Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Chadowz
Merlin
Level 141
God Stats
33W - 12L
1,642 SR
Queue Stats
365W - 337L
1,506 Elo+
Party 1
Team Averages
Level 110
1,547 SR
1,502 Elo+

VS

Team Averages
Level 131
1,617 SR
1,597 Elo+
Hercules
Hercules
ColdHeartViking
Hercules
Level 160
God Stats
5W - 10L
1,510 SR
Queue Stats
299W - 231L
1,619 Elo+
Party 2
Thanatos
Thanatos
Memburg
Thanatos
Level 98
God Stats
2W - 2L
1,779 SR
Queue Stats
4W - 5L
1,532 Elo+
Solo
Thoth
Thoth
klarran
Thoth
Level 136
God Stats
7W - 5L
1,562 SR
Queue Stats
147W - 92L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
5 / 1 / 5
7,484
748
6,655
5,261
1,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
 
Ganesha
12
0 / 0 / 11
6,909
691
6,112
8,854
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
Chadowz
Merlin
12
6 / 0 / 4
7,833
783
8,657
2,344
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 2 / 1
6,289
629
4,491
14,086
7,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Memburg
Thanatos
10
0 / 5 / 1
6,016
602
3,745
7,614
2,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
klarran
Thoth
9
1 / 4 / 0
6,454
645
6,148
6,846
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
5
7.5
W
Ganesha
 
Ganesha
0
0
11
5.5
W
Merlin
Chadowz
Merlin
6
0
4
8
L
Hercules
0
2
1
0.25
L
Thanatos
Memburg
Thanatos
0
5
1
0.1
L
Thoth
klarran
Thoth
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
14,384
16,459
Taken
28,546
10,638
Mitigated
12,036
3,334
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,655
3,106
0
683
5,261
1,959
0
2,148
3,113
0
15,792
W
Ganesha
 
Ganesha
6,112
406
0
2,178
8,854
7,795
0
3,437
5,417
16,829
0
W
Merlin
Chadowz
Merlin
8,657
255
0
473
2,344
884
0
711
1,633
28,091
0
L
Hercules
4,491
1,337
282
6,053
14,086
7,735
0
6,260
7,142
0
12,416
L
Thanatos
Memburg
Thanatos
3,745
617
0
3,401
7,614
2,437
0
3,821
3,398
0
9,620
L
Thoth
klarran
Thoth
6,148
254
0
250
6,846
1,864
0
3,693
2,616
27,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,226
Gold Earned
18,759
115
Minions Killed
95
6
Camps Cleared
3
557,867
Distance Traveled
567,225
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,484
748
42
4
3
189,953
3
W
Ganesha
6,909
691
6
1
0
192,677
0
W
Merlin
7,833
783
67
7
3
175,237
4
L
Hercules
6,289
629
27
3
0
190,696
2
L
Thanatos
6,016
602
18
2
1
198,771
2
L
Thoth
6,454
645
50
5
2
177,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role