Player Matchup

Amaterasu
Amaterasu
DoubledAlarm833
Amaterasu
Level 29
God Stats
3W - 1L
1,785 SR
Queue Stats
131W - 160L
1,410 Elo+
Solo
Fenrir
Fenrir
EDW_09-HOT
Fenrir
Level 19
God Stats
5W - 5L
1,481 SR
Queue Stats
110W - 120L
1,394 Elo+
Party 2
Anubis
Anubis
HoriBle_gEnji_69
Anubis
Level 28
God Stats
5W - 4L
1,282 SR
Queue Stats
234W - 255L
1,436 Elo+
Party 2
Bastet
Bastet
NC ARTHUR1438
Bastet
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 146L
1,402 Elo+
Solo
Poseidon
Poseidon
TallGuy53
Poseidon
Level 28
God Stats
9W - 9L
1,237 SR
Queue Stats
167W - 158L
1,420 Elo+
Solo
Team Averages
Level 26
1,457 SR
1,413 Elo+

VS

Team Averages
Level 14
1,451 SR
1,361 Elo+
Mulan
Mulan
FOOLIlN
Mulan
Level 22
God Stats
1W - 1L
1,824 SR
Queue Stats
22W - 25L
1,473 Elo+
Solo
Thanatos
Thanatos
JRSRE4T
Thanatos
Level 25
God Stats
7W - 6L
1,374 SR
Queue Stats
64W - 89L
1,315 Elo+
Solo
Yemoja
Yemoja
OzkarGaldamez_HN
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,395 Elo+
Party 1
Olorun
Olorun
WDquebec
Olorun
Level 11
God Stats
0W - 3L
1,265 SR
Queue Stats
6W - 10L
1,280 Elo+
Solo
Sol
Sol
cacahuate549141
Sol
Level 5
God Stats
0W - 4L
1,292 SR
Queue Stats
13W - 23L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoubledAlarm833
Amaterasu
12
3 / 1 / 4
7,085
590
5,595
6,725
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
EDW_09-HOT
Fenrir
13
6 / 1 / 5
7,463
622
5,895
7,102
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
9 / 1 / 2
7,680
640
7,254
5,791
2,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
6 / 1 / 6
6,860
572
6,687
6,015
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
TallGuy53
Poseidon
11
6 / 0 / 7
7,155
596
9,210
3,813
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FOOLIlN
Mulan
10
1 / 5 / 0
5,924
494
4,560
9,688
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
JRSRE4T
Thanatos
10
2 / 5 / 1
6,230
519
3,632
10,533
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
0 / 7 / 0
5,006
417
1,231
10,803
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
WDquebec
Olorun
10
0 / 7 / 2
5,899
492
3,512
7,022
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 6 / 0
4,397
366
2,361
7,193
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
30
Kills
3
4
Deaths
30
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DoubledAlarm833
Amaterasu
3
1
4
5
W
Fenrir
EDW_09-HOT
Fenrir
6
1
5
8.5
L
Mulan
FOOLIlN
Mulan
1
5
0
0.2
W
9
1
2
10
L
Thanatos
JRSRE4T
Thanatos
2
5
1
0.5
W
6
1
6
9
L
0
7
0
0
W
Poseidon
TallGuy53
Poseidon
6
0
7
9.5
L
Olorun
WDquebec
Olorun
0
7
2
0.14
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,641
Damage
15,296
29,446
Taken
45,239
13,963
Mitigated
14,802
8,288
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DoubledAlarm833
Amaterasu
5,595
2,812
0
1,075
6,725
5,719
635
0
6,336
0
31,953
W
Fenrir
EDW_09-HOT
Fenrir
5,895
1,624
0
1,396
7,102
2,647
77
431
6,640
0
40,961
L
Mulan
FOOLIlN
Mulan
4,560
996
0
2,210
9,688
4,619
0
373
9,315
0
23,928
W
7,254
225
0
3,587
5,791
2,646
890
2,704
3,047
34,985
0
L
Thanatos
JRSRE4T
Thanatos
3,632
1,171
0
6,262
10,533
2,567
0
3,080
7,425
0
31,221
W
6,687
1,874
0
1,491
6,015
1,798
550
1,607
4,408
0
24,732
L
1,231
148
129
653
10,803
4,486
0
4,727
5,502
12,146
0
W
Poseidon
TallGuy53
Poseidon
9,210
1,055
0
739
3,813
1,153
500
1,585
2,228
37,160
0
L
Olorun
WDquebec
Olorun
3,512
1,878
41
814
7,022
1,420
133
4,157
2,865
25,833
2,203
L
2,361
487
0
1,013
7,193
1,710
0
3,220
3,668
13,496
1,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,243
Gold Earned
27,456
326
Minions Killed
228
0
Camps Cleared
0
1,214,309
Distance Traveled
1,099,770
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,085
590
64
5
0
245,595
1
W
Fenrir
7,463
622
83
7
0
270,706
1
L
Mulan
5,924
494
56
5
0
222,435
5
W
Anubis
7,680
640
66
6
0
213,514
0
L
Thanatos
6,230
519
54
5
0
229,536
3
W
Bastet
6,860
572
35
3
0
227,323
4
L
Yemoja
5,006
417
29
2
0
206,743
0
W
Poseidon
7,155
596
78
7
0
257,171
0
L
Olorun
5,899
492
60
5
0
219,850
0
L
Sol
4,397
366
29
2
0
221,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role