Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
PS_TheNightLycan
Zhong Kui
Level 155
God Stats
157W - 144L
1,551 SR
Queue Stats
740W - 777L
1,521 Elo+
Solo
Fenrir
Fenrir
haribochvpple
Fenrir
Level 86
God Stats
9W - 6L
1,372 SR
Queue Stats
364W - 351L
1,447 Elo+
Party 1
Hachiman
Hachiman
xEddiebooh3601
Hachiman
Level 122
God Stats
3W - 0L
1,633 SR
Queue Stats
55W - 52L
1,513 Elo+
Solo
Team Averages
Level 106
1,511 SR
1,496 Elo+

VS

Team Averages
Level 88
1,448 SR
1,479 Elo+
Ganesha
Ganesha
InsanelyLucky
Ganesha
Level 58
God Stats
2W - 2L
1,661 SR
Queue Stats
32W - 25L
1,572 Elo+
Solo
Neith
Neith
Its-Aeonn
Neith
Level 88
God Stats
3W - 6L
1,497 SR
Queue Stats
57W - 54L
1,552 Elo+
Solo
Sol
Sol
Keiweed8568
Sol
Level 105
God Stats
6W - 10L
1,447 SR
Queue Stats
796W - 885L
1,415 Elo+
Solo
Aphrodite
Aphrodite
a_j_g00
Aphrodite
Level 68
God Stats
23W - 22L
1,514 SR
Queue Stats
315W - 342L
1,472 Elo+
Solo
Geb
Geb
gothicboyx
Geb
Level 120
God Stats
0W - 2L
1,124 SR
Queue Stats
7W - 14L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 4 / 16
9,913
1,101
10,351
7,893
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
15
2 / 0 / 15
9,661
1,073
7,536
8,486
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
16
8 / 1 / 9
10,690
1,188
10,781
5,853
3,641
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 7
8,290
921
6,353
12,843
4,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
16
5 / 2 / 10
9,969
1,108
11,512
11,428
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

328

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 3 / 10
9,300
1,033
8,209
13,311
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Its-Aeonn
Neith
15
9 / 4 / 3
10,204
1,134
15,151
11,078
4,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 0
5,540
616
0
655
217
Aphrodite
a_j_g00
Aphrodite
14
2 / 6 / 8
8,901
989
7,670
13,750
7,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 7
8,952
995
9,046
13,165
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
19
Kills
12
13
Deaths
19
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
16
2.75
W
Bacchus
 
Bacchus
2
0
15
9.5
L
Ganesha
0
3
10
1.67
L
Neith
Its-Aeonn
Neith
9
4
3
2.63
L
0
0
0
0
W
Zhong Kui
8
1
9
12.5
L
Aphrodite
a_j_g00
Aphrodite
2
6
8
1
L
1
6
7
0.75
W
1
6
7
0.75
W
Hachiman
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,533
Damage
40,076
46,503
Taken
51,959
25,517
Mitigated
42,755
10,222
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,351
3,089
1,204
1,969
7,893
2,608
0
4,661
3,232
31,471
0
W
Bacchus
 
Bacchus
7,536
1,271
605
1,139
8,486
12,017
0
5,019
3,467
10,892
0
L
Ganesha
8,209
1,316
0
635
13,311
17,725
0
7,348
5,963
23,148
0
L
Neith
Its-Aeonn
Neith
15,151
5,814
0
1,289
11,078
4,731
0
5,954
5,124
0
33,945
L
0
0
0
0
655
217
0
655
0
0
0
W
Zhong Kui
10,781
516
0
759
5,853
3,641
0
1,986
3,867
20,691
0
L
Aphrodite
a_j_g00
Aphrodite
7,670
757
2,022
3,219
13,750
7,328
0
6,610
7,140
22,482
0
L
9,046
987
0
2,287
13,165
12,754
0
8,101
5,064
18,736
0
W
6,353
1,421
495
1,527
12,843
4,228
0
6,757
6,086
0
14,186
W
Hachiman
11,512
6,695
0
2,524
11,428
3,023
0
6,502
4,926
0
32,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,523
Gold Earned
42,897
148
Minions Killed
109
6
Camps Cleared
4
803,220
Distance Traveled
656,546
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,913
1,101
56
6
1
141,724
0
W
Bacchus
9,661
1,073
4
0
0
196,015
4
L
Ganesha
9,300
1,033
1
0
0
161,144
0
L
Neith
10,204
1,134
43
5
4
150,748
0
L
Sol
5,540
616
0
0
0
0
0
W
Zhong Kui
10,690
1,188
18
2
3
131,872
0
L
Aphrodite
8,901
989
55
6
0
163,329
2
L
Geb
8,952
995
10
1
0
181,325
0
W
Fenrir
8,290
921
17
2
2
169,028
2
W
Hachiman
9,969
1,108
53
6
0
164,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role