Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Alvxes
Jing Wei
Level 144
God Stats
4W - 3L
1,552 SR
Queue Stats
38W - 42L
1,519 Elo+
Solo
Bacchus
Bacchus
EdwardSarmento
Bacchus
Level 160
God Stats
2W - 1L
1,853 SR
Queue Stats
312W - 285L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
ScuzzyCheeks
Gilgamesh
Level 120
God Stats
1W - 2L
1,745 SR
Queue Stats
147W - 169L
1,482 Elo+
Party 1
Erlang Shen
Erlang Shen
ugokaboom0103
Erlang Shen
Level 103
God Stats
0W - 3L
1,233 SR
Queue Stats
33W - 49L
1,422 Elo+
Party 1
Team Averages
Level 133
1,577 SR
1,499 Elo+

VS

Team Averages
Level 112
1,554 SR
1,553 Elo+
Ra
Ra
ALittleWhisk
Ra
Level 109
God Stats
4W - 5L
1,279 SR
Queue Stats
188W - 188L
1,554 Elo+
Solo
Medusa
Medusa
AbeKenji
Medusa
Level 85
God Stats
11W - 4L
1,784 SR
Queue Stats
270W - 278L
1,578 Elo+
Party 2
Nemesis
Nemesis
Kurhea
Nemesis
Level 112
God Stats
26W - 20L
1,607 SR
Queue Stats
655W - 586L
1,594 Elo+
Party 2
Hachiman
Hachiman
MorrowindSWE
Hachiman
Level 148
God Stats
7W - 4L
1,544 SR
Queue Stats
423W - 400L
1,501 Elo+
Solo
Mulan
Mulan
Spolker
Mulan
Level 104
God Stats
37W - 28L
1,556 SR
Queue Stats
168W - 154L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 5 / 3
7,771
555
8,731
8,869
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Alvxes
Jing Wei
11
1 / 5 / 1
6,394
457
4,333
8,716
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 4
6,476
463
6,847
13,789
14,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
ScuzzyCheeks
Gilgamesh
12
4 / 4 / 2
7,163
512
5,546
10,292
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
ugokaboom0103
Erlang Shen
12
1 / 4 / 2
7,308
522
5,367
10,804
7,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
8,050
575
3,251
9,242
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
AbeKenji
Medusa
13
4 / 4 / 6
8,189
585
12,101
10,050
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Kurhea
Nemesis
13
6 / 0 / 5
8,533
610
9,159
8,213
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
MorrowindSWE
Hachiman
11
4 / 1 / 5
7,396
528
3,923
9,393
5,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Spolker
Mulan
16
6 / 1 / 3
9,369
669
10,746
10,582
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
21
21
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
3
0.9
W
1
4
4
0.75
W
Medusa
AbeKenji
Medusa
4
4
6
1.75
L
Jing Wei
Alvxes
Jing Wei
1
5
1
0.3
L
1
3
4
1
W
Nemesis
Kurhea
Nemesis
6
0
5
8.5
W
Hachiman
MorrowindSWE
Hachiman
4
1
5
6.5
L
Gilgamesh
ScuzzyCheeks
Gilgamesh
4
4
2
1.25
W
Mulan
Spolker
Mulan
6
1
3
7.5
L
Erlang Shen
ugokaboom0103
Erlang Shen
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
39,180
52,470
Taken
47,480
29,359
Mitigated
22,391
10,768
Healing
17,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,731
330
0
1,368
8,869
2,596
0
1,622
7,098
46,259
0
W
3,251
689
701
2,709
9,242
4,140
0
5,197
4,045
51,297
0
W
Medusa
AbeKenji
Medusa
12,101
5,476
0
2,682
10,050
3,304
620
3,483
6,567
0
53,788
L
Jing Wei
Alvxes
Jing Wei
4,333
3,588
0
1,836
8,716
1,400
0
0
8,716
0
33,450
L
6,847
1,308
271
2,294
13,789
14,184
0
1,593
11,986
23,728
0
W
Nemesis
Kurhea
Nemesis
9,159
4,380
0
3,930
8,213
2,470
0
1,594
6,619
0
47,531
W
Hachiman
MorrowindSWE
Hachiman
3,923
1,196
195
2,030
9,393
5,356
0
4,334
5,059
0
15,066
L
Gilgamesh
ScuzzyCheeks
Gilgamesh
5,546
1,386
0
2,350
10,292
3,659
0
367
9,740
0
36,466
W
Mulan
Spolker
Mulan
10,746
1,969
0
5,380
10,582
7,121
0
2,178
8,404
3,072
52,711
L
Erlang Shen
ugokaboom0103
Erlang Shen
5,367
1,394
0
2,649
10,804
7,520
0
132
10,109
9,902
34,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
41,537
335
Minions Killed
423
0
Camps Cleared
0
1,382,860
Distance Traveled
1,383,079
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,771
555
99
7
0
251,157
3
W
Ra
8,050
575
117
8
0
263,325
5
W
Medusa
8,189
585
84
6
0
258,245
5
L
Jing Wei
6,394
457
62
4
0
274,182
6
L
Bacchus
6,476
463
20
1
0
268,248
3
W
Nemesis
8,533
610
73
5
0
313,874
7
W
Hachiman
7,396
528
19
1
0
257,480
3
L
Gilgamesh
7,163
512
69
5
0
300,270
2
W
Mulan
9,369
669
130
9
0
290,155
6
L
Erlang Shen
7,308
522
85
6
0
289,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role