher
Cabrakan
5
3
11
3.5
L
Bellona
4
8
5
0.81
L
Da Ji
NUTRIOSO
Da Ji
2
7
5
0.64
W
6
5
10
2.2
L
6
3
5
2.83
W
Bastet
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
28,558
33,177
Taken
32,135
17,725
Mitigated
20,045
3,479
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Argus Lasher
Cabrakan
10,140
1,418
722
4,730
13,741
13,084
502
0
13,375
21,735
0
L
Bellona
5,781
1,910
0
1,134
11,935
10,505
0
7,841
4,094
0
17,468
L
Da Ji
NUTRIOSO
Da Ji
3,844
1,054
0
0
10,417
3,223
0
5,154
5,263
0
8,910
W
8,217
987
3,023
2,848
8,213
3,074
868
0
8,001
29,049
0
L
12,203
6,288
0
2,345
10,825
3,997
0
5,686
5,139
0
31,510
W
Bastet
10,201
1,833
0
1,703
10,181
3,887
1,063
325
9,760
0
18,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,561
Gold Earned
27,348
86
Minions Killed
102
2
Camps Cleared
4
517,816
Distance Traveled
547,887
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,133
830
27
2
1
168,926
4
L
Bellona
7,934
721
17
2
1
165,013
1
L
Da Ji
7,136
649
17
2
1
201,264
0
W
Ra
9,019
820
49
4
1
174,638
3
L
Artemis
8,491
772
52
5
0
151,539
0
W
Bastet
9,196
836
26
2
2
204,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role