Player Matchup

Neith
Neith
ILOVEIMPERIALISM
Neith
Level 64
God Stats
5W - 8L
1,456 SR
Queue Stats
8W - 21L
1,314 Elo+
Party 4
Sol
Sol
McRub
Sol
Level 81
God Stats
107W - 79L
1,573 SR
Queue Stats
494W - 481L
1,471 Elo+
Party 3
Bastet
Bastet
highimshawn
Bastet
Level 69
God Stats
17W - 10L
1,708 SR
Queue Stats
199W - 205L
1,498 Elo+
Party 4
Cthulhu
Cthulhu
holdingdaisies
Cthulhu
Level 62
God Stats
27W - 21L
1,746 SR
Queue Stats
267W - 315L
1,446 Elo+
Party 3
Cu Chulainn
Cu Chulainn
iamasiandood
Cu Chulainn
Level 66
God Stats
1W - 1L
1,523 SR
Queue Stats
197W - 187L
1,504 Elo+
Party 4
Team Averages
Level 68
1,601 SR
1,447 Elo+

VS

Team Averages
Level 109
1,418 SR
1,473 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AnX Arctic
Bastet
Level 109
God Stats
0W - 1L
1,173 SR
Queue Stats
253W - 234L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
EBlizzy
Heimdallr
Level 117
God Stats
7W - 9L
1,681 SR
Queue Stats
180W - 195L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
Jboogie7
Sylvanus
Level 107
God Stats
29W - 23L
1,515 SR
Queue Stats
270W - 298L
1,451 Elo+
Party 2
The Morrigan
The Morrigan
orlando1235
The Morrigan
Level 82
God Stats
0W - 3L
1,221 SR
Queue Stats
192W - 194L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
7,994
470
8,886
10,073
3,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
McRub
Sol
17
9 / 1 / 7
10,849
638
13,103
13,128
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
17
9 / 1 / 1
11,282
664
12,828
13,509
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 6
8,093
476
5,650
15,121
14,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
iamasiandood
Cu Chulainn
15
6 / 2 / 5
9,436
555
6,466
14,401
8,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 7 / 1
7,320
431
6,078
15,551
12,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
AnX Arctic
Bastet
14
2 / 3 / 2
8,193
482
6,999
10,476
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
EBlizzy
Heimdallr
15
6 / 6 / 6
10,058
592
13,023
15,700
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Jboogie7
Sylvanus
13
4 / 3 / 6
8,469
498
8,463
17,921
15,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
orlando1235
The Morrigan
12
0 / 8 / 1
7,498
441
6,937
9,071
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
26
Kills
12
12
Deaths
27
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
7
1
0.07
L
Bastet
AnX Arctic
Bastet
2
3
2
1
L
Heimdallr
EBlizzy
Heimdallr
6
6
6
1.5
W
1
5
9
1.1
L
Sylvanus
Jboogie7
Sylvanus
4
3
6
2.33
W
Sol
McRub
Sol
9
1
7
12.5
W
Bastet
9
1
1
9.5
W
1
3
6
1.33
W
Cu Chulainn
iamasiandood
Cu Chulainn
6
2
5
4.25
L
The Morrigan
orlando1235
The Morrigan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,933
Damage
41,500
66,232
Taken
68,719
41,499
Mitigated
40,599
23,809
Healing
21,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,078
2,328
0
1,975
15,551
12,067
0
1,757
13,218
6,808
36,308
L
Bastet
AnX Arctic
Bastet
6,999
1,498
0
4,802
10,476
3,330
0
3,169
7,099
0
36,742
L
Heimdallr
EBlizzy
Heimdallr
13,023
6,494
499
3,231
15,700
6,166
2,853
4,359
11,298
0
51,719
W
8,886
3,780
842
3,831
10,073
3,208
909
3,942
6,131
0
41,662
L
Sylvanus
Jboogie7
Sylvanus
8,463
3,523
2,297
7,848
17,921
15,863
1,000
7,359
10,471
33,203
0
W
Sol
McRub
Sol
13,103
5,288
0
8,257
13,128
4,365
2,336
3,463
9,665
92,744
0
W
Bastet
12,828
3,739
0
6,310
13,509
10,582
13
1,882
11,627
9,238
64,115
W
5,650
493
38
4,101
15,121
14,682
378
3,529
11,592
24,431
0
W
Cu Chulainn
iamasiandood
Cu Chulainn
6,466
1,750
0
430
14,401
8,662
531
3,634
10,767
4,586
51,304
L
The Morrigan
orlando1235
The Morrigan
6,937
1,054
0
682
9,071
3,173
49
3,738
5,064
49,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,654
Gold Earned
41,538
489
Minions Killed
376
0
Camps Cleared
0
1,806,336
Distance Traveled
1,549,263
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,320
431
88
5
0
324,972
6
L
Bastet
8,193
482
71
4
0
355,353
1
L
Heimdallr
10,058
592
100
6
0
288,351
0
W
Neith
7,994
470
60
4
0
340,767
2
L
Sylvanus
8,469
498
42
2
0
285,019
1
W
Sol
10,849
638
166
10
0
352,346
3
W
Bastet
11,282
664
146
9
0
390,896
3
W
Cthulhu
8,093
476
25
1
0
384,562
0
W
Cu Chulainn
9,436
555
92
5
0
337,765
5
L
The Morrigan
7,498
441
75
4
0
295,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role