Player Matchup

Kukulkan
Kukulkan
Anopheles_
Kukulkan
Level 10
God Stats
1W - 0L
1,670 SR
Queue Stats
2W - 1L
1,408 Elo+
Solo
Ra
Ra
Cortylolo
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,329 Elo+
Solo
Izanami
Izanami
DETNAW___
Izanami
Level 26
God Stats
20W - 15L
1,564 SR
Queue Stats
78W - 104L
1,409 Elo+
Solo
Nemesis
Nemesis
DammnImAwesome
Nemesis
Level 25
God Stats
8W - 11L
1,359 SR
Queue Stats
76W - 89L
1,337 Elo+
Solo
Cthulhu
Cthulhu
DeJube
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,238 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,344 Elo+

VS

Team Averages
Level 13
1,403 SR
1,322 Elo+
Hachiman
Hachiman
DarthPlagueis69
Hachiman
Level 17
God Stats
4W - 5L
1,121 SR
Queue Stats
50W - 55L
1,325 Elo+
Party 1
Hera
Hera
MA_thedark
Hera
Level 8
God Stats
3W - 5L
1,539 SR
Queue Stats
13W - 17L
1,319 Elo+
Solo
Bakasura
Bakasura
Salen30
Bakasura
Level 18
God Stats
9W - 9L
1,454 SR
Queue Stats
94W - 91L
1,344 Elo+
Solo
Geb
Geb
enriquenicio
Geb
Level 17
God Stats
17W - 25L
1,398 SR
Queue Stats
49W - 53L
1,328 Elo+
Party 1
Odin
Odin
noobmono
Odin
Level 7
God Stats
2W - 2L
1,503 SR
Queue Stats
5W - 9L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anopheles_
Kukulkan
20
1 / 9 / 13
13,020
868
1,777
14,974
6,346
20
1 / 11 / 18
13,289
886
4,858
25,051
25,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
DETNAW___
Izanami
20
19 / 8 / 19
18,994
1,266
70,171
28,194
11,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
18 / 3 / 16
18,296
1,220
37,533
22,743
9,551
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
DeJube
Cthulhu
20
5 / 8 / 32
16,191
1,079
26,742
38,366
42,380
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
6 / 12 / 22
14,668
978
21,918
31,866
18,851
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
14 / 7 / 16
15,723
1,048
33,663
22,207
8,330
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Salen30
Bakasura
20
13 / 7 / 17
16,210
1,081
26,120
35,350
17,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 9 / 26
15,269
1,018
25,255
39,069
37,857
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
20
1 / 9 / 22
13,548
903
12,791
23,756
25,926
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
142
44
Kills
39
39
Deaths
44
98
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anopheles_
Kukulkan
1
9
13
0.83
W
1
11
18
0.91
W
Izanami
DETNAW___
Izanami
19
8
19
3.56
W
18
3
16
8.67
L
Hachiman
6
12
22
1.42
W
Cthulhu
DeJube
Cthulhu
5
8
32
2.63
L
14
7
16
3.14
L
Bakasura
Salen30
Bakasura
13
7
17
3.07
L
5
9
26
2
L
Odin
1
9
22
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,081
Damage
119,747
129,328
Taken
152,248
95,538
Mitigated
108,963
27,949
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anopheles_
Kukulkan
1,777
1,262
0
0
14,974
6,346
0
6,865
7,859
14,501
0
W
4,858
1,304
544
952
25,051
25,482
0
13,605
11,111
21,891
0
W
Izanami
DETNAW___
Izanami
70,171
50,610
0
8,204
28,194
11,779
0
13,271
14,305
0
121,202
W
37,533
24,078
0
6,234
22,743
9,551
0
9,954
12,182
0
60,660
L
Hachiman
21,918
14,102
0
4,632
31,866
18,851
0
8,413
22,719
4,201
37,946
W
Cthulhu
DeJube
Cthulhu
26,742
3,336
441
11,574
38,366
42,380
0
17,238
20,663
45,667
0
L
33,663
12,191
0
1,481
22,207
8,330
0
2,983
19,131
54,152
0
L
Bakasura
Salen30
Bakasura
26,120
16,081
0
9,408
35,350
17,999
0
7,239
27,556
0
50,213
L
25,255
4,068
866
3,928
39,069
37,857
0
6,957
31,432
54,280
0
L
Odin
12,791
5,401
0
430
23,756
25,926
0
5,164
18,033
241
22,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,790
Gold Earned
75,418
257
Minions Killed
214
9
Camps Cleared
5
1,155,054
Distance Traveled
1,276,825
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,020
868
36
2
0
158,353
0
W
Ra
13,289
886
26
2
1
208,043
0
W
Izanami
18,994
1,266
99
7
1
228,904
1
W
Nemesis
18,296
1,220
53
4
6
279,296
1
L
Hachiman
14,668
978
40
3
0
222,528
1
W
Cthulhu
16,191
1,079
43
3
1
280,458
0
L
Hera
15,723
1,048
53
4
0
267,731
0
L
Bakasura
16,210
1,081
62
4
5
294,386
1
L
Geb
15,269
1,018
46
3
0
260,477
1
L
Odin
13,548
903
13
1
0
231,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role