Player Matchup

Thor
Thor
Awttttyyy
Thor
Level 9
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,157 Elo+
Party 1
Neith
Neith
PRINCETREYxx
Neith
Level 28
God Stats
70W - 57L
1,503 SR
Queue Stats
169W - 194L
1,362 Elo+
Party 1
Olorun
Olorun
ZonateBow63
Olorun
Level 17
God Stats
59W - 86L
1,288 SR
Queue Stats
83W - 116L
1,220 Elo+
Party 1
Athena
Athena
dakotanitz
Athena
Level 29
God Stats
41W - 38L
1,544 SR
Queue Stats
94W - 111L
1,408 Elo+
Solo
Ymir
Ymir
dfdeffe
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,514 Elo+
Party 1
Team Averages
Level 20
1,422 SR
1,332 Elo+

VS

Team Averages
Level 20
1,587 SR
1,341 Elo+
Sun Wukong
Sun Wukong
ALEC FARIAS
Sun Wukong
Level 18
God Stats
2W - 0L
1,592 SR
Queue Stats
13W - 9L
1,335 Elo+
Solo
Olorun
Olorun
DeathWillFindU
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,070 Elo+
Solo
Pele
Pele
Duplex Comix
Pele
Level 31
God Stats
11W - 6L
1,683 SR
Queue Stats
164W - 167L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
Duplex Mayhem
Zhong Kui
Level 32
God Stats
21W - 10L
1,668 SR
Queue Stats
120W - 103L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
TheGrandOstrich
Danzaburou
Level 16
God Stats
8W - 7L
1,491 SR
Queue Stats
69W - 76L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 8 / 1
3,857
386
1,000
5,738
1,026
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 4 / 1
5,319
532
2,771
4,938
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
8
3 / 5 / 0
5,264
526
5,520
8,935
2,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
dakotanitz
Athena
8
1 / 2 / 1
5,296
530
1,816
7,566
4,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
dfdeffe
Ymir
8
0 / 4 / 1
4,508
451
2,352
7,462
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALEC FARIAS
Sun Wukong
9
2 / 2 / 7
5,704
570
4,384
6,023
2,292
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 2 / 5
6,173
617
5,121
4,820
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
7 / 1 / 3
6,348
635
5,373
7,253
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Duplex Mayhem
Zhong Kui
11
5 / 0 / 3
6,500
650
6,138
6,912
4,967
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheGrandOstrich
Danzaburou
10
5 / 1 / 3
6,477
648
5,399
4,422
1,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
23
23
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ALEC FARIAS
Sun Wukong
2
2
7
2.75
L
Thor
0
8
1
0.06
W
4
2
5
3.25
W
7
1
3
8.5
W
Zhong Kui
Duplex Mayhem
Zhong Kui
5
0
3
6.5
L
1
4
1
0.38
W
Danzaburou
TheGrandOstrich
Danzaburou
5
1
3
6.5
L
Olorun
3
5
0
0.6
L
Athena
dakotanitz
Athena
1
2
1
0.75
L
Ymir
dfdeffe
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,459
Damage
26,415
34,639
Taken
29,430
12,908
Mitigated
12,209
4,684
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ALEC FARIAS
Sun Wukong
4,384
1,920
0
1,360
6,023
2,292
36
2,384
3,639
0
16,173
L
Thor
1,000
206
0
0
5,738
1,026
0
568
5,170
0
4,248
W
5,121
2,986
0
1,441
4,820
1,781
1,483
3,417
1,403
23,824
2,703
W
5,373
1,617
0
3,571
7,253
2,042
84
1,578
5,675
0
40,368
W
Zhong Kui
Duplex Mayhem
Zhong Kui
6,138
1,364
0
3,770
6,912
4,967
3,015
1,443
5,469
33,280
0
L
2,771
1,373
228
481
4,938
1,132
57
624
4,314
0
21,040
W
Danzaburou
TheGrandOstrich
Danzaburou
5,399
3,250
0
246
4,422
1,127
550
866
3,556
0
28,037
L
Olorun
5,520
3,090
130
2,012
8,935
2,674
0
3,490
5,445
23,475
0
L
Athena
dakotanitz
Athena
1,816
506
15
850
7,566
4,502
0
1,109
6,457
16,249
0
L
Ymir
dfdeffe
Ymir
2,352
454
0
968
7,462
3,574
0
4,785
2,677
11,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
31,202
151
Minions Killed
268
0
Camps Cleared
0
841,920
Distance Traveled
912,638
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,704
570
28
3
0
211,596
0
L
Thor
3,857
386
9
1
0
146,436
0
W
Olorun
6,173
617
44
4
0
156,952
0
W
Pele
6,348
635
81
8
0
208,953
0
W
Zhong Kui
6,500
650
63
6
0
161,103
0
L
Neith
5,319
532
44
4
0
176,837
0
W
Danzaburou
6,477
648
52
5
0
174,034
0
L
Olorun
5,264
526
50
5
0
159,116
0
L
Athena
5,296
530
35
4
0
190,128
2
L
Ymir
4,508
451
13
1
0
169,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role