Player Matchup

Tiamat
Tiamat
DaRkNiGhT95386
Tiamat
Level 18
God Stats
2W - 0L
1,824 SR
Queue Stats
44W - 31L
1,642 Elo+
Solo
Heimdallr
Heimdallr
GCSzn
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,514 Elo+
Solo
Bellona
Bellona
Tri_Hazzy4-9
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 162L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vertientez
Ah Muzen Cab
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 6L
1,542 Elo+
Solo
Da Ji
Da Ji
hexnatalie
Da Ji
Level 27
God Stats
1W - 2L
1,168 SR
Queue Stats
43W - 15L
1,592 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,566 Elo+

VS

Team Averages
Level 21
1,548 SR
1,491 Elo+
Sol
Sol
BlackGeminis122
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,499 Elo+
Solo
Cliodhna
Cliodhna
Donahue421
Cliodhna
Level 28
God Stats
18W - 19L
1,614 SR
Queue Stats
157W - 159L
1,499 Elo+
Solo
Neith
Neith
LIONSinner
Neith
Level 12
God Stats
0W - 1L
1,520 SR
Queue Stats
4W - 3L
1,630 Elo+
Party 1
Chaac
Chaac
RUMPL34SKIN
Chaac
Level 9
God Stats
0W - 2L
1,616 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
King Arthur
King Arthur
a_God_420
King Arthur
Level 27
God Stats
8W - 12L
1,491 SR
Queue Stats
81W - 66L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,301
573
2,975
5,403
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
GCSzn
Heimdallr
11
3 / 1 / 8
7,131
648
5,017
5,363
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Tri_Hazzy4-9
Bellona
10
10 / 3 / 4
7,253
659
7,304
6,837
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Vertientez
Ah Muzen Cab
12
4 / 0 / 1
7,329
666
6,505
11,396
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
12
3 / 1 / 5
7,123
648
3,473
8,287
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,020
638
3,524
5,512
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Donahue421
Cliodhna
9
0 / 4 / 0
5,295
481
2,902
7,183
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
3 / 4 / 0
6,326
575
2,333
4,534
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 7 / 0
4,603
418
3,601
8,795
2,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
a_God_420
King Arthur
10
1 / 4 / 0
6,144
559
10,190
12,964
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
21
Kills
6
6
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
1
1
2
2
L
Cliodhna
Donahue421
Cliodhna
0
4
0
0
W
Heimdallr
GCSzn
Heimdallr
3
1
8
7
L
Neith
3
4
0
0.75
L
0
7
0
0
W
Bellona
Tri_Hazzy4-9
Bellona
10
3
4
4
W
Ah Muzen Cab
Vertientez
Ah Muzen Cab
4
0
1
4.5
L
King Arthur
a_God_420
King Arthur
1
4
0
0.25
W
Da Ji
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
22,550
37,286
Taken
38,988
16,331
Mitigated
13,570
12,996
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,524
873
0
1,733
5,512
1,656
104
1,433
3,769
43,142
5,012
W
2,975
96
0
2,006
5,403
2,017
0
1,921
3,417
25,416
0
L
Cliodhna
Donahue421
Cliodhna
2,902
265
0
3,191
7,183
1,642
0
633
6,353
0
27,508
W
Heimdallr
GCSzn
Heimdallr
5,017
2,564
0
937
5,363
2,491
331
0
5,363
0
40,469
L
Neith
2,333
966
0
290
4,534
1,274
140
0
4,534
0
24,213
L
3,601
533
0
450
8,795
2,395
0
0
8,795
0
15,483
W
Bellona
Tri_Hazzy4-9
Bellona
7,304
3,251
0
1,606
6,837
3,783
3
806
5,957
0
27,476
W
Ah Muzen Cab
Vertientez
Ah Muzen Cab
6,505
2,244
0
5,275
11,396
5,406
0
0
10,672
0
42,146
L
King Arthur
a_God_420
King Arthur
10,190
2,343
0
4,980
12,964
6,603
0
390
11,687
0
39,653
W
Da Ji
3,473
1,071
0
3,172
8,287
2,634
0
635
7,612
0
36,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,137
Gold Earned
29,388
331
Minions Killed
328
0
Camps Cleared
0
1,141,408
Distance Traveled
1,132,873
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,020
638
109
10
0
225,507
1
W
Tiamat
6,301
573
56
5
0
224,266
4
L
Cliodhna
5,295
481
54
5
0
229,490
4
W
Heimdallr
7,131
648
72
7
0
211,774
0
L
Neith
6,326
575
51
5
0
224,562
0
L
Chaac
4,603
418
27
2
0
236,833
0
W
Bellona
7,253
659
39
4
0
250,399
1
W
Ah Muzen Cab
7,329
666
93
8
0
204,677
2
L
King Arthur
6,144
559
87
8
0
216,481
3
W
Da Ji
7,123
648
71
6
0
250,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role