Player Matchup

Da Ji
Da Ji
ImEnvi
Da Ji
Level 39
God Stats
8W - 10L
1,376 SR
Queue Stats
132W - 148L
1,419 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mexicorn77
Cu Chulainn
Level 6
God Stats
1W - 0L
1,256 SR
Queue Stats
3W - 6L
1,094 Elo+
Party 2
Fafnir
Fafnir
alfredø1342
Fafnir
Level 143
God Stats
14W - 7L
1,651 SR
Queue Stats
290W - 275L
1,533 Elo+
Party 2
Chiron
Chiron
terror69
Chiron
Level 128
God Stats
10W - 9L
1,323 SR
Queue Stats
205W - 197L
1,528 Elo+
Party 2
Anubis
Anubis
tommygun91
Anubis
Level 62
God Stats
47W - 21L
1,601 SR
Queue Stats
268W - 264L
1,404 Elo+
Party 1
Team Averages
Level 76
1,441 SR
1,396 Elo+

VS

Team Averages
Level 47
1,492 SR
1,312 Elo+
Bastet
Bastet
GodArraghorn
Bastet
Level 29
God Stats
0W - 3L
1,276 SR
Queue Stats
13W - 40L
1,235 Elo+
Party 3
Chaac
Chaac
Mizzar7
Chaac
Level 63
God Stats
5W - 11L
1,407 SR
Queue Stats
71W - 126L
1,291 Elo+
Party 3
Cerberus
Cerberus
MrSamolodzik
Cerberus
Level 41
God Stats
2W - 8L
1,297 SR
Queue Stats
92W - 128L
1,328 Elo+
Party 4
Nox
Nox
Rastynka
Nox
Level 59
God Stats
1W - 1L
1,748 SR
Queue Stats
150W - 237L
1,300 Elo+
Party 3
Skadi
Skadi
ZaPHirro
Skadi
Level 44
God Stats
1W - 2L
1,733 SR
Queue Stats
110W - 132L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ImEnvi
Da Ji
17
13 / 1 / 14
11,781
620
16,830
14,467
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Mexicorn77
Cu Chulainn
15
0 / 7 / 5
9,335
491
3,693
18,137
11,669
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
16
7 / 0 / 21
12,522
659
10,039
13,389
16,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
terror69
Chiron
19
19 / 0 / 6
12,627
665
25,813
12,665
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
tommygun91
Anubis
20
15 / 2 / 6
13,281
699
19,819
17,260
10,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
0 / 11 / 2
7,772
409
5,798
18,518
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Mizzar7
Chaac
14
5 / 6 / 1
9,173
483
12,585
16,986
17,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
MrSamolodzik
Cerberus
13
2 / 12 / 0
8,208
432
4,397
24,749
8,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 11 / 0
7,877
415
4,255
14,414
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
ZaPHirro
Skadi
12
0 / 14 / 2
7,601
400
9,004
17,816
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
14
54
Kills
9
10
Deaths
54
52
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
11
2
0.09
W
Da Ji
ImEnvi
Da Ji
13
1
14
20
W
Cu Chulainn
Mexicorn77
Cu Chulainn
0
7
5
0.36
L
Chaac
Mizzar7
Chaac
5
6
1
0.92
L
Cerberus
MrSamolodzik
Cerberus
2
12
0
0.17
L
2
11
0
0.18
L
Skadi
ZaPHirro
Skadi
0
14
2
0.07
W
Fafnir
7
0
21
17.5
W
Chiron
terror69
Chiron
19
0
6
22
W
Anubis
tommygun91
Anubis
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,194
Damage
36,039
75,918
Taken
92,483
50,164
Mitigated
37,362
37,157
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,798
2,096
0
4,092
18,518
4,361
0
7,576
10,942
0
40,355
W
Da Ji
ImEnvi
Da Ji
16,830
6,213
0
6,991
14,467
6,203
1,168
2,742
11,725
0
68,101
W
Cu Chulainn
Mexicorn77
Cu Chulainn
3,693
1,514
0
3,205
18,137
11,669
218
880
17,257
5,711
42,629
L
Chaac
Mizzar7
Chaac
12,585
2,707
0
3,412
16,986
17,413
0
4,212
12,774
9,425
47,505
L
Cerberus
MrSamolodzik
Cerberus
4,397
492
972
4,034
24,749
8,746
0
6,768
17,981
19,104
0
L
4,255
1,428
0
1,218
14,414
3,521
0
5,936
8,478
23,833
0
L
Skadi
ZaPHirro
Skadi
9,004
3,867
379
1,680
17,816
3,321
0
6,052
11,764
0
42,946
W
Fafnir
10,039
3,133
575
5,731
13,389
16,351
715
3,526
9,863
39,277
0
W
Chiron
terror69
Chiron
25,813
16,192
999
7,394
12,665
5,654
2,902
2,370
10,295
0
124,016
W
Anubis
tommygun91
Anubis
19,819
1,632
0
12,262
17,260
10,287
595
2,867
14,393
106,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,546
Gold Earned
40,631
588
Minions Killed
326
0
Camps Cleared
0
1,740,223
Distance Traveled
1,654,622
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,772
409
91
5
0
357,244
0
W
Da Ji
11,781
620
105
6
0
372,197
0
W
Cu Chulainn
9,335
491
77
4
0
305,271
0
L
Chaac
9,173
483
98
5
0
340,624
2
L
Cerberus
8,208
432
29
2
0
363,256
5
L
Nox
7,877
415
28
1
0
284,805
3
L
Skadi
7,601
400
80
4
0
308,693
2
W
Fafnir
12,522
659
37
2
0
358,181
2
W
Chiron
12,627
665
177
9
0
377,144
1
W
Anubis
13,281
699
192
10
0
327,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role