Player Matchup

King Arthur
King Arthur
ArcaneXIX
King Arthur
Level 17
God Stats
8W - 5L
1,405 SR
Queue Stats
46W - 39L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
BennosukeXV
Amaterasu
Level 14
God Stats
41W - 30L
1,402 SR
Queue Stats
44W - 34L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
FATTTY666
Zhong Kui
Level 21
God Stats
33W - 29L
1,574 SR
Queue Stats
58W - 48L
1,459 Elo+
Solo
Da Ji
Da Ji
T_ScooB
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,160 Elo+
Solo
Olorun
Olorun
cool_nightmare_
Olorun
Level 25
God Stats
11W - 14L
1,343 SR
Queue Stats
31W - 34L
1,404 Elo+
Solo
Team Averages
Level 16
1,445 SR
1,370 Elo+

VS

Team Averages
Level 16
1,594 SR
1,518 Elo+
Nox
Nox
Butterfly78MG
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 3
Ah Puch
Ah Puch
Ente7994
Ah Puch
Level 5
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 3
Izanami
Izanami
FRAAANGI
Izanami
Level 17
God Stats
5W - 5L
1,745 SR
Queue Stats
14W - 22L
1,357 Elo+
Party 1
Mulan
Mulan
KingKongJR420
Mulan
Level 23
God Stats
4W - 4L
1,527 SR
Queue Stats
78W - 95L
1,349 Elo+
Party 1
Apollo
Apollo
Noahboy1115
Apollo
Level 29
God Stats
10W - 16L
1,472 SR
Queue Stats
63W - 71L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArcaneXIX
King Arthur
19
9 / 0 / 17
12,843
1,168
11,742
17,703
20,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
BennosukeXV
Amaterasu
19
7 / 0 / 22
11,901
1,082
12,471
9,659
9,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
FATTTY666
Zhong Kui
19
14 / 2 / 24
13,555
1,232
32,584
10,563
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
T_ScooB
Da Ji
18
3 / 5 / 15
10,369
943
8,509
9,889
4,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 6 / 17
12,754
1,159
20,825
20,039
9,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 15 / 6
9,325
848
4,448
17,157
6,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
Ente7994
Ah Puch
16
2 / 4 / 7
10,021
911
11,825
14,943
5,344
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
FRAAANGI
Izanami
17
3 / 8 / 6
11,396
1,036
13,880
17,425
9,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 13 / 8
10,336
940
13,779
24,863
15,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
17
5 / 5 / 6
11,347
1,032
16,078
16,999
6,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
46
45
Kills
13
13
Deaths
45
95
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArcaneXIX
King Arthur
9
0
17
17.5
W
Amaterasu
BennosukeXV
Amaterasu
7
0
22
18
L
1
15
6
0.27
L
Ah Puch
Ente7994
Ah Puch
2
4
7
1.38
W
Zhong Kui
FATTTY666
Zhong Kui
14
2
24
13
L
Izanami
FRAAANGI
Izanami
3
8
6
0.75
L
2
13
8
0.46
L
Apollo
5
5
6
1.6
W
Da Ji
T_ScooB
Da Ji
3
5
15
2.1
W
12
6
17
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,131
Damage
60,010
67,853
Taken
91,387
51,396
Mitigated
44,293
20,065
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArcaneXIX
King Arthur
11,742
1,847
0
4,611
17,703
20,279
0
3,365
14,111
209
44,259
W
Amaterasu
BennosukeXV
Amaterasu
12,471
4,694
0
2,279
9,659
9,595
0
1,430
8,229
4,238
14,649
L
4,448
1,698
0
10
17,157
6,820
0
10,484
6,673
6,335
0
L
Ah Puch
Ente7994
Ah Puch
11,825
2,206
0
201
14,943
5,344
0
10,505
4,438
26,432
0
W
Zhong Kui
FATTTY666
Zhong Kui
32,584
2,174
0
1,622
10,563
7,436
0
2,002
8,459
43,941
0
L
Izanami
FRAAANGI
Izanami
13,880
10,151
431
238
17,425
9,738
0
7,540
9,885
0
41,578
L
13,779
3,878
0
475
24,863
15,635
0
17,124
7,739
0
18,246
L
Apollo
16,078
8,936
0
875
16,999
6,756
0
10,319
6,680
0
36,132
W
Da Ji
T_ScooB
Da Ji
8,509
3,889
0
1,312
9,889
4,304
0
2,126
7,763
0
16,501
W
20,825
14,492
1,701
8,540
20,039
9,782
0
7,021
13,018
40,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,422
Gold Earned
52,425
191
Minions Killed
157
6
Camps Cleared
2
998,650
Distance Traveled
830,533
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,843
1,168
87
8
1
222,228
0
W
Amaterasu
11,901
1,082
12
1
0
241,226
0
L
Nox
9,325
848
5
0
0
117,898
1
L
Ah Puch
10,021
911
35
3
0
182,530
2
W
Zhong Kui
13,555
1,232
23
2
3
194,279
2
L
Izanami
11,396
1,036
66
6
0
165,201
5
L
Mulan
10,336
940
5
0
0
173,347
3
L
Apollo
11,347
1,032
46
4
2
191,557
0
W
Da Ji
10,369
943
10
1
1
165,597
0
W
Olorun
12,754
1,159
59
5
1
175,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role