Player Matchup

Sylvanus
Sylvanus
GWmatafrango499
Sylvanus
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 101L
1,518 Elo+
Party 1
Persephone
Persephone
Gingerwha
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MsAntisociaI
Nu Wa
Level 3
God Stats
2W - 1L
1,707 SR
Queue Stats
2W - 1L
1,695 Elo+
Solo
Awilix
Awilix
YInfinity2206
Awilix
Level 28
God Stats
4W - 3L
1,628 SR
Queue Stats
146W - 137L
1,540 Elo+
Party 1
Skadi
Skadi
xMufasa5711
Skadi
Level 29
God Stats
4W - 4L
1,930 SR
Queue Stats
98W - 94L
1,543 Elo+
Solo
Team Averages
Level 22
1,653 SR
1,559 Elo+

VS

Team Averages
Level 22
1,399 SR
1,491 Elo+
Cernunnos
Cernunnos
Dartnerr
Cernunnos
Level 20
God Stats
0W - 1L
1,162 SR
Queue Stats
4W - 7L
1,422 Elo+
Solo
Sol
Sol
NC ARTHUR1438
Sol
Level 24
God Stats
18W - 10L
1,512 SR
Queue Stats
119W - 146L
1,413 Elo+
Solo
Geb
Geb
Sensuithesamurai
Geb
Level 23
God Stats
4W - 9L
1,372 SR
Queue Stats
12W - 14L
1,485 Elo+
Solo
Nemesis
Nemesis
battymarie
Nemesis
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 90L
1,740 Elo+
Solo
Izanami
Izanami
wolftyl3r
Izanami
Level 21
God Stats
23W - 28L
1,450 SR
Queue Stats
28W - 34L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 1 / 5
6,822
620
6,572
9,747
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Gingerwha
Persephone
9
1 / 1 / 5
5,850
532
2,803
4,152
1,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
8 / 2 / 3
7,433
676
8,761
5,809
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 2 / 2
7,218
656
6,311
8,240
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
7 / 0 / 2
7,137
649
8,489
5,200
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dartnerr
Cernunnos
6
0 / 9 / 1
4,590
417
2,568
9,537
2,413
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 0
5,504
500
4,278
8,688
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
5,236
476
1,611
10,352
3,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
battymarie
Nemesis
12
4 / 0 / 1
7,298
663
8,355
10,360
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
wolftyl3r
Izanami
8
1 / 7 / 1
5,483
498
3,359
8,185
1,700
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
28
Kills
6
6
Deaths
28
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dartnerr
Cernunnos
0
9
1
0.06
W
Sylvanus
4
1
5
6.5
W
Persephone
Gingerwha
Persephone
1
1
5
3.5
W
8
2
3
4.75
L
1
7
0
0.14
L
0
5
0
0
W
8
2
2
4.5
L
Nemesis
battymarie
Nemesis
4
0
1
4.5
L
Izanami
wolftyl3r
Izanami
1
7
1
0.21
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
20,171
33,148
Taken
47,122
13,697
Mitigated
13,228
9,176
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dartnerr
Cernunnos
2,568
1,167
0
991
9,537
2,413
0
3,951
5,488
0
8,840
W
Sylvanus
6,572
1,933
705
4,414
9,747
6,854
64
1,107
8,640
24,422
7,064
W
Persephone
Gingerwha
Persephone
2,803
443
15
732
4,152
1,447
736
1,423
2,728
17,337
0
W
8,761
1,637
0
1,060
5,809
1,234
1,644
137
5,672
38,953
0
L
4,278
1,694
0
2,000
8,688
2,279
846
1,549
7,053
26,067
4,278
L
1,611
169
293
211
10,352
3,673
264
2,000
8,283
17,792
0
W
6,311
2,376
0
2,250
8,240
2,487
0
266
7,974
0
35,758
L
Nemesis
battymarie
Nemesis
8,355
3,828
0
4,896
10,360
3,163
0
4,180
5,972
0
38,612
L
Izanami
wolftyl3r
Izanami
3,359
2,851
0
959
8,185
1,700
1,097
4,732
3,083
0
29,505
W
8,489
4,693
0
0
5,200
1,675
416
2,451
2,749
0
35,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,460
Gold Earned
28,111
307
Minions Killed
213
0
Camps Cleared
0
1,030,233
Distance Traveled
1,002,004
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,590
417
8
1
0
187,557
0
W
Sylvanus
6,822
620
71
6
0
169,521
2
W
Persephone
5,850
532
30
3
0
184,332
5
W
Nu Wa
7,433
676
74
7
0
209,978
0
L
Sol
5,504
500
61
6
0
193,435
3
L
Geb
5,236
476
23
2
0
187,346
0
W
Awilix
7,218
656
71
6
0
251,212
0
L
Nemesis
7,298
663
65
6
0
250,256
1
L
Izanami
5,483
498
56
5
0
183,410
1
W
Skadi
7,137
649
61
6
0
215,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role