Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
IveNoGotABeltOan
Tsukuyomi
Level 16
God Stats
0W - 2L
1,678 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 2
Izanami
Izanami
KieranGallagher_
Izanami
Level 22
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 5L
1,207 Elo+
Party 2
Apollo
Apollo
peepeeonmynips
Apollo
Level 16
God Stats
1W - 2L
1,526 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 2
Team Averages
Level 26
1,553 SR
1,329 Elo+

VS

Team Averages
Level 143
1,629 SR
1,566 Elo+
Apollo
Apollo
BrownTown9423
Apollo
Level 153
God Stats
1W - 1L
1,585 SR
Queue Stats
9W - 5L
1,615 Elo+
Party 1
Ra
Ra
Hightower147
Ra
Level 146
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 7L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Moto_Moto_9293
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,709 Elo+
Party 1
Kuzenbo
Kuzenbo
Shuvaluva
Kuzenbo
Level 147
God Stats
1W - 0L
1,736 SR
Queue Stats
6W - 7L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 5 / 1
6,070
759
2,972
12,660
6,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
10
1 / 5 / 2
5,709
714
3,705
10,679
2,803
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 3
5,627
703
1,063
5,421
1,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 4 / 3
5,888
736
1,754
8,295
2,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,870
984
6,133
6,323
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 6
8,350
1,044
9,100
5,931
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Moto_Moto_9293
Tsukuyomi
12
4 / 3 / 7
7,674
959
6,788
7,620
2,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Shuvaluva
Kuzenbo
12
4 / 1 / 6
7,577
947
6,576
6,933
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
3
Kills
16
16
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
W
3
2
2
2
W
5
0
6
8
L
Tsukuyomi
1
5
2
0.4
L
0
2
3
0.75
W
Tsukuyomi
Moto_Moto_9293
Tsukuyomi
4
3
7
2.5
W
Kuzenbo
Shuvaluva
Kuzenbo
4
1
6
7
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,494
Damage
28,597
37,055
Taken
26,807
13,115
Mitigated
14,620
1,205
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,972
200
0
0
12,660
6,659
0
5,279
6,987
7,535
14,404
W
6,133
4,171
0
1,443
6,323
2,316
4,278
158
6,165
0
26,782
W
9,100
510
669
1,886
5,931
2,063
1,509
445
5,318
29,332
0
L
Tsukuyomi
3,705
841
99
591
10,679
2,803
0
3,905
6,498
0
7,491
L
1,063
606
0
109
5,421
1,354
0
2,486
2,799
0
7,379
W
Tsukuyomi
Moto_Moto_9293
Tsukuyomi
6,788
1,364
0
1,398
7,620
2,000
1,191
212
5,942
0
13,431
W
Kuzenbo
Shuvaluva
Kuzenbo
6,576
2,079
0
1,736
6,933
8,241
344
739
5,371
16,081
0
L
1,754
1,015
41
365
8,295
2,299
0
3,561
4,567
0
6,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,294
Gold Earned
31,471
66
Minions Killed
150
1
Camps Cleared
8
355,400
Distance Traveled
666,768
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,070
759
28
4
1
120,176
0
W
Apollo
7,870
984
63
8
3
146,149
0
W
Ra
8,350
1,044
56
7
1
178,996
0
L
Tsukuyomi
5,709
714
8
1
0
82,531
0
L
Izanami
5,627
703
16
2
0
85,602
0
W
Tsukuyomi
7,674
959
14
2
1
177,107
1
W
Kuzenbo
7,577
947
17
2
3
164,516
0
L
Apollo
5,888
736
14
2
0
67,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role