Player Matchup

Mulan
Mulan
Silver II
Acevadeer
Mulan
Silver II
Level 143
God Stats
10W - 18L
1,444 SR
Queue Stats
737W - 754L
1,047 MMR
Solo
Yemoja
Yemoja
Silver II
BroodPhoenix809
Yemoja
Silver II
Level 128
God Stats
9W - 8L
1,609 SR
Queue Stats
251W - 265L
1,021 MMR
Solo
Danzaburou
Danzaburou
Silver I
DaBomb Tactics
Danzaburou
Silver I
Level 84
God Stats
26W - 25L
1,574 SR
Queue Stats
110W - 116L
1,156 MMR
Solo
Hun Batz
Hun Batz
Silver I
FlagrntFomey
Hun Batz
Silver I
Level 108
God Stats
21W - 16L
1,584 SR
Queue Stats
285W - 287L
1,028 MMR
Solo
Scylla
Scylla
Gold IV
lI-BTAC-Il
Scylla
Gold IV
Level 116
God Stats
3W - 2L
1,602 SR
Queue Stats
243W - 245L
1,159 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,563 SR
1,082 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,490 SR
1,187 MMR
Thor
Thor
Silver II
 
Thor
Silver II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
DonoROn_BlinkS
Sylvanus
Silver II
Level 140
God Stats
1W - 8L
1,429 SR
Queue Stats
79W - 85L
1,138 MMR
Solo
Hou Yi
Hou Yi
Silver I
MR Bruno Loko
Hou Yi
Silver I
Level 67
God Stats
2W - 1L
1,679 SR
Queue Stats
22W - 32L
998 MMR
Solo
King Arthur
King Arthur
Gold III
NYC SMOOVEE
King Arthur
Gold III
Level 127
God Stats
41W - 31L
1,613 SR
Queue Stats
223W - 212L
1,154 MMR
Solo
Chang'e
Chang'e
Silver I
Paivx
Chang'e
Silver I
Level 121
God Stats
0W - 4L
1,231 SR
Queue Stats
154W - 162L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Acevadeer
Mulan
17
3 / 5 / 5
10,794
540
16,072
21,847
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 4
9,658
483
2,995
18,650
17,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DaBomb Tactics
Danzaburou
17
6 / 3 / 3
11,255
563
12,072
12,760
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
FlagrntFomey
Hun Batz
18
3 / 2 / 3
10,797
540
9,103
13,456
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
lI-BTAC-Il
Scylla
16
4 / 2 / 6
10,020
501
12,809
11,391
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebCliodhnaGilgameshArtio

VS

Bans
Morgan Le FaySkadiAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 3 / 3
9,196
460
8,743
15,062
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
15
0 / 2 / 8
9,258
463
4,987
15,503
15,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 3 / 3
10,434
522
9,555
11,591
4,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
NYC SMOOVEE
King Arthur
14
5 / 6 / 4
9,481
474
16,237
21,081
13,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Paivx
Chang'e
15
3 / 4 / 3
9,554
478
10,928
13,731
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
18
Kills
15
15
Deaths
18
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
3
1.17
W
Mulan
Acevadeer
Mulan
3
5
5
1.1
W
2
3
4
1.33
W
Danzaburou
DaBomb Tactics
Danzaburou
6
3
3
2.5
L
Sylvanus
0
2
8
2
W
Hun Batz
FlagrntFomey
Hun Batz
3
2
3
2.25
L
5
3
3
2.17
L
King Arthur
NYC SMOOVEE
King Arthur
5
6
4
1.17
L
Chang'e
Paivx
Chang'e
3
4
3
1.13
W
Scylla
lI-BTAC-Il
Scylla
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,051
Damage
50,450
78,104
Taken
76,968
48,777
Mitigated
44,049
31,392
Healing
28,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,743
965
0
5,622
15,062
5,300
0
1,292
13,490
0
66,803
W
Mulan
Acevadeer
Mulan
16,072
1,611
0
10,083
21,847
17,746
0
4,701
17,030
13,348
58,217
W
2,995
863
5,788
4,634
18,650
17,160
342
5,133
13,267
22,311
0
W
Danzaburou
DaBomb Tactics
Danzaburou
12,072
6,317
0
2,883
12,760
4,706
1,357
2,186
10,542
0
92,685
L
Sylvanus
4,987
1,770
3,836
5,649
15,503
15,938
33
5,289
9,864
30,000
0
W
Hun Batz
FlagrntFomey
Hun Batz
9,103
2,070
0
4,480
13,456
5,197
1,734
4,988
8,214
0
81,540
L
9,555
4,947
0
2,848
11,591
4,176
2,688
2,310
9,235
0
72,669
L
King Arthur
NYC SMOOVEE
King Arthur
16,237
1,141
0
4,990
21,081
13,746
25
5,581
14,771
6,737
46,535
L
Chang'e
Paivx
Chang'e
10,928
953
1,537
4,402
13,731
4,889
499
4,459
9,134
61,625
0
W
Scylla
lI-BTAC-Il
Scylla
12,809
1,633
141
3,383
11,391
3,968
502
4,381
6,778
65,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,524
Gold Earned
47,923
545
Minions Killed
509
0
Camps Cleared
0
1,883,511
Distance Traveled
1,749,559
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,196
460
108
5
0
384,556
7
W
Mulan
10,794
540
132
7
0
372,354
4
W
Yemoja
9,658
483
23
1
0
379,189
4
W
Danzaburou
11,255
563
154
8
0
346,365
2
L
Sylvanus
9,258
463
41
2
0
352,583
5
W
Hun Batz
10,797
540
130
7
0
431,906
3
L
Hou Yi
10,434
522
134
7
0
352,663
6
L
King Arthur
9,481
474
109
5
0
290,016
4
L
Chang'e
9,554
478
117
6
0
369,741
7
W
Scylla
10,020
501
106
5
0
353,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role