Player Matchup

Hachiman
Hachiman
M_-A_R-_I_-O-
Hachiman
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 24L
1,373 Elo+
Solo
Neith
Neith
Slingshot908
Neith
Level 6
God Stats
2W - 5L
1,306 SR
Queue Stats
4W - 6L
1,471 Elo+
Party 1
Da Ji
Da Ji
aephal
Da Ji
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 59L
1,603 Elo+
Solo
Hades
Hades
mrluigigamer502
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
novarye
Baron Samedi
Level 29
God Stats
0W - 1L
1,805 SR
Queue Stats
20W - 15L
1,504 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,468 Elo+

VS

Team Averages
Level 23
1,494 SR
1,476 Elo+
Nemesis
Nemesis
CityBoiiDior
Nemesis
Level 28
God Stats
7W - 7L
1,450 SR
Queue Stats
172W - 179L
1,504 Elo+
Solo
Cupid
Cupid
RabidKoala69222
Cupid
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 58L
1,679 Elo+
Solo
Kukulkan
Kukulkan
SwagaMcdaga
Kukulkan
Level 27
God Stats
19W - 24L
1,478 SR
Queue Stats
30W - 39L
1,327 Elo+
Solo
Bellona
Bellona
actor023ilustre
Bellona
Level 29
God Stats
129W - 135L
1,542 SR
Queue Stats
130W - 137L
1,446 Elo+
Solo
Neith
Neith
onchansan
Neith
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
M_-A_R-_I_-O-
Hachiman
10
1 / 2 / 0
5,769
524
2,027
2,815
628
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 6 / 2
5,085
462
1,023
6,110
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
aephal
Da Ji
10
4 / 4 / 1
6,625
602
5,703
8,736
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
1 / 6 / 1
4,896
445
1,475
7,804
3,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
novarye
Baron Samedi
9
1 / 2 / 1
5,576
507
2,921
4,491
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CityBoiiDior
Nemesis
11
7 / 1 / 1
6,836
621
3,410
5,659
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
8 / 1 / 3
7,354
669
6,638
7,265
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SwagaMcdaga
Kukulkan
11
3 / 3 / 3
6,923
629
3,534
5,464
1,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 0
7,256
660
1,841
6,271
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
onchansan
Neith
10
0 / 1 / 1
5,850
532
1,499
3,963
1,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
20
20
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CityBoiiDior
Nemesis
7
1
1
7.5
L
Hachiman
M_-A_R-_I_-O-
Hachiman
1
2
0
0.5
W
8
1
3
9.5
L
0
6
2
0.17
W
Kukulkan
SwagaMcdaga
Kukulkan
3
3
3
1.5
W
2
1
0
2
L
Da Ji
aephal
Da Ji
4
4
1
1.13
L
1
6
1
0.25
L
Baron Samedi
novarye
Baron Samedi
1
2
1
0.75
W
Neith
onchansan
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,149
Damage
16,922
29,956
Taken
28,622
9,735
Mitigated
11,726
5,419
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CityBoiiDior
Nemesis
3,410
1,672
0
1,516
5,659
1,556
122
1,239
4,420
0
29,042
L
Hachiman
M_-A_R-_I_-O-
Hachiman
2,027
1,442
0
398
2,815
628
774
87
2,728
0
22,499
W
6,638
3,703
386
3,636
7,265
2,170
1,826
1,469
5,796
0
38,762
L
1,023
498
0
396
6,110
1,661
145
332
5,778
0
20,017
W
Kukulkan
SwagaMcdaga
Kukulkan
3,534
89
27
451
5,464
1,250
1,379
323
5,141
35,865
0
W
1,841
153
0
1,112
6,271
5,551
453
50
6,221
7,150
34,761
L
Da Ji
aephal
Da Ji
5,703
1,473
0
2,677
8,736
2,473
0
1,100
7,636
0
32,311
L
1,475
488
0
472
7,804
3,478
84
2,212
5,592
10,714
0
L
Baron Samedi
novarye
Baron Samedi
2,921
321
279
1,197
4,491
1,495
0
0
4,491
22,590
0
W
Neith
onchansan
Neith
1,499
729
0
880
3,963
1,199
890
1,380
2,583
0
26,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
34,219
205
Minions Killed
355
0
Camps Cleared
0
959,417
Distance Traveled
1,002,938
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,836
621
51
5
0
157,220
1
L
Hachiman
5,769
524
44
4
0
208,257
7
W
Cupid
7,354
669
67
6
0
217,015
4
L
Neith
5,085
462
43
4
0
189,001
0
W
Kukulkan
6,923
629
75
7
0
207,481
0
W
Bellona
7,256
660
103
9
0
225,641
0
L
Da Ji
6,625
602
58
5
0
222,650
1
L
Hades
4,896
445
19
2
0
187,193
0
L
Baron Samedi
5,576
507
41
4
0
152,316
1
W
Neith
5,850
532
59
5
0
195,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role