Player Matchup

Fenrir
Fenrir
El Gooba
Fenrir
Level 17
God Stats
2W - 1L
1,754 SR
Queue Stats
15W - 11L
1,327 Elo+
Party 1
Zeus
Zeus
LLANOSB-
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
joesixtynine
Thanatos
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 11L
952 Elo+
Party 1
Thor
Thor
jordanprofc
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
quackxqt
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 121L
1,243 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,304 Elo+

VS

Team Averages
Level 25
1,417 SR
1,304 Elo+
Medusa
Medusa
Oh Stxts
Medusa
Level 23
God Stats
2W - 2L
1,394 SR
Queue Stats
6W - 14L
1,266 Elo+
Solo
Pele
Pele
WIWI6912
Pele
Level 29
God Stats
2W - 2L
1,506 SR
Queue Stats
91W - 101L
1,335 Elo+
Solo
Cthulhu
Cthulhu
dante-pino
Cthulhu
Level 29
God Stats
8W - 11L
1,500 SR
Queue Stats
184W - 220L
1,276 Elo+
Solo
Geb
Geb
mcdannhjj13
Geb
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,284 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xx_worrier_44
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,187 SR
Queue Stats
27W - 22L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
El Gooba
Fenrir
13
6 / 10 / 5
9,779
362
10,291
21,120
9,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
15
5 / 9 / 3
10,802
400
12,381
16,623
4,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
joesixtynine
Thanatos
18
11 / 9 / 4
13,456
498
19,811
26,275
9,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 2 / 0
6,600
244
0
1,246
304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
quackxqt
Cthulhu
12
1 / 12 / 4
8,690
322
8,077
23,431
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Oh Stxts
Medusa
20
19 / 1 / 8
14,865
551
19,427
18,262
6,884
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
20
13 / 3 / 6
14,300
530
23,645
22,084
8,226
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
dante-pino
Cthulhu
16
4 / 3 / 11
11,732
435
7,329
21,291
10,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 14 / 10
9,649
357
5,137
19,873
8,884
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
xx_worrier_44
Morgan Le Fay
18
5 / 7 / 17
12,797
474
16,126
16,467
5,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
23
Kills
41
42
Deaths
28
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
El Gooba
Fenrir
6
10
5
0.85
L
Zeus
5
9
3
0.72
W
Medusa
Oh Stxts
Medusa
19
1
8
23
W
Pele
13
3
6
5.33
W
Cthulhu
dante-pino
Cthulhu
4
3
11
3.17
L
Thanatos
joesixtynine
Thanatos
11
9
4
1.44
L
0
2
0
0
W
0
14
10
0.36
L
Cthulhu
quackxqt
Cthulhu
1
12
4
0.25
W
Morgan Le Fay
xx_worrier_44
Morgan Le Fay
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,560
Damage
71,664
88,695
Taken
97,977
37,149
Mitigated
40,275
19,399
Healing
28,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
El Gooba
Fenrir
10,291
2,335
0
1,418
21,120
9,527
271
5,738
15,382
0
25,725
L
Zeus
12,381
2,121
0
2,691
16,623
4,137
222
4,428
12,195
52,075
0
W
Medusa
Oh Stxts
Medusa
19,427
10,619
0
8,421
18,262
6,884
2,440
6,499
11,435
0
132,230
W
Pele
23,645
5,735
0
7,351
22,084
8,226
3,438
4,804
17,089
0
126,922
W
Cthulhu
dante-pino
Cthulhu
7,329
361
0
7,795
21,291
10,592
357
3,795
17,272
53,147
0
L
Thanatos
joesixtynine
Thanatos
19,811
6,086
0
14,220
26,275
9,389
1,021
10,991
15,284
0
66,936
L
0
0
0
0
1,246
304
0
314
932
0
1,058
W
5,137
1,121
0
251
19,873
8,884
640
4,881
14,848
19,491
0
L
Cthulhu
quackxqt
Cthulhu
8,077
419
0
1,070
23,431
13,792
0
7,121
16,310
27,593
0
W
Morgan Le Fay
xx_worrier_44
Morgan Le Fay
16,126
2,410
416
3,897
16,467
5,689
3,161
4,941
11,441
44,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,327
Gold Earned
63,343
259
Minions Killed
464
0
Camps Cleared
0
1,536,498
Distance Traveled
2,415,132
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,779
362
37
1
0
372,794
0
L
Zeus
10,802
400
86
3
0
346,535
4
W
Medusa
14,865
551
139
5
0
522,538
0
W
Pele
14,300
530
173
6
0
530,076
0
W
Cthulhu
11,732
435
77
3
0
508,540
1
L
Thanatos
13,456
498
105
4
0
420,286
0
L
Thor
6,600
244
0
0
0
37,676
0
W
Geb
9,649
357
19
1
0
460,492
3
L
Cthulhu
8,690
322
31
1
0
359,207
0
W
Morgan Le Fay
12,797
474
56
2
0
393,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role