Player Matchup

Olorun
Olorun
Fuego26-265
Olorun
Level 68
God Stats
30W - 18L
1,625 SR
Queue Stats
491W - 526L
1,389 Elo+
Solo
Guan Yu
Guan Yu
Imgarbage SG
Guan Yu
Level 99
God Stats
7W - 2L
1,561 SR
Queue Stats
361W - 413L
1,350 Elo+
Party 2
Arachne
Arachne
JackaMania
Arachne
Level 78
God Stats
2W - 0L
1,726 SR
Queue Stats
195W - 246L
1,308 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SonicAHamstr
Kumbhakarna
Level 83
God Stats
4W - 3L
1,531 SR
Queue Stats
161W - 179L
1,371 Elo+
Party 2
Zeus
Zeus
igreen SG5227
Zeus
Level 69
God Stats
1W - 2L
1,264 SR
Queue Stats
142W - 191L
1,318 Elo+
Party 2
Team Averages
Level 79
1,541 SR
1,347 Elo+

VS

Team Averages
Level 106
1,501 SR
1,386 Elo+
Fafnir
Fafnir
SugarDadi-Senpai
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,371 Elo+
Party 1
Hou Yi
Hou Yi
SugarMama-Senpai
Hou Yi
Level 125
God Stats
3W - 5L
1,472 SR
Queue Stats
15W - 30L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
TheHome1essGuy
Ne Zha
Level 126
God Stats
7W - 2L
1,614 SR
Queue Stats
202W - 203L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThePandaWarrior
Cu Chulainn
Level 84
God Stats
19W - 25L
1,488 SR
Queue Stats
398W - 510L
1,403 Elo+
Solo
Hera
Hera
gun master 0001
Hera
Level 66
God Stats
7W - 10L
1,431 SR
Queue Stats
31W - 48L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 2 / 4
9,831
578
11,588
9,309
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Imgarbage SG
Guan Yu
17
9 / 2 / 6
11,014
648
15,522
18,113
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
JackaMania
Arachne
15
5 / 6 / 4
9,438
555
7,121
14,688
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
SonicAHamstr
Kumbhakarna
13
3 / 0 / 7
8,529
502
5,270
12,797
11,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 6 / 6
9,156
539
9,327
10,009
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,313
430
3,809
10,411
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 1
7,290
429
3,928
9,960
3,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 5 / 2
9,801
577
17,520
15,193
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
ThePandaWarrior
Cu Chulainn
13
4 / 8 / 3
8,177
481
9,609
18,103
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 9 / 6
8,166
480
12,243
12,394
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
27
Kills
16
16
Deaths
27
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
2
4
3
W
Guan Yu
Imgarbage SG
Guan Yu
9
2
6
6
W
Arachne
JackaMania
Arachne
5
6
4
1.17
W
Kumbhakarna
SonicAHamstr
Kumbhakarna
3
0
7
6.5
L
0
2
4
1
L
0
3
1
0.17
L
10
5
2
2.2
L
Cu Chulainn
ThePandaWarrior
Cu Chulainn
4
8
3
0.69
L
2
9
6
0.56
W
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,828
Damage
47,109
64,916
Taken
66,061
42,762
Mitigated
28,857
22,997
Healing
18,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
11,588
7,243
209
4,835
9,309
3,823
2,288
3,215
6,052
60,413
0
W
Guan Yu
Imgarbage SG
Guan Yu
15,522
3,214
1,059
7,284
18,113
17,096
255
1,732
15,632
8,258
59,734
W
Arachne
JackaMania
Arachne
7,121
4,393
0
5,439
14,688
7,550
680
3,103
11,503
0
68,566
W
Kumbhakarna
SonicAHamstr
Kumbhakarna
5,270
799
0
1,314
12,797
11,053
82
5,004
7,628
21,841
0
L
3,809
772
547
3,104
10,411
8,024
75
6,432
3,943
18,768
0
L
3,928
858
413
3,160
9,960
3,179
207
4,229
5,510
0
48,391
L
17,520
5,490
0
5,269
15,193
4,896
0
4,316
10,435
0
67,527
L
Cu Chulainn
ThePandaWarrior
Cu Chulainn
9,609
2,313
0
3,571
18,103
9,103
0
5,953
11,292
1,737
30,046
L
12,243
3,804
138
1,869
12,394
3,655
0
7,420
4,665
46,511
0
W
9,327
2,495
0
2,857
10,009
3,240
737
3,967
5,915
33,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,968
Gold Earned
40,747
415
Minions Killed
371
0
Camps Cleared
0
1,612,216
Distance Traveled
1,509,836
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,831
578
101
6
0
307,096
5
W
Guan Yu
11,014
648
123
7
0
313,754
2
W
Arachne
9,438
555
105
6
0
372,247
0
W
Kumbhakarna
8,529
502
27
2
0
345,346
3
L
Fafnir
7,313
430
18
1
0
308,965
2
L
Hou Yi
7,290
429
101
6
0
281,594
0
L
Ne Zha
9,801
577
116
7
0
337,086
0
L
Cu Chulainn
8,177
481
53
3
0
304,316
6
L
Hera
8,166
480
83
5
0
277,875
2
W
Zeus
9,156
539
59
3
0
273,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role