Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
OmegaVIT
Chaac
Level 83
God Stats
5W - 2L
1,697 SR
Queue Stats
68W - 98L
1,391 Elo+
Party 1
Bastet
Bastet
marmo_942
Bastet
Level 91
God Stats
3W - 3L
1,291 SR
Queue Stats
52W - 78L
1,382 Elo+
Party 1
Team Averages
Level 98
1,496 SR
1,424 Elo+

VS

Team Averages
Level 43
1,500 SR
1,495 Elo+
Artemis
Artemis
TJ Rhino6916
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,558 Elo+
Solo
Anubis
Anubis
latorre_7
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
nemesis-azul
Cthulhu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
12 / 0 / 4
9,251
925
11,317
6,124
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
OmegaVIT
Chaac
12
4 / 2 / 9
7,705
771
7,756
11,087
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
marmo_942
Bastet
10
0 / 3 / 12
6,801
680
4,109
6,340
1,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TJ Rhino6916
Artemis
9
1 / 8 / 2
6,151
615
3,055
8,262
3,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
latorre_7
Anubis
10
1 / 6 / 3
6,432
643
6,676
7,965
2,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
nemesis-azul
Cthulhu
11
3 / 2 / 2
7,590
759
4,618
9,998
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
5
5
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
0
4
14
W
Chaac
OmegaVIT
Chaac
4
2
9
4.25
L
Artemis
TJ Rhino6916
Artemis
1
8
2
0.25
L
Anubis
latorre_7
Anubis
1
6
3
0.42
W
Bastet
marmo_942
Bastet
0
3
12
2
L
Cthulhu
nemesis-azul
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
14,349
23,551
Taken
26,225
8,438
Mitigated
14,154
7,010
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,317
383
0
2,507
6,124
1,797
780
3,149
2,975
32,686
0
W
Chaac
OmegaVIT
Chaac
7,756
1,931
326
3,628
11,087
4,925
0
4,923
6,164
0
31,765
L
Artemis
TJ Rhino6916
Artemis
3,055
1,282
0
654
8,262
3,051
0
3,621
4,429
0
5,595
L
Anubis
latorre_7
Anubis
6,676
348
0
1,672
7,965
2,880
0
3,528
4,203
20,129
0
W
Bastet
marmo_942
Bastet
4,109
1,926
0
549
6,340
1,716
185
3,589
2,751
0
11,461
L
Cthulhu
nemesis-azul
Cthulhu
4,618
546
0
1,230
9,998
8,223
0
3,678
6,137
18,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
20,173
109
Minions Killed
84
7
Camps Cleared
2
550,525
Distance Traveled
445,965
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,251
925
57
6
3
182,516
0
W
Chaac
7,705
771
37
4
3
188,232
2
L
Artemis
6,151
615
11
1
0
120,473
1
L
Anubis
6,432
643
37
4
2
138,059
4
W
Bastet
6,801
680
15
2
1
179,777
4
L
Cthulhu
7,590
759
36
4
0
187,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role