Player Matchup

Anubis
Anubis
Silver IV
Bultero
Anubis
Silver IV
Level 118
God Stats
51W - 33L
1,599 SR
Queue Stats
279W - 296L
758 MMR
Solo
Geb
Geb
Silver I
DeathChef90
Geb
Silver I
Level 156
God Stats
4W - 7L
1,324 SR
Queue Stats
477W - 474L
858 MMR
Solo
Aphrodite
Aphrodite
Silver IV
OldManMonkeys
Aphrodite
Silver IV
Level 99
God Stats
16W - 10L
1,598 SR
Queue Stats
195W - 200L
851 MMR
Solo
Arachne
Arachne
Silver IV
WoolyWolff
Arachne
Silver IV
Level 126
God Stats
8W - 4L
1,699 SR
Queue Stats
256W - 261L
826 MMR
Solo
Heimdallr
Heimdallr
Silver II
hungry_sponge677
Heimdallr
Silver II
Level 84
God Stats
3W - 2L
1,359 SR
Queue Stats
128W - 144L
848 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,516 SR
828 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,520 SR
828 MMR
Apollo
Apollo
Silver III
GiovaMarin
Apollo
Silver III
Level 125
God Stats
8W - 14L
1,352 SR
Queue Stats
145W - 161L
829 MMR
Solo
Loki
Loki
Silver III
Pangaranga
Loki
Silver III
Level 86
God Stats
202W - 158L
1,559 SR
Queue Stats
369W - 362L
826 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
chechochechos
Sun Wukong
Silver IV
Level 102
God Stats
2W - 3L
1,489 SR
Queue Stats
23W - 40L
710 MMR
Solo
Scylla
Scylla
Silver I
heinzosmashum125
Scylla
Silver I
Level 147
God Stats
1W - 4L
1,700 SR
Queue Stats
99W - 110L
957 MMR
Solo
Athena
Athena
Bronze II
run-to-bush
Athena
Bronze II
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 38L
818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bultero
Anubis
20
9 / 7 / 4
14,315
573
18,744
18,503
10,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 1 / 10
11,964
479
6,152
21,909
24,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
OldManMonkeys
Aphrodite
20
2 / 0 / 6
14,168
567
14,175
25,588
13,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
WoolyWolff
Arachne
20
6 / 2 / 2
13,770
551
13,515
24,347
10,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
20
0 / 4 / 1
13,713
549
10,215
17,084
8,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
FreyaSkadiMorgan Le FayArtio

VS

Bans
BacchusCu ChulainnCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GiovaMarin
Apollo
20
0 / 2 / 6
11,720
469
6,049
13,640
4,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 4 / 3
12,021
481
14,487
16,205
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
chechochechos
Sun Wukong
17
0 / 6 / 1
10,470
419
15,431
19,445
19,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 5 / 3
11,213
449
15,870
17,530
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
16
1 / 0 / 4
9,740
390
8,365
21,397
20,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
17
Kills
14
14
Deaths
17
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bultero
Anubis
9
7
4
1.57
W
0
1
10
5
L
Apollo
GiovaMarin
Apollo
0
2
6
1.5
W
Aphrodite
OldManMonkeys
Aphrodite
2
0
6
5
L
8
4
3
2.38
W
Arachne
WoolyWolff
Arachne
6
2
2
3.5
L
Sun Wukong
chechochechos
Sun Wukong
0
6
1
0.08
L
5
5
3
1.3
W
Heimdallr
0
4
1
0.13
L
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,801
Damage
60,202
107,431
Taken
88,217
67,186
Mitigated
56,230
62,123
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bultero
Anubis
18,744
916
747
6,938
18,503
10,614
1,096
8,376
9,779
91,407
0
W
6,152
316
4,810
6,526
21,909
24,789
712
5,643
15,990
25,880
0
L
Apollo
GiovaMarin
Apollo
6,049
3,071
0
6,371
13,640
4,279
0
2,575
11,065
0
101,835
W
Aphrodite
OldManMonkeys
Aphrodite
14,175
844
5,974
18,358
25,588
13,695
3,229
2,929
21,579
110,899
0
L
14,487
3,974
0
2,441
16,205
6,882
0
5,258
10,947
0
90,304
W
Arachne
WoolyWolff
Arachne
13,515
9,507
0
12,495
24,347
10,068
1,765
3,557
20,483
0
112,873
L
Sun Wukong
chechochechos
Sun Wukong
15,431
1,832
0
2,240
19,445
19,366
0
10,980
8,465
0
68,162
L
15,870
708
76
3,655
17,530
5,493
0
11,434
6,096
75,809
0
W
Heimdallr
10,215
5,496
0
6,275
17,084
8,020
4,484
3,261
13,719
0
132,836
L
Athena
8,365
1,637
0
3,962
21,397
20,210
94
8,824
12,573
28,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,930
Gold Earned
55,164
738
Minions Killed
607
0
Camps Cleared
0
2,393,257
Distance Traveled
2,388,700
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,315
573
157
6
0
406,337
3
W
Geb
11,964
479
21
1
0
516,872
9
L
Apollo
11,720
469
184
7
0
460,269
12
W
Aphrodite
14,168
567
211
8
0
462,627
8
L
Loki
12,021
481
120
5
0
506,270
9
W
Arachne
13,770
551
147
6
0
572,470
6
L
Sun Wukong
10,470
419
119
5
0
427,663
5
L
Scylla
11,213
449
145
6
0
465,645
6
W
Heimdallr
13,713
549
202
8
0
434,951
0
L
Athena
9,740
390
39
2
0
528,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role