Player Matchup

Izanami
Izanami
 
Izanami
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Garix123
Tiamat
Level 53
God Stats
1W - 1L
1,576 SR
Queue Stats
6W - 1L
1,697 Elo+
Party 1
Pele
Pele
Kugurami
Pele
Level 29
God Stats
1W - 1L
1,533 SR
Queue Stats
23W - 16L
1,519 Elo+
Party 1
Athena
Athena
MatthewInRussian
Athena
Level 20
God Stats
47W - 38L
1,331 SR
Queue Stats
75W - 73L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
MiisterLee
Jormungandr
Level 28
God Stats
3W - 0L
1,760 SR
Queue Stats
4W - 0L
1,775 Elo+
Party 1
Team Averages
Level 36
1,540 SR
1,591 Elo+

VS

Team Averages
Level 72
1,482 SR
1,461 Elo+
Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
AndrewGamingHD
Cu Chulainn
Level 38
God Stats
18W - 30L
1,324 SR
Queue Stats
34W - 53L
1,320 Elo+
Solo
Skadi
Skadi
Hazik5
Skadi
Level 64
God Stats
6W - 5L
1,656 SR
Queue Stats
265W - 305L
1,516 Elo+
Party 3
Cthulhu
Cthulhu
Raziner
Cthulhu
Level 29
God Stats
6W - 11L
1,432 SR
Queue Stats
52W - 62L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
6 / 2 / 0
7,029
586
8,442
7,353
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Garix123
Tiamat
11
8 / 3 / 3
7,379
615
7,588
6,999
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pele
13
5 / 3 / 6
7,592
633
8,340
9,837
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 11
6,914
576
3,401
10,570
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
MiisterLee
Jormungandr
11
1 / 1 / 0
6,845
570
4,230
8,685
6,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 4 / 2
7,111
593
7,560
10,682
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
 
Jormungandr
11
1 / 5 / 2
6,420
535
6,311
9,871
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
AndrewGamingHD
Cu Chulainn
10
1 / 1 / 1
6,037
503
5,040
7,049
4,980
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Hazik5
Skadi
11
3 / 6 / 3
6,718
560
7,324
8,371
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Raziner
Cthulhu
9
1 / 6 / 3
5,754
480
4,381
12,415
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
11
11
Deaths
22
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
0
3
L
Thanatos
 
Thanatos
5
4
2
1.5
L
Jormungandr
 
Jormungandr
1
5
2
0.4
L
Cu Chulainn
AndrewGamingHD
Cu Chulainn
1
1
1
1.5
W
Tiamat
Garix123
Tiamat
8
3
3
3.17
L
Skadi
Hazik5
Skadi
3
6
3
0.75
W
Pele
5
3
6
2.67
W
2
2
11
3.75
W
Jormungandr
MiisterLee
Jormungandr
1
1
0
1
L
Cthulhu
Raziner
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
30,616
43,444
Taken
48,388
24,485
Mitigated
23,356
12,273
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,442
6,069
0
1,616
7,353
1,914
0
3,753
3,295
0
39,760
L
Thanatos
 
Thanatos
7,560
3,462
0
7,961
10,682
3,369
0
3,845
6,637
0
37,086
L
Jormungandr
 
Jormungandr
6,311
1,609
586
2,220
9,871
5,972
117
812
9,039
35,701
0
L
Cu Chulainn
AndrewGamingHD
Cu Chulainn
5,040
991
0
1,210
7,049
4,980
241
4,337
2,712
0
25,171
W
Tiamat
Garix123
Tiamat
7,588
615
0
2,133
6,999
3,817
0
353
6,646
24,178
0
L
Skadi
Hazik5
Skadi
7,324
3,517
0
920
8,371
2,331
1,012
2,906
5,227
0
33,120
W
Pele
8,340
2,105
0
3,929
9,837
3,121
0
2,178
7,626
0
48,307
W
3,401
1,440
168
1,720
10,570
8,989
134
3,701
6,500
10,765
0
W
Jormungandr
MiisterLee
Jormungandr
4,230
1,202
0
2,707
8,685
6,644
183
0
8,685
39,032
0
L
Cthulhu
Raziner
Cthulhu
4,381
669
151
1,710
12,415
6,704
213
2,740
9,554
15,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,759
Gold Earned
32,040
301
Minions Killed
264
0
Camps Cleared
0
1,154,234
Distance Traveled
1,090,985
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,029
586
69
6
0
183,379
1
L
Thanatos
7,111
593
79
7
0
238,338
1
L
Jormungandr
6,420
535
68
6
0
213,979
6
L
Cu Chulainn
6,037
503
43
4
0
225,094
2
W
Tiamat
7,379
615
53
4
0
219,349
2
L
Skadi
6,718
560
52
4
0
205,310
2
W
Pele
7,592
633
85
7
0
256,736
3
W
Athena
6,914
576
13
1
0
263,760
0
W
Jormungandr
6,845
570
81
7
0
231,010
3
L
Cthulhu
5,754
480
22
2
0
208,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role