Player Matchup

Merlin
Merlin
Coryyyy
Merlin
Level 17
God Stats
47W - 12L
1,874 SR
Queue Stats
207W - 93L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
RickEU
Guan Yu
Level 89
God Stats
6W - 4L
1,799 SR
Queue Stats
398W - 363L
1,607 Elo+
Party 1
Zhong Kui
Zhong Kui
vaxtor17
Zhong Kui
Level 18
God Stats
11W - 3L
1,590 SR
Queue Stats
42W - 34L
1,492 Elo+
Solo
Team Averages
Level 41
1,754 SR
1,570 Elo+

VS

Team Averages
Level 106
1,673 SR
1,805 Elo+
Ra
Ra
DivineObelisk
Ra
Level 4
God Stats
1W - 0L
1,759 SR
Queue Stats
3W - 0L
1,725 Elo+
Party 2
Cerberus
Cerberus
Eksodia
Cerberus
Level 159
God Stats
2W - 2L
1,514 SR
Queue Stats
156W - 54L
1,910 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bobixho
Ah Muzen Cab
Level 155
God Stats
3W - 0L
1,745 SR
Queue Stats
130W - 76L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Coryyyy
Merlin
12
0 / 6 / 9
8,820
588
11,960
11,934
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
RickEU
Guan Yu
13
7 / 6 / 3
10,722
715
11,020
25,818
29,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
vaxtor17
Zhong Kui
13
4 / 6 / 6
9,966
664
10,913
16,938
10,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 6
9,096
606
3,694
11,340
3,473
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Eksodia
Cerberus
16
4 / 1 / 13
11,114
741
13,393
19,546
19,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
bobixho
Ah Muzen Cab
18
14 / 1 / 4
12,893
860
30,826
15,759
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
11
Kills
18
18
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Coryyyy
Merlin
0
6
9
0.75
W
0
9
6
0.33
W
Cerberus
Eksodia
Cerberus
4
1
13
10.5
L
Guan Yu
RickEU
Guan Yu
7
6
3
1.42
W
Ah Muzen Cab
bobixho
Ah Muzen Cab
14
1
4
16
L
Zhong Kui
vaxtor17
Zhong Kui
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
47,913
54,690
Taken
46,645
43,002
Mitigated
29,655
13,535
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Coryyyy
Merlin
11,960
323
62
2,230
11,934
3,746
0
4,219
7,097
34,658
0
W
3,694
428
582
2,026
11,340
3,473
31
6,510
4,568
17,576
0
W
Cerberus
Eksodia
Cerberus
13,393
389
0
4,769
19,546
19,419
186
9,223
9,649
36,314
0
L
Guan Yu
RickEU
Guan Yu
11,020
1,076
1,124
5,842
25,818
29,092
0
6,322
17,525
0
24,770
W
Ah Muzen Cab
bobixho
Ah Muzen Cab
30,826
13,934
0
8,907
15,759
6,763
2,286
6,564
8,969
0
86,358
L
Zhong Kui
vaxtor17
Zhong Kui
10,913
416
102
4,175
16,938
10,164
0
5,560
10,393
28,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
33,103
155
Minions Killed
210
5
Camps Cleared
10
795,245
Distance Traveled
867,630
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,820
588
52
3
1
238,861
4
W
Ra
9,096
606
26
2
2
227,383
1
W
Cerberus
11,114
741
70
5
1
326,989
6
L
Guan Yu
10,722
715
39
3
2
296,389
0
W
Ah Muzen Cab
12,893
860
114
8
7
313,258
2
L
Zhong Kui
9,966
664
64
4
2
259,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role